2020-11-21 05:15:06 -05:00
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///////////////////////////////////////////////////////////////////////////////////
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2023-11-18 03:58:55 -05:00
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2020, 2022 Jon Beniston, M7RCE <jon@beniston.com> //
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2020-11-21 05:15:06 -05:00
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef _AUDIOOUTPUT_AUDIOOUTPUTSETTINGS_H_
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#define _AUDIOOUTPUT_AUDIOOUTPUTSETTINGS_H_
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#include <QString>
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2022-11-17 09:36:12 -05:00
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#include "audio/audiodeviceinfo.h"
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2020-11-21 05:15:06 -05:00
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struct AudioOutputSettings {
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QString m_deviceName; // Including realm, as from getFullDeviceName below
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float m_volume;
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enum IQMapping {
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LR,
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RL
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} m_iqMapping;
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bool m_useReverseAPI;
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QString m_reverseAPIAddress;
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uint16_t m_reverseAPIPort;
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uint16_t m_reverseAPIDeviceIndex;
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AudioOutputSettings();
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void resetToDefaults();
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QByteArray serialize() const;
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bool deserialize(const QByteArray& data);
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2022-10-29 17:25:44 -04:00
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void applySettings(const QStringList& settingsKeys, const AudioOutputSettings& settings);
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QString getDebugString(const QStringList& settingsKeys, bool force=false) const;
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// Append realm to device names, because there may be multiple devices with the same name on Windows
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static QString getFullDeviceName(const AudioDeviceInfo &deviceInfo)
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{
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QString realm = deviceInfo.realm();
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if (realm != "" && realm != "default" && realm != "alsa")
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return deviceInfo.deviceName() + " " + realm;
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else
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return deviceInfo.deviceName();
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}
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};
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#endif /* _AUDIOOUTPUT_AUDIOOUTPUTSETTINGS_H_ */
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