mirror of
https://github.com/f4exb/sdrangel.git
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164 lines
4.2 KiB
C++
164 lines
4.2 KiB
C++
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/*
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* codec2_fft.c
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*
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* Created on: 24.09.2016
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* Author: danilo
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*/
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#include "codec2_fft.h"
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#ifdef USE_KISS_FFT
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#include "_kiss_fft_guts.h"
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#endif
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namespace FreeDV
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{
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#ifdef USE_KISS_FFT
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#else
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#if 0
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// caching constants in RAM did not seem to have an effect on performance
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// TODO: Decide what to with this code
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#define FFT_INIT_CACHE_SIZE 4
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const arm_cfft_instance_f32* fft_init_cache[FFT_INIT_CACHE_SIZE];
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static const arm_cfft_instance_f32* arm_fft_instance2ram(const arm_cfft_instance_f32* in)
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{
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arm_cfft_instance_f32* out = malloc(sizeof(arm_cfft_instance_f32));
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if (out) {
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memcpy(out,in,sizeof(arm_cfft_instance_f32));
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out->pBitRevTable = malloc(out->bitRevLength * sizeof(uint16_t));
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out->pTwiddle = malloc(out->fftLen * sizeof(float32_t));
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memcpy((void*)out->pBitRevTable,in->pBitRevTable,out->bitRevLength * sizeof(uint16_t));
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memcpy((void*)out->pTwiddle,in->pTwiddle,out->fftLen * sizeof(float32_t));
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}
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return out;
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}
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static const arm_cfft_instance_f32* arm_fft_cache_get(const arm_cfft_instance_f32* romfft)
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{
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const arm_cfft_instance_f32* retval = NULL;
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static int used = 0;
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for (int i = 0; fft_init_cache[i] != NULL && i < used; i++)
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{
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if (romfft->fftLen == fft_init_cache[i]->fftLen)
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{
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retval = fft_init_cache[i];
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break;
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}
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}
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if (retval == NULL && used < FFT_INIT_CACHE_SIZE)
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{
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retval = arm_fft_instance2ram(romfft);
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fft_init_cache[used++] = retval;
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}
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if (retval == NULL)
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{
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retval = romfft;
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}
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return retval;
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}
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#endif
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#endif
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void codec2_fft_free(codec2_fft_cfg cfg)
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{
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#ifdef USE_KISS_FFT
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KISS_FFT_FREE(cfg);
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#else
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FREE(cfg);
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#endif
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}
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codec2_fft_cfg codec2_fft_alloc(int nfft, int inverse_fft, void* mem, std::size_t* lenmem)
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{
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codec2_fft_cfg retval;
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#ifdef USE_KISS_FFT
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retval = kiss_fft_alloc(nfft, inverse_fft, mem, lenmem);
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#else
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retval = MALLOC(sizeof(codec2_fft_struct));
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retval->inverse = inverse_fft;
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switch(nfft)
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{
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case 128:
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retval->instance = &arm_cfft_sR_f32_len128;
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break;
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case 256:
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retval->instance = &arm_cfft_sR_f32_len256;
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break;
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case 512:
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retval->instance = &arm_cfft_sR_f32_len512;
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break;
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// case 1024:
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// retval->instance = &arm_cfft_sR_f32_len1024;
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// break;
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default:
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abort();
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}
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// retval->instance = arm_fft_cache_get(retval->instance);
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#endif
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return retval;
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}
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codec2_fftr_cfg codec2_fftr_alloc(int nfft, int inverse_fft, void* mem, std::size_t* lenmem)
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{
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codec2_fftr_cfg retval;
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#ifdef USE_KISS_FFT
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retval = kiss_fftr_alloc(nfft, inverse_fft, mem, lenmem);
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#else
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retval = MALLOC(sizeof(codec2_fftr_struct));
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retval->inverse = inverse_fft;
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retval->instance = MALLOC(sizeof(arm_rfft_fast_instance_f32));
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arm_rfft_fast_init_f32(retval->instance,nfft);
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// memcpy(&retval->instance->Sint,arm_fft_cache_get(&retval->instance->Sint),sizeof(arm_cfft_instance_f32));
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#endif
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return retval;
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}
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void codec2_fftr_free(codec2_fftr_cfg cfg)
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{
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#ifdef USE_KISS_FFT
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KISS_FFT_FREE(cfg);
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#else
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FREE(cfg->instance);
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FREE(cfg);
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#endif
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}
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// there is a little overhead for inplace kiss_fft but this is
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// on the powerful platforms like the Raspberry or even x86 PC based ones
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// not noticeable
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// the reduced usage of RAM and increased performance on STM32 platforms
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// should be worth it.
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void codec2_fft_inplace(codec2_fft_cfg cfg, codec2_fft_cpx* inout)
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{
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#ifdef USE_KISS_FFT
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kiss_fft_cpx in[512];
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// decide whether to use the local stack based buffer for in
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// or to allow kiss_fft to allocate RAM
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// second part is just to play safe since first method
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// is much faster and uses less RAM
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if (cfg->nfft <= 512)
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{
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memcpy(in,inout,cfg->nfft*sizeof(kiss_fft_cpx));
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kiss_fft(cfg, in, (kiss_fft_cpx*)inout);
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}
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else
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{
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kiss_fft(cfg, (kiss_fft_cpx*)inout, (kiss_fft_cpx*)inout);
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}
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#else
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arm_cfft_f32(cfg->instance,(float*)inout,cfg->inverse,1);
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if (cfg->inverse)
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{
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arm_scale_f32((float*)inout,cfg->instance->fftLen,(float*)inout,cfg->instance->fftLen*2);
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}
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#endif
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}
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} // FreeDV
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