2018-04-05 18:54:18 -04:00
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/**
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* SDRangel
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2018-09-11 08:52:16 -04:00
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* This is the web REST/JSON API of SDRangel SDR software. SDRangel is an Open Source Qt5/OpenGL 3.0+ (4.3+ in Windows) GUI and server Software Defined Radio and signal analyzer in software. It supports Airspy, BladeRF, HackRF, LimeSDR, PlutoSDR, RTL-SDR, SDRplay RSP1 and FunCube --- Limitations and specifcities: * In SDRangel GUI the first Rx device set cannot be deleted. Conversely the server starts with no device sets and its number of device sets can be reduced to zero by as many calls as necessary to /sdrangel/deviceset with DELETE method. * Preset import and export from/to file is a server only feature. * Device set focus is a GUI only feature. * The following channels are not implemented (status 501 is returned): ATV and DATV demodulators, Channel Analyzer NG, LoRa demodulator * The device settings and report structures contains only the sub-structure corresponding to the device type. The DeviceSettings and DeviceReport structures documented here shows all of them but only one will be or should be present at a time * The channel settings and report structures contains only the sub-structure corresponding to the channel type. The ChannelSettings and ChannelReport structures documented here shows all of them but only one will be or should be present at a time ---
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2018-04-05 18:54:18 -04:00
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*
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2018-11-13 17:49:04 -05:00
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* OpenAPI spec version: 4.3.0
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2018-04-05 18:54:18 -04:00
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* Contact: f4exb06@gmail.com
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*
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* NOTE: This class is auto generated by the swagger code generator program.
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* https://github.com/swagger-api/swagger-codegen.git
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* Do not edit the class manually.
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*/
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#include "SWGAMModSettings.h"
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#include "SWGHelpers.h"
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#include <QJsonDocument>
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#include <QJsonArray>
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#include <QObject>
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#include <QDebug>
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namespace SWGSDRangel {
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SWGAMModSettings::SWGAMModSettings(QString* json) {
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init();
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this->fromJson(*json);
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}
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SWGAMModSettings::SWGAMModSettings() {
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input_frequency_offset = 0L;
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m_input_frequency_offset_isSet = false;
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rf_bandwidth = 0.0f;
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m_rf_bandwidth_isSet = false;
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mod_factor = 0.0f;
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m_mod_factor_isSet = false;
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tone_frequency = 0.0f;
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m_tone_frequency_isSet = false;
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volume_factor = 0.0f;
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m_volume_factor_isSet = false;
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channel_mute = 0;
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m_channel_mute_isSet = false;
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play_loop = 0;
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m_play_loop_isSet = false;
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rgb_color = 0;
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m_rgb_color_isSet = false;
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title = nullptr;
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m_title_isSet = false;
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audio_device_name = nullptr;
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m_audio_device_name_isSet = false;
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mod_af_input = 0;
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m_mod_af_input_isSet = false;
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cw_keyer = nullptr;
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m_cw_keyer_isSet = false;
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}
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SWGAMModSettings::~SWGAMModSettings() {
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this->cleanup();
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}
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void
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SWGAMModSettings::init() {
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input_frequency_offset = 0L;
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m_input_frequency_offset_isSet = false;
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rf_bandwidth = 0.0f;
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m_rf_bandwidth_isSet = false;
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mod_factor = 0.0f;
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m_mod_factor_isSet = false;
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tone_frequency = 0.0f;
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m_tone_frequency_isSet = false;
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volume_factor = 0.0f;
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m_volume_factor_isSet = false;
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channel_mute = 0;
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m_channel_mute_isSet = false;
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play_loop = 0;
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m_play_loop_isSet = false;
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rgb_color = 0;
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m_rgb_color_isSet = false;
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title = new QString("");
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m_title_isSet = false;
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audio_device_name = new QString("");
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m_audio_device_name_isSet = false;
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mod_af_input = 0;
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m_mod_af_input_isSet = false;
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cw_keyer = new SWGCWKeyerSettings();
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m_cw_keyer_isSet = false;
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}
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void
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SWGAMModSettings::cleanup() {
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if(title != nullptr) {
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delete title;
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}
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if(audio_device_name != nullptr) {
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delete audio_device_name;
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}
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if(cw_keyer != nullptr) {
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delete cw_keyer;
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}
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}
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SWGAMModSettings*
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SWGAMModSettings::fromJson(QString &json) {
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QByteArray array (json.toStdString().c_str());
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QJsonDocument doc = QJsonDocument::fromJson(array);
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QJsonObject jsonObject = doc.object();
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this->fromJsonObject(jsonObject);
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return this;
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}
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void
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SWGAMModSettings::fromJsonObject(QJsonObject &pJson) {
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::SWGSDRangel::setValue(&input_frequency_offset, pJson["inputFrequencyOffset"], "qint64", "");
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::SWGSDRangel::setValue(&rf_bandwidth, pJson["rfBandwidth"], "float", "");
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::SWGSDRangel::setValue(&mod_factor, pJson["modFactor"], "float", "");
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::SWGSDRangel::setValue(&tone_frequency, pJson["toneFrequency"], "float", "");
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::SWGSDRangel::setValue(&volume_factor, pJson["volumeFactor"], "float", "");
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::SWGSDRangel::setValue(&channel_mute, pJson["channelMute"], "qint32", "");
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::SWGSDRangel::setValue(&play_loop, pJson["playLoop"], "qint32", "");
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::SWGSDRangel::setValue(&rgb_color, pJson["rgbColor"], "qint32", "");
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::SWGSDRangel::setValue(&title, pJson["title"], "QString", "QString");
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::SWGSDRangel::setValue(&audio_device_name, pJson["audioDeviceName"], "QString", "QString");
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::SWGSDRangel::setValue(&mod_af_input, pJson["modAFInput"], "qint32", "");
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::SWGSDRangel::setValue(&cw_keyer, pJson["cwKeyer"], "SWGCWKeyerSettings", "SWGCWKeyerSettings");
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}
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QString
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SWGAMModSettings::asJson ()
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{
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QJsonObject* obj = this->asJsonObject();
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QJsonDocument doc(*obj);
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QByteArray bytes = doc.toJson();
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delete obj;
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return QString(bytes);
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}
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QJsonObject*
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SWGAMModSettings::asJsonObject() {
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QJsonObject* obj = new QJsonObject();
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if(m_input_frequency_offset_isSet){
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obj->insert("inputFrequencyOffset", QJsonValue(input_frequency_offset));
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}
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if(m_rf_bandwidth_isSet){
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obj->insert("rfBandwidth", QJsonValue(rf_bandwidth));
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}
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if(m_mod_factor_isSet){
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obj->insert("modFactor", QJsonValue(mod_factor));
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}
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if(m_tone_frequency_isSet){
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obj->insert("toneFrequency", QJsonValue(tone_frequency));
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}
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if(m_volume_factor_isSet){
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obj->insert("volumeFactor", QJsonValue(volume_factor));
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}
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if(m_channel_mute_isSet){
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obj->insert("channelMute", QJsonValue(channel_mute));
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}
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if(m_play_loop_isSet){
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obj->insert("playLoop", QJsonValue(play_loop));
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}
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if(m_rgb_color_isSet){
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obj->insert("rgbColor", QJsonValue(rgb_color));
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}
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if(title != nullptr && *title != QString("")){
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toJsonValue(QString("title"), title, obj, QString("QString"));
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}
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if(audio_device_name != nullptr && *audio_device_name != QString("")){
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toJsonValue(QString("audioDeviceName"), audio_device_name, obj, QString("QString"));
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}
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if(m_mod_af_input_isSet){
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obj->insert("modAFInput", QJsonValue(mod_af_input));
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}
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if((cw_keyer != nullptr) && (cw_keyer->isSet())){
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toJsonValue(QString("cwKeyer"), cw_keyer, obj, QString("SWGCWKeyerSettings"));
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}
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return obj;
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}
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qint64
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SWGAMModSettings::getInputFrequencyOffset() {
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return input_frequency_offset;
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}
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void
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SWGAMModSettings::setInputFrequencyOffset(qint64 input_frequency_offset) {
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this->input_frequency_offset = input_frequency_offset;
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this->m_input_frequency_offset_isSet = true;
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}
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float
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SWGAMModSettings::getRfBandwidth() {
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return rf_bandwidth;
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}
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void
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SWGAMModSettings::setRfBandwidth(float rf_bandwidth) {
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this->rf_bandwidth = rf_bandwidth;
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this->m_rf_bandwidth_isSet = true;
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}
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float
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SWGAMModSettings::getModFactor() {
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return mod_factor;
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}
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void
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SWGAMModSettings::setModFactor(float mod_factor) {
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this->mod_factor = mod_factor;
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this->m_mod_factor_isSet = true;
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}
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float
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SWGAMModSettings::getToneFrequency() {
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return tone_frequency;
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}
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void
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SWGAMModSettings::setToneFrequency(float tone_frequency) {
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this->tone_frequency = tone_frequency;
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this->m_tone_frequency_isSet = true;
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}
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float
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SWGAMModSettings::getVolumeFactor() {
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return volume_factor;
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}
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void
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SWGAMModSettings::setVolumeFactor(float volume_factor) {
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this->volume_factor = volume_factor;
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this->m_volume_factor_isSet = true;
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}
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qint32
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SWGAMModSettings::getChannelMute() {
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return channel_mute;
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}
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void
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SWGAMModSettings::setChannelMute(qint32 channel_mute) {
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this->channel_mute = channel_mute;
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this->m_channel_mute_isSet = true;
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}
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qint32
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SWGAMModSettings::getPlayLoop() {
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return play_loop;
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}
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void
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SWGAMModSettings::setPlayLoop(qint32 play_loop) {
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this->play_loop = play_loop;
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this->m_play_loop_isSet = true;
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}
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qint32
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SWGAMModSettings::getRgbColor() {
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return rgb_color;
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}
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void
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SWGAMModSettings::setRgbColor(qint32 rgb_color) {
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this->rgb_color = rgb_color;
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this->m_rgb_color_isSet = true;
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}
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QString*
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SWGAMModSettings::getTitle() {
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return title;
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}
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void
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SWGAMModSettings::setTitle(QString* title) {
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this->title = title;
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this->m_title_isSet = true;
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}
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QString*
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SWGAMModSettings::getAudioDeviceName() {
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return audio_device_name;
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}
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void
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SWGAMModSettings::setAudioDeviceName(QString* audio_device_name) {
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this->audio_device_name = audio_device_name;
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this->m_audio_device_name_isSet = true;
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}
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qint32
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SWGAMModSettings::getModAfInput() {
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return mod_af_input;
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}
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void
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SWGAMModSettings::setModAfInput(qint32 mod_af_input) {
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this->mod_af_input = mod_af_input;
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this->m_mod_af_input_isSet = true;
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}
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SWGCWKeyerSettings*
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SWGAMModSettings::getCwKeyer() {
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return cw_keyer;
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}
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void
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SWGAMModSettings::setCwKeyer(SWGCWKeyerSettings* cw_keyer) {
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this->cw_keyer = cw_keyer;
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this->m_cw_keyer_isSet = true;
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}
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bool
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SWGAMModSettings::isSet(){
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bool isObjectUpdated = false;
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do{
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if(m_input_frequency_offset_isSet){ isObjectUpdated = true; break;}
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if(m_rf_bandwidth_isSet){ isObjectUpdated = true; break;}
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if(m_mod_factor_isSet){ isObjectUpdated = true; break;}
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if(m_tone_frequency_isSet){ isObjectUpdated = true; break;}
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if(m_volume_factor_isSet){ isObjectUpdated = true; break;}
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if(m_channel_mute_isSet){ isObjectUpdated = true; break;}
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if(m_play_loop_isSet){ isObjectUpdated = true; break;}
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if(m_rgb_color_isSet){ isObjectUpdated = true; break;}
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if(title != nullptr && *title != QString("")){ isObjectUpdated = true; break;}
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if(audio_device_name != nullptr && *audio_device_name != QString("")){ isObjectUpdated = true; break;}
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if(m_mod_af_input_isSet){ isObjectUpdated = true; break;}
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if(cw_keyer != nullptr && cw_keyer->isSet()){ isObjectUpdated = true; break;}
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}while(false);
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return isObjectUpdated;
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}
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}
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