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								#include <gui/audiodialog.h>
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								#include <QTreeWidgetItem>
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								#include "ui_audiodialog.h"
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								#include "audio/audiodeviceinfo.h"
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								AudioDialog::AudioDialog(AudioDeviceInfo* audioDeviceInfo, QWidget* parent) :
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									QDialog(parent),
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									ui(new Ui::AudioDialog),
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									m_audioDeviceInfo(audioDeviceInfo)
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								{
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									ui->setupUi(this);
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									const AudioDeviceInfo::Devices& devices = audioDeviceInfo->getDevices();
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									QTreeWidgetItem* api;
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									QStringList sl;
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									sl.append(tr("Default (use first suitable device)"));
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									api = new QTreeWidgetItem(ui->audioTree, sl, ATDefault);
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									api->setFirstColumnSpanned(true);
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									for(AudioDeviceInfo::Devices::const_iterator it = devices.begin(); it != devices.end(); ++it) {
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										int apiIndex;
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										sl.clear();
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										for(apiIndex = 0; apiIndex < ui->audioTree->topLevelItemCount(); ++apiIndex) {
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											if(ui->audioTree->topLevelItem(apiIndex)->text(0) == it->api)
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												break;
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										}
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										if(apiIndex >= ui->audioTree->topLevelItemCount()) {
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											sl.append(it->api);
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											api = new QTreeWidgetItem(ui->audioTree, sl, ATInterface);
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											api->setExpanded(true);
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											api->setFirstColumnSpanned(true);
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											sl.clear();
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										} else {
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											api = ui->audioTree->topLevelItem(apiIndex);
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										}
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										sl.append(it->name);
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										new QTreeWidgetItem(api, sl, ATDevice);
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									}
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									if(ui->audioTree->currentItem() == NULL)
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										ui->audioTree->setCurrentItem(ui->audioTree->topLevelItem(0));
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									ui->tabWidget->setCurrentIndex(0);
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								}
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								AudioDialog::~AudioDialog()
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								{
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									delete ui;
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								}
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								void AudioDialog::accept()
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								{
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									QDialog::accept();
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								}
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