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sdrangel/sdrgui/gui/glscopegui.h

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#ifndef INCLUDE_GLSCOPEGUI_H
#define INCLUDE_GLSCOPEGUI_H
#include <QWidget>
#include "dsp/dsptypes.h"
#include "util/export.h"
#include "util/message.h"
#include "dsp/scopevis.h"
#include "settings/serializable.h"
namespace Ui {
class GLScopeGUI;
}
class MessageQueue;
class GLScope;
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class SDRGUI_API GLScopeGUI : public QWidget, public Serializable {
Q_OBJECT
public:
explicit GLScopeGUI(QWidget* parent = NULL);
~GLScopeGUI();
void setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope);
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void setSampleRate(int sampleRate);
void resetToDefaults();
virtual QByteArray serialize() const;
virtual bool deserialize(const QByteArray& data);
bool handleMessage(Message* message);
private:
Ui::GLScopeGUI* ui;
MessageQueue* m_messageQueue;
ScopeVis* m_scopeVis;
GLScope* m_glScope;
int m_sampleRate;
qint32 m_displayData;
qint32 m_displayOrientation;
qint32 m_displays;
qint32 m_timeBase;
qint32 m_timeOffset;
qint32 m_amplification1;
qint32 m_amp1OffsetCoarse;
qint32 m_amp1OffsetFine;
qint32 m_amplification2;
qint32 m_amp2OffsetCoarse;
qint32 m_amp2OffsetFine;
int m_displayGridIntensity;
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int m_displayTraceIntensity;
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quint32 m_triggerIndex;
qint32 m_triggerChannel[ScopeVis::m_nbTriggers];
qint32 m_triggerLevelCoarse[ScopeVis::m_nbTriggers]; // percent of full range
qint32 m_triggerLevelFine[ScopeVis::m_nbTriggers]; // percent of coarse
bool m_triggerPositiveEdge[ScopeVis::m_nbTriggers];
bool m_triggerBothEdges[ScopeVis::m_nbTriggers];
qint32 m_triggerPre;
qint32 m_triggerDelay[ScopeVis::m_nbTriggers];
qint32 m_triggerCounts[ScopeVis::m_nbTriggers];
qint32 m_traceLenMult;
static const qreal amps[11];
void applySettings();
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void applyTriggerSettings();
void applyAllTriggerSettings();
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void setTimeScaleDisplay();
void setTraceLenDisplay();
void setTimeOfsDisplay();
void setAmp1ScaleDisplay();
void setAmp1OfsDisplay();
void setAmp2ScaleDisplay();
void setAmp2OfsDisplay();
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void setTrigLevelDisplay();
void setTrigPreDisplay();
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void setTrigDelayDisplay();
void setTrigUI(uint index);
private slots:
void on_amp1_valueChanged(int value);
void on_amp1OfsCoarse_valueChanged(int value);
void on_amp1OfsFine_valueChanged(int value);
void on_amp2_valueChanged(int value);
void on_amp2OfsCoarse_valueChanged(int value);
void on_amp2OfsFine_valueChanged(int value);
void on_scope_traceSizeChanged(int value);
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void on_scope_sampleRateChanged(int value);
void on_time_valueChanged(int value);
void on_traceLen_valueChanged(int value);
void on_timeOfs_valueChanged(int value);
void on_dataMode_currentIndexChanged(int index);
void on_gridIntensity_valueChanged(int index);
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void on_traceIntensity_valueChanged(int index);
void on_trigPre_valueChanged(int value);
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void on_trigDelay_valueChanged(int value);
void on_memIndex_valueChanged(int value);
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void on_trigCount_valueChanged(int value);
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void on_trigIndex_valueChanged(int value);
void on_horizView_clicked();
void on_vertView_clicked();
void on_onlyPrimeView_clicked();
void on_onlySecondView_clicked();
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void on_trigMode_currentIndexChanged(int index);
void on_slopePos_clicked();
void on_slopeNeg_clicked();
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void on_slopeBoth_clicked();
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void on_oneShot_clicked();
void on_trigLevelCoarse_valueChanged(int value);
void on_trigLevelFine_valueChanged(int value);
};
#endif // INCLUDE_GLSCOPEGUI_H