1
0
mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-23 00:18:37 -05:00
sdrangel/plugins/feature/map/cesiuminterface.h

81 lines
3.6 KiB
C
Raw Normal View History

2022-02-04 15:40:43 -05:00
///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2022 Jon Beniston, M7RCE //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_FEATURE_CESIUMINTERFACE_H_
#define INCLUDE_FEATURE_CESIUMINTERFACE_H_
#include "mapwebsocketserver.h"
#include "czml.h"
2022-02-04 17:26:40 -05:00
#include "SWGMapAnimation.h"
2022-02-04 15:40:43 -05:00
class MapItem;
class CesiumInterface : public MapWebSocketServer
{
public:
struct Animation {
Animation(SWGSDRangel::SWGMapAnimation *swgAnimation)
{
m_name = *swgAnimation->getName();
m_startDateTime = *swgAnimation->getStartDateTime();
m_reverse = swgAnimation->getReverse();
m_loop = swgAnimation->getLoop();
m_stop = swgAnimation->getStop();
m_startOffset = swgAnimation->getStartOffset();
m_duration = swgAnimation->getDuration();
m_multiplier = swgAnimation->getMultiplier();
}
QString m_name;
QString m_startDateTime; // No need to convert to QDateTime, as we don't use it in c++
bool m_reverse;
bool m_loop;
bool m_stop; // Stop looped animation
float m_delay; // Delay in seconds before animation starts
float m_startOffset; // [0..1] What point to start playing animation
float m_duration; // How long to play animation for
float m_multiplier; // Speed to play animation at
};
CesiumInterface(const MapSettings *settings, QObject *parent = nullptr);
void setHomeView(float latitude, float longitude, float angle=1.0f);
void setView(float latitude, float longitude, float altitude=60000);
void playAnimation(const QString &name, Animation *animation);
void setDateTime(QDateTime dateTime);
void getDateTime();
void track(const QString &name);
void setTerrain(const QString &terrain, const QString &maptilerAPIKey);
void setBuildings(const QString &buildings);
void setCameraReferenceFrame(bool eci);
void setSunLight(bool useSunLight);
void setAntiAliasing(const QString &antiAliasing);
void updateImage(const QString &name, float east, float west, float north, float south, float altitude, const QString &data);
void removeImage(const QString &name);
void removeAllImages();
void removeAllCZMLEntities();
void initCZML();
void czml(QJsonObject &obj);
void update(MapItem *mapItem, bool isTarget, bool isSelected);
protected:
CZML m_czml;
};
#endif // INCLUDE_FEATURE_CESIUMINTERFACE_H_