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sdrangel/plugins/channelrx/demodbfm/demodbfm.pro

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#--------------------------------------------------------
#
# Pro file for Android and Windows builds with Qt Creator
#
#--------------------------------------------------------
TEMPLATE = lib
CONFIG += plugin
QT += core gui widgets multimedia opengl
TARGET = demodbfm
DEFINES += USE_SSE2=1
QMAKE_CXXFLAGS += -msse2
DEFINES += USE_SSE4_1=1
QMAKE_CXXFLAGS += -msse4.1
QMAKE_CXXFLAGS += -std=c++11
INCLUDEPATH += $$PWD
INCLUDEPATH += ../../../exports
INCLUDEPATH += ../../../sdrbase
INCLUDEPATH += ../../../sdrgui
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INCLUDEPATH += ../../../swagger/sdrangel/code/qt5/client
CONFIG(ANDROID):INCLUDEPATH += /opt/softs/boost_1_60_0
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CONFIG(MINGW32):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(MSVC):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(macx):INCLUDEPATH += "../../../../../boost_1_69_0"
CONFIG(Release):build_subdir = release
CONFIG(Debug):build_subdir = debug
SOURCES += bfmdemod.cpp\
bfmdemodgui.cpp\
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bfmdemodsettings.cpp\
bfmplugin.cpp\
rdsdemod.cpp\
rdsdecoder.cpp\
rdsparser.cpp\
rdstmc.cpp
HEADERS += bfmdemod.h\
bfmdemodgui.h\
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bfmdemodsettings.h\
bfmplugin.h\
rdsdemod.h\
rdsdecoder.h\
rdsparser.h\
rdstmc.h
FORMS += bfmdemodgui.ui
LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
LIBS += -L../../../sdrgui/$${build_subdir} -lsdrgui
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LIBS += -L../../../swagger/$${build_subdir} -lswagger
macx {
QMAKE_LFLAGS_SONAME = -Wl,-install_name,@rpath/
}
RESOURCES = ../../../sdrgui/resources/res.qrc