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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2018 Edouard Griffiths, F4EXB                                   //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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											2019-04-11 14:43:33 +02:00
										 
									 
								 
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#include <QObject>
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								#include <QString>
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								#include "export.h"
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								#include "itemsettinggui.h"
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								class SDRGUI_API DynamicItemSettingGUI : public QObject
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								{
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								    Q_OBJECT
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								public:
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								    DynamicItemSettingGUI(ItemSettingGUI *itemSettingGUI, const QString& name, QObject *parent = 0);
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								    ~DynamicItemSettingGUI();
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								    const QString& getName() const { return m_name; }
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								    double getValue() const { return m_itemSettingGUI->getCurrentValue(); }
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								    void setValue(double value) { m_itemSettingGUI->setValue(value); }
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								signals:
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								    void valueChanged(QString itemName, double value);
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								private slots:
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								    void processValueChanged(double value);
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								private:
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								    ItemSettingGUI *m_itemSettingGUI;
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								    QString m_name;
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								};
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