sdrangel/sdrgui/gui/audiodialog.cpp

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#include "audiodialog.h"
#include <audio/audiodevicemanager.h>
#include <QTreeWidgetItem>
#include "ui_audiodialog.h"
AudioDialogX::AudioDialogX(AudioDeviceManager* audioDeviceManager, QWidget* parent) :
QDialog(parent),
ui(new Ui::AudioDialog),
m_audioDeviceManager(audioDeviceManager)
{
ui->setupUi(this);
QTreeWidgetItem* treeItem;
// out panel
QAudioDeviceInfo defaultOutputDeviceInfo = QAudioDeviceInfo::defaultOutputDevice();
treeItem = new QTreeWidgetItem(ui->audioOutTree);
treeItem->setText(0, AudioDeviceManager::m_defaultDeviceName);
ui->audioOutTree->setCurrentItem(treeItem);
const QList<QAudioDeviceInfo>& outputDevices = m_audioDeviceManager->getOutputDevices();
for(QList<QAudioDeviceInfo>::const_iterator it = outputDevices.begin(); it != outputDevices.end(); ++it)
{
treeItem = new QTreeWidgetItem(ui->audioOutTree);
treeItem->setText(0, it->deviceName());
if (it->deviceName() == defaultOutputDeviceInfo.deviceName()) {
treeItem->setBackground(0, QBrush(qRgb(96,96,96)));
}
}
// in panel
QAudioDeviceInfo defaultInputDeviceInfo = QAudioDeviceInfo::defaultInputDevice();
treeItem = new QTreeWidgetItem(ui->audioInTree);
treeItem->setText(0, AudioDeviceManager::m_defaultDeviceName);
ui->audioInTree->setCurrentItem(treeItem);
const QList<QAudioDeviceInfo>& inputDevices = m_audioDeviceManager->getInputDevices();
for(QList<QAudioDeviceInfo>::const_iterator it = inputDevices.begin(); it != inputDevices.end(); ++it)
{
treeItem = new QTreeWidgetItem(ui->audioInTree);
treeItem->setText(0, it->deviceName());
if (it->deviceName() == defaultInputDeviceInfo.deviceName()) {
treeItem->setBackground(0, QBrush(qRgb(96,96,96)));
}
}
m_outputUDPPort = 9998;
m_outIndex = -1;
m_inIndex = -1;
ui->tabWidget->setCurrentIndex(0);
}
AudioDialogX::~AudioDialogX()
{
delete ui;
}
void AudioDialogX::accept()
{
m_inIndex = ui->audioInTree->indexOfTopLevelItem(ui->audioInTree->currentItem());
m_outIndex = ui->audioOutTree->indexOfTopLevelItem(ui->audioOutTree->currentItem());
if (ui->tabWidget->currentIndex() == 0) // output
{
updateOutputDeviceInfo();
if (ui->outputResetKey->isChecked()) {
m_audioDeviceManager->unsetOutputDeviceInfo(m_outIndex-1);
} else {
m_audioDeviceManager->setOutputDeviceInfo(m_outIndex-1, m_outputDeviceInfo);
}
}
else if (ui->tabWidget->currentIndex() == 1) // input
{
updateInputDeviceInfo();
if (ui->inputResetKey->isChecked()) {
m_audioDeviceManager->unsetInputDeviceInfo(m_inIndex-1);
} else {
m_audioDeviceManager->setInputDeviceInfo(m_inIndex-1, m_inputDeviceInfo);
}
}
QDialog::accept();
}
void AudioDialogX::reject()
{
QDialog::reject();
}
void AudioDialogX::on_audioInTree_currentItemChanged(
QTreeWidgetItem* currentItem,
QTreeWidgetItem* previousItem)
{
AudioDeviceManager::InputDeviceInfo inDeviceInfo;
QString inDeviceName = currentItem->text(0);
int newIndex = ui->audioInTree->indexOfTopLevelItem(currentItem);
int oldIndex = ui->audioInTree->indexOfTopLevelItem(previousItem);
//qDebug("AudioDialogX::on_audioInTree_currentItemChanged: %s", qPrintable(inDeviceName));
if (newIndex != oldIndex) {
ui->inputResetKey->setChecked(false);
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}
bool found = m_audioDeviceManager->getInputDeviceInfo(inDeviceName, inDeviceInfo);
m_inputDeviceInfo = inDeviceInfo;
ui->inputDefaultText->setText(found ? "" : "D");
updateInputDisplay();
}
void AudioDialogX::on_audioOutTree_currentItemChanged(
QTreeWidgetItem* currentItem,
QTreeWidgetItem* previousItem)
{
AudioDeviceManager::OutputDeviceInfo outDeviceInfo;
QString outDeviceName = currentItem->text(0);
int newIndex = ui->audioOutTree->indexOfTopLevelItem(currentItem);
int oldIndex = ui->audioOutTree->indexOfTopLevelItem(previousItem);
if (newIndex != oldIndex) {
ui->outputResetKey->setChecked(false);
}
//qDebug("AudioDialogX::on_audioOutTree_currentItemChanged: %s", qPrintable(outDeviceName));
bool found = m_audioDeviceManager->getOutputDeviceInfo(outDeviceName, outDeviceInfo);
m_outputDeviceInfo = outDeviceInfo;
ui->outputDefaultText->setText(found ? "" : "D");
updateOutputDisplay();
}
void AudioDialogX::on_inputVolume_valueChanged(int value)
{
float volume = value / 100.0f;
ui->inputVolumeText->setText(QString("%1").arg(volume, 0, 'f', 2));
}
void AudioDialogX::on_inputReset_clicked(bool checked __attribute__((unused)))
{
m_inputDeviceInfo.resetToDefaults();
updateInputDisplay();
}
void AudioDialogX::on_inputCleanup_clicked(bool checked __attribute__((unused)))
{
m_audioDeviceManager->inputInfosCleanup();
}
void AudioDialogX::updateInputDisplay()
{
ui->inputSampleRate->setValue(m_inputDeviceInfo.sampleRate);
ui->inputVolume->setValue(roundf(m_inputDeviceInfo.volume * 100.0f));
ui->inputVolumeText->setText(QString("%1").arg(m_inputDeviceInfo.volume, 0, 'f', 2));
}
void AudioDialogX::updateInputDeviceInfo()
{
m_inputDeviceInfo.sampleRate = ui->inputSampleRate->value();
m_inputDeviceInfo.volume = ui->inputVolume->value() / 100.0f;
}
void AudioDialogX::on_outputUDPPort_editingFinished()
{
bool ok;
quint16 udpPort = ui->outputUDPPort->text().toInt(&ok);
if((!ok) || (udpPort < 1024)) {
udpPort = 9999;
}
m_outputUDPPort = udpPort;
ui->outputUDPPort->setText(tr("%1").arg(m_outputDeviceInfo.udpPort));
}
void AudioDialogX::on_outputReset_clicked(bool checked __attribute__((unused)))
{
m_outputDeviceInfo.resetToDefaults();
updateOutputDisplay();
}
void AudioDialogX::on_outputCleanup_clicked(bool checked __attribute__((unused)))
{
m_audioDeviceManager->outputInfosCleanup();
}
void AudioDialogX::updateOutputDisplay()
{
ui->outputSampleRate->setValue(m_outputDeviceInfo.sampleRate);
ui->outputUDPAddress->setText(m_outputDeviceInfo.udpAddress);
ui->outputUDPPort->setText(tr("%1").arg(m_outputDeviceInfo.udpPort));
ui->outputUDPCopy->setChecked(m_outputDeviceInfo.copyToUDP);
ui->outputUDPUseRTP->setChecked(m_outputDeviceInfo.udpUseRTP);
ui->outputUDPChannelMode->setCurrentIndex((int) m_outputDeviceInfo.udpChannelMode);
}
void AudioDialogX::updateOutputDeviceInfo()
{
m_outputDeviceInfo.sampleRate = ui->outputSampleRate->value();
m_outputDeviceInfo.udpAddress = ui->outputUDPAddress->text();
m_outputDeviceInfo.udpPort = m_outputUDPPort;
m_outputDeviceInfo.copyToUDP = ui->outputUDPCopy->isChecked();
m_outputDeviceInfo.udpUseRTP = ui->outputUDPUseRTP->isChecked();
m_outputDeviceInfo.udpChannelMode = (AudioOutput::UDPChannelMode) ui->outputUDPChannelMode->currentIndex();
}