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sdrangel/sdrgui/dsp/scopevis.h

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#ifndef INCLUDE_SCOPEVIS_H
#define INCLUDE_SCOPEVIS_H
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#include <boost/circular_buffer.hpp>
#include <dsp/basebandsamplesink.h>
#include "export.h"
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#include "util/message.h"
class GLScope;
class MessageQueue;
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class SDRGUI_API ScopeVis : public BasebandSampleSink {
public:
enum TriggerChannel {
TriggerFreeRun,
TriggerChannelI,
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TriggerChannelQ,
TriggerMagLin,
TriggerMagDb,
TriggerPhase,
TriggerDPhase
};
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static const uint m_traceChunkSize;
static const uint m_nbTriggers = 10;
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ScopeVis(Real scalef, GLScope* glScope = 0);
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virtual ~ScopeVis();
void configure(MessageQueue* msgQueue,
uint triggerIndex,
TriggerChannel triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
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bool triggerBothEdges,
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uint triggerPre,
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uint triggerDelay,
uint triggerCounts,
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uint traceSize);
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void setOneShot(bool oneShot);
void blockTrigger(bool blecked);
virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
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virtual void start();
virtual void stop();
virtual bool handleMessage(const Message& message);
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void setSampleRate(int sampleRate);
int getSampleRate() const { return m_sampleRate; }
SampleVector::const_iterator getTriggerPoint() const { return m_triggerPoint; }
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private:
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class MsgConfigureScopeVis : public Message {
MESSAGE_CLASS_DECLARATION
public:
uint getTriggerIndex() const { return m_triggerIndex; }
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int getTriggerChannel() const { return m_triggerChannel; }
Real getTriggerLevel() const { return m_triggerLevel; }
bool getTriggerPositiveEdge() const { return m_triggerPositiveEdge; }
bool getTriggerBothEdges() const { return m_triggerBothEdges; }
uint getTriggerPre() const { return m_triggerPre; }
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uint getTriggerDelay() const { return m_triggerDelay; }
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uint getTriggerCounts() const { return m_triggerCounts; }
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uint getTraceSize() const { return m_traceSize; }
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static MsgConfigureScopeVis* create(uint triggerIndex,
int triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
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bool triggerBothEdges,
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uint triggerPre,
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uint triggerDelay,
uint triggerCounts,
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uint traceSize)
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{
return new MsgConfigureScopeVis(triggerIndex,
triggerChannel,
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triggerLevel,
triggerPositiveEdge,
triggerBothEdges,
triggerPre,
triggerDelay,
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triggerCounts,
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traceSize);
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}
private:
uint m_triggerIndex;
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int m_triggerChannel;
Real m_triggerLevel;
bool m_triggerPositiveEdge;
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bool m_triggerBothEdges;
uint m_triggerPre;
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uint m_triggerDelay;
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uint m_triggerCounts;
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uint m_traceSize;
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MsgConfigureScopeVis(uint triggerIndex,
int triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
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bool triggerBothEdges,
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uint triggerPre,
uint triggerDelay,
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uint triggerCounts,
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uint traceSize) :
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Message(),
m_triggerIndex(triggerIndex),
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m_triggerChannel(triggerChannel),
m_triggerLevel(triggerLevel),
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m_triggerPositiveEdge(triggerPositiveEdge),
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m_triggerBothEdges(triggerBothEdges),
m_triggerPre(triggerPre),
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m_triggerDelay(triggerDelay),
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m_triggerCounts(triggerCounts),
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m_traceSize(traceSize)
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{ }
};
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/**
* TriggerState: (repeat at each successive non freerun trigger)
*
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* send a Trigger condition +--------------------+
* dummy trace - Immediate m_triggerOneShot | |
* Config -------------> Untriggered ----------------------------------> Triggered ----------------> WaitForReset |
* ^ ^ | ^ | | ^ |
* | | | - Delayed Delay expired | | | | setOneShot(true)|
* | | +---------------------> Delay ----------------+ | | +-----------------+
* | | !m_triggerOneShot | |
* | +--------------------------------------------------+ setOneShot(false) |
* +-------------------------------------------------------------------------------+
*/
enum TriggerState {
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Untriggered, //!< Search for trigger
Config, //!< New configuration has just been received
Triggered, //!< Trigger was kicked off
WaitForReset, //!< Wait for release from GUI
Delay //!< Trigger delay engaged
};
GLScope* m_glScope;
Real m_scalef; //!< Sample scale factor from [-1,+1] to integer sample size range
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std::vector<Complex> m_trace; //!< Raw trace to be used by GLScope
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boost::circular_buffer<Complex> m_traceback; //!< FIFO for samples prior to triggering point to support pre-trigger (when in triggered mode)
uint m_tracebackCount; //!< Count of samples stored into trace memory since triggering is active up to trace memory size
uint m_fill;
TriggerState m_triggerState;
uint m_triggerIndex; //!< current active trigger index
TriggerChannel m_triggerChannel[m_nbTriggers];
Real m_triggerLevel[m_nbTriggers];
bool m_triggerPositiveEdge[m_nbTriggers];
bool m_triggerBothEdges[m_nbTriggers];
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bool m_prevTrigger;
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uint m_triggerPre; //!< Pre-trigger delay in number of samples
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bool m_triggerOneShot;
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bool m_armed;
uint m_triggerDelay[m_nbTriggers]; //!< Trigger delay in number of trace sizes
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uint m_triggerDelayCount; //!< trace sizes delay counter
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uint m_triggerCounts[m_nbTriggers]; //!< Number of trigger events before the actual trigger is kicked off
uint m_triggerCount;
int m_sampleRate;
SampleVector::const_iterator m_triggerPoint;
Real m_prevArg;
bool m_firstArg;
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bool triggerCondition(SampleVector::const_iterator& it);
bool nextTrigger(); //!< move to next trigger. Returns true if next trigger is active.
};
#endif // INCLUDE_SCOPEVIS_H