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sdrangel/sdrgui/gui/audiodialog.cpp

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#include <gui/audiodialog.h>
#include <QTreeWidgetItem>
#include "ui_audiodialog.h"
#include "audio/audiodeviceinfo.h"
AudioDialog::AudioDialog(AudioDeviceInfo* audioDeviceInfo, QWidget* parent) :
QDialog(parent),
ui(new Ui::AudioDialog),
m_audioDeviceInfo(audioDeviceInfo)
{
ui->setupUi(this);
QTreeWidgetItem* treeItem;
int i;
// out panel
treeItem = new QTreeWidgetItem(ui->audioOutTree);
treeItem->setText(0, tr("Default (use first suitable device)"));
const QList<QAudioDeviceInfo>& outputDevices = m_audioDeviceInfo->getOutputDevices();
i = 0;
for(QList<QAudioDeviceInfo>::const_iterator it = outputDevices.begin(); it != outputDevices.end(); ++it)
{
treeItem = new QTreeWidgetItem(ui->audioOutTree);
treeItem->setText(0, qPrintable(it->deviceName()));
if (i == m_audioDeviceInfo->getOutputDeviceIndex())
{
ui->audioOutTree->setCurrentItem(treeItem);
}
i++;
}
// in panel
treeItem = new QTreeWidgetItem(ui->audioInTree);
treeItem->setText(0, tr("Default (use first suitable device)"));
const QList<QAudioDeviceInfo>& inputDevices = m_audioDeviceInfo->getInputDevices();
i = 0;
for(QList<QAudioDeviceInfo>::const_iterator it = inputDevices.begin(); it != inputDevices.end(); ++it)
{
treeItem = new QTreeWidgetItem(ui->audioInTree);
treeItem->setText(0, qPrintable(it->deviceName()));
if (i == m_audioDeviceInfo->getInputDeviceIndex())
{
ui->audioInTree->setCurrentItem(treeItem);
}
i++;
}
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if(ui->audioOutTree->currentItem() == 0) {
ui->audioOutTree->setCurrentItem(ui->audioOutTree->topLevelItem(0));
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}
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if(ui->audioInTree->currentItem() == 0) {
ui->audioInTree->setCurrentItem(ui->audioInTree->topLevelItem(0));
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}
ui->tabWidget->setCurrentIndex(0);
m_inputVolume = m_audioDeviceInfo->m_inputVolume;
ui->inputVolume->setValue((int) (m_inputVolume * 100.0f));
ui->inputVolumeText->setText(QString("%1").arg(m_inputVolume, 0, 'f', 2));
}
AudioDialog::~AudioDialog()
{
delete ui;
}
void AudioDialog::accept()
{
int inIndex = ui->audioInTree->indexOfTopLevelItem(ui->audioInTree->currentItem());
int outIndex = ui->audioOutTree->indexOfTopLevelItem(ui->audioOutTree->currentItem());
m_audioDeviceInfo->m_inputDeviceIndex = inIndex - 1;
m_audioDeviceInfo->m_outputDeviceIndex = outIndex - 1;
m_audioDeviceInfo->m_inputVolume = m_inputVolume;
QDialog::accept();
}
void AudioDialog::on_inputVolume_valueChanged(int value)
{
m_inputVolume = (float) value / 100.0f;
ui->inputVolumeText->setText(QString("%1").arg(m_inputVolume, 0, 'f', 2));
}