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sdrangel/sdrbase/gui/audiodialog.cpp

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#include <gui/audiodialog.h>
#include <QTreeWidgetItem>
#include "ui_audiodialog.h"
#include "audio/audiodeviceinfo.h"
AudioDialog::AudioDialog(AudioDeviceInfo* audioDeviceInfo, QWidget* parent) :
QDialog(parent),
ui(new Ui::AudioDialog),
m_audioDeviceInfo(audioDeviceInfo)
{
ui->setupUi(this);
const AudioDeviceInfo::Devices& devices = audioDeviceInfo->getDevices();
QTreeWidgetItem* api;
QStringList sl;
sl.append(tr("Default (use first suitable device)"));
api = new QTreeWidgetItem(ui->audioTree, sl, ATDefault);
api->setFirstColumnSpanned(true);
for(AudioDeviceInfo::Devices::const_iterator it = devices.begin(); it != devices.end(); ++it) {
int apiIndex;
sl.clear();
for(apiIndex = 0; apiIndex < ui->audioTree->topLevelItemCount(); ++apiIndex) {
if(ui->audioTree->topLevelItem(apiIndex)->text(0) == it->api)
break;
}
if(apiIndex >= ui->audioTree->topLevelItemCount()) {
sl.append(it->api);
api = new QTreeWidgetItem(ui->audioTree, sl, ATInterface);
api->setExpanded(true);
api->setFirstColumnSpanned(true);
sl.clear();
} else {
api = ui->audioTree->topLevelItem(apiIndex);
}
sl.append(it->name);
new QTreeWidgetItem(api, sl, ATDevice);
}
if(ui->audioTree->currentItem() == NULL)
ui->audioTree->setCurrentItem(ui->audioTree->topLevelItem(0));
ui->tabWidget->setCurrentIndex(0);
}
AudioDialog::~AudioDialog()
{
delete ui;
}
void AudioDialog::accept()
{
QDialog::accept();
}