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sdrangel/sdrbase/util/colormap.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2022 Jon Beniston, M7RCE //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_COLORMAP_H
#define INCLUDE_COLORMAP_H
#include "export.h"
#include <QHash>
// 256-entry floating point RGB color maps.
// "Angel" is SDRangel's waterfall colormap
// Some common maps from matplotlib
// Scientific colour maps from:
// https://www.nature.com/articles/s41467-020-19160-7
// https://zenodo.org/record/5501399#.YqhaAu7MLAQ
class SDRBASE_API ColorMap
{
public:
static QStringList getColorMapNames();
static const float *getColorMap(const QString &name);
static constexpr int m_size = 256*3;
private:
static QHash<QString, const float *> m_colorMaps;
static const float m_angel[m_size];
static const float m_jet[m_size];
static const float m_turbo[m_size];
static const float m_parula[m_size];
static const float m_hot[m_size];
static const float m_cool[m_size];
static const float m_batlow[m_size];
static const float m_hawaii[m_size];
static const float m_acton[m_size];
static const float m_imola[m_size];
static const float m_tokyo[m_size];
static const float m_lapaz[m_size];
static const float m_buda[m_size];
static const float m_devon[m_size];
static const float m_lajolla[m_size];
static const float m_bamako[m_size];
static const float m_plasma[m_size];
static const float m_rainbow[m_size];
static const float m_prism[m_size];
static const float m_viridis[m_size];
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static const float m_loggray[m_size];
static const float m_shrimp[m_size];
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};
#endif