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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017 Edouard Griffiths, F4EXB //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_
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#define PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_
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#include <QObject>
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#include "dsp/basebandsamplesource.h"
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#include "dsp/basebandsamplesink.h"
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#include "dsp/interpolator.h"
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#include "dsp/movingaverage.h"
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#include "dsp/nco.h"
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#include "dsp/fftfilt.h"
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#include "util/message.h"
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#include "udpsinkudphandler.h"
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#include "udpsinksettings.h"
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class UDPSinkGUI;
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class UDPSink : public BasebandSampleSource {
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Q_OBJECT
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public:
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UDPSink(MessageQueue* uiMessageQueue, UDPSinkGUI* udpSinkGUI, BasebandSampleSink* spectrum);
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virtual ~UDPSink();
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virtual void start();
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virtual void stop();
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virtual void pull(Sample& sample);
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virtual bool handleMessage(const Message& cmd);
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double getMagSq() const { return m_magsq; }
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double getInMagSq() const { return m_inMagsq; }
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int32_t getBufferGauge() const { return m_udpHandler.getBufferGauge(); }
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bool getSquelchOpen() const { return m_squelchOpen; }
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void configure(MessageQueue* messageQueue,
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UDPSinkSettings::SampleFormat sampleFormat,
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Real inputSampleRate,
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Real rfBandwidth,
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int fmDeviation,
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Real amModFactor,
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const QString& udpAddress,
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int udpPort,
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bool channelMute,
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Real gainIn,
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Real gainOut,
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Real squelchDB,
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Real squelchGate,
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bool squelchEnabled,
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bool autoRWBalance,
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bool stereoInput,
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bool force = false);
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void setSpectrum(MessageQueue* messageQueue, bool enabled);
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void resetReadIndex(MessageQueue* messageQueue);
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signals:
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/**
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* Level changed
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* \param rmsLevel RMS level in range 0.0 - 1.0
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* \param peakLevel Peak level in range 0.0 - 1.0
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* \param numSamples Number of audio samples analyzed
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*/
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void levelChanged(qreal rmsLevel, qreal peakLevel, int numSamples);
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private:
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class MsgUDPSinkConfigure : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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UDPSinkSettings::SampleFormat getSampleFormat() const { return m_sampleFormat; }
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Real getInputSampleRate() const { return m_inputSampleRate; }
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Real getRFBandwidth() const { return m_rfBandwidth; }
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int getFMDeviation() const { return m_fmDeviation; }
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Real getAMModFactor() const { return m_amModFactor; }
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const QString& getUDPAddress() const { return m_udpAddress; }
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int getUDPPort() const { return m_udpPort; }
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bool getChannelMute() const { return m_channelMute; }
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Real getGainIn() const { return m_gainIn; }
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Real getGainOut() const { return m_gainOut; }
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Real getSquelchDB() const { return m_squelchDB; }
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Real getSquelchGate() const { return m_squelchGate; }
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bool getSquelchEnabled() const { return m_squelchEnabled; }
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bool getForce() const { return m_force; }
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bool getAutoRWBalance() const { return m_autoRWBalance; }
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bool getStereoInput() const { return m_stereoInput; }
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static MsgUDPSinkConfigure* create(
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UDPSinkSettings::SampleFormat
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sampleFormat,
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Real inputSampleRate,
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Real rfBandwidth,
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int fmDeviation,
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Real amModFactor,
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const QString& udpAddress,
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int udpPort,
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bool channelMute,
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Real gainIn,
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Real gainOut,
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Real squelchDB,
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Real squelchGate,
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bool squelchEnabled,
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bool autoRWBalance,
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bool stereoInput,
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bool force)
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{
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return new MsgUDPSinkConfigure(
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sampleFormat,
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inputSampleRate,
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rfBandwidth,
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fmDeviation,
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amModFactor,
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udpAddress,
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udpPort,
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channelMute,
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gainIn,
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gainOut,
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squelchDB,
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squelchGate,
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squelchEnabled,
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autoRWBalance,
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stereoInput,
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force);
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}
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private:
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UDPSinkSettings::SampleFormat m_sampleFormat;
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Real m_inputSampleRate;
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Real m_rfBandwidth;
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int m_fmDeviation;
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Real m_amModFactor;
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QString m_udpAddress;
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int m_udpPort;
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bool m_channelMute;
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Real m_gainIn;
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Real m_gainOut;
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Real m_squelchDB;
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Real m_squelchGate;
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bool m_squelchEnabled;
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bool m_autoRWBalance;
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bool m_stereoInput;
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bool m_force;
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MsgUDPSinkConfigure(
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UDPSinkSettings::SampleFormat sampleFormat,
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Real inputSampleRate,
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Real rfBandwidth,
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int fmDeviation,
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Real amModFactor,
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const QString& udpAddress,
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int udpPort,
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bool channelMute,
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Real gainIn,
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Real gainOut,
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Real squelchDB,
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Real squelchGate,
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bool squelchEnabled,
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bool autoRWBalance,
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bool stereoInput,
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bool force) :
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Message(),
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m_sampleFormat(sampleFormat),
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m_inputSampleRate(inputSampleRate),
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m_rfBandwidth(rfBandwidth),
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m_fmDeviation(fmDeviation),
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m_amModFactor(amModFactor),
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m_udpAddress(udpAddress),
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m_udpPort(udpPort),
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m_channelMute(channelMute),
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m_gainIn(gainIn),
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m_gainOut(gainOut),
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m_squelchDB(squelchDB),
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m_squelchGate(squelchGate),
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m_squelchEnabled(squelchEnabled),
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m_autoRWBalance(autoRWBalance),
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m_stereoInput(stereoInput),
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m_force(force)
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{ }
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};
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class MsgUDPSinkSpectrum : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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bool getEnabled() const { return m_enabled; }
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static MsgUDPSinkSpectrum* create(bool enabled)
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{
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return new MsgUDPSinkSpectrum(enabled);
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}
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private:
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bool m_enabled;
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MsgUDPSinkSpectrum(bool enabled) :
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Message(),
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m_enabled(enabled)
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{ }
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};
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class MsgResetReadIndex : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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static MsgResetReadIndex* create()
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{
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return new MsgResetReadIndex();
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}
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private:
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MsgResetReadIndex() :
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Message()
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{ }
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};
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struct Config {
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int m_basebandSampleRate;
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Real m_outputSampleRate;
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int m_sampleFormat;
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Real m_inputSampleRate;
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qint64 m_inputFrequencyOffset;
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Real m_rfBandwidth;
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Real m_lowCutoff;
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int m_fmDeviation;
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Real m_amModFactor;
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bool m_channelMute;
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Real m_gainIn;
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Real m_gainOut;
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Real m_squelch; //!< squared magnitude
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Real m_squelchGate; //!< seconds
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bool m_squelchEnabled;
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bool m_autoRWBalance;
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bool m_stereoInput;
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QString m_udpAddressStr;
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quint16 m_udpPort;
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Config() :
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m_basebandSampleRate(48000),
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m_outputSampleRate(48000),
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m_sampleFormat(0),
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m_inputSampleRate(48000),
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m_inputFrequencyOffset(0),
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m_rfBandwidth(12500),
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m_lowCutoff(300),
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m_fmDeviation(1.0),
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m_amModFactor(0.95),
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m_channelMute(false),
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m_gainIn(1.0),
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m_gainOut(1.0),
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m_squelch(-50.0),
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m_squelchGate(0.05),
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m_squelchEnabled(true),
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m_autoRWBalance(true),
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m_stereoInput(false),
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m_udpAddressStr("127.0.0.1"),
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m_udpPort(9999)
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{}
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};
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Config m_config;
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Config m_running;
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NCO m_carrierNco;
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Complex m_modSample;
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2017-08-13 19:39:26 -04:00
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MessageQueue* m_uiMessageQueue;
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UDPSinkGUI* m_udpSinkGUI;
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BasebandSampleSink* m_spectrum;
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2017-08-16 16:49:19 -04:00
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bool m_spectrumEnabled;
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SampleVector m_sampleBuffer;
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int m_spectrumChunkSize;
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int m_spectrumChunkCounter;
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2017-08-13 19:39:26 -04:00
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2017-08-14 04:59:05 -04:00
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Interpolator m_interpolator;
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Real m_interpolatorDistance;
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Real m_interpolatorDistanceRemain;
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bool m_interpolatorConsumed;
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2017-08-14 16:50:28 -04:00
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double m_magsq;
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2017-08-16 22:23:36 -04:00
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double m_inMagsq;
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2017-08-14 16:50:28 -04:00
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MovingAverage<double> m_movingAverage;
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2017-08-16 22:23:36 -04:00
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MovingAverage<double> m_inMovingAverage;
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2017-08-14 16:50:28 -04:00
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2017-08-15 14:23:49 -04:00
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UDPSinkUDPHandler m_udpHandler;
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2017-08-16 05:35:47 -04:00
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Real m_actualInputSampleRate; //!< sample rate with UDP buffer skew compensation
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2017-08-16 10:09:35 -04:00
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double m_sampleRateSum;
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int m_sampleRateAvgCounter;
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2017-08-15 14:23:49 -04:00
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2017-08-16 17:37:01 -04:00
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int m_levelCalcCount;
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Real m_peakLevel;
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double m_levelSum;
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int m_levelNbSamples;
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2017-08-16 22:23:36 -04:00
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bool m_squelchOpen;
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int m_squelchOpenCount;
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int m_squelchCloseCount;
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int m_squelchThreshold;
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2017-08-18 21:42:56 -04:00
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float m_modPhasor; //!< Phasor for FM modulation
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fftfilt* m_SSBFilter; //!< Complex filter for SSB modulation
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Complex* m_SSBFilterBuffer;
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int m_SSBFilterBufferIndex;
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2017-08-18 06:30:51 -04:00
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2017-08-13 19:39:26 -04:00
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QMutex m_settingsMutex;
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2017-08-14 04:59:05 -04:00
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2017-08-16 10:09:35 -04:00
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static const int m_sampleRateAverageItems = 17;
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2017-08-18 21:42:56 -04:00
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static const int m_ssbFftLen = 1024;
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2017-08-16 10:09:35 -04:00
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2017-08-14 04:59:05 -04:00
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void apply(bool force);
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void modulateSample();
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2017-08-16 17:37:01 -04:00
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void calculateLevel(Real sample);
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void calculateLevel(Complex sample);
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2017-08-16 22:23:36 -04:00
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inline void calculateSquelch(double value)
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{
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2017-08-17 14:23:17 -04:00
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if ((!m_running.m_squelchEnabled) || (value > m_running.m_squelch))
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2017-08-16 22:23:36 -04:00
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{
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2017-08-18 18:52:10 -04:00
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if (m_squelchThreshold == 0)
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{
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2017-08-16 22:23:36 -04:00
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m_squelchOpen = true;
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}
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2017-08-18 18:52:10 -04:00
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else
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{
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if (m_squelchOpenCount < m_squelchThreshold)
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{
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m_squelchOpenCount++;
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}
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else
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{
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m_squelchCloseCount = m_squelchThreshold;
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m_squelchOpen = true;
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}
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}
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2017-08-16 22:23:36 -04:00
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}
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else
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{
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2017-08-18 18:52:10 -04:00
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if (m_squelchThreshold == 0)
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{
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2017-08-16 22:23:36 -04:00
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m_squelchOpen = false;
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}
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2017-08-18 18:52:10 -04:00
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else
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{
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if (m_squelchCloseCount > 0)
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{
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m_squelchCloseCount--;
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}
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else
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{
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m_squelchOpenCount = 0;
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m_squelchOpen = false;
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}
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}
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2017-08-16 22:23:36 -04:00
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}
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}
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inline void initSquelch(bool open)
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|
{
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if (open)
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|
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|
{
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|
m_squelchOpen = true;
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m_squelchOpenCount = m_squelchThreshold;
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m_squelchCloseCount = m_squelchThreshold;
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}
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else
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{
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|
m_squelchOpen = false;
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|
m_squelchOpenCount = 0;
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m_squelchCloseCount = 0;
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}
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}
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2017-08-25 04:32:18 -04:00
|
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inline void readMonoSample(FixReal& t)
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|
|
|
{
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|
|
Sample s;
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|
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|
|
|
|
if (m_running.m_stereoInput)
|
|
|
|
{
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|
|
m_udpHandler.readSample(s);
|
2017-08-25 09:29:45 -04:00
|
|
|
t = ((s.m_real + s.m_imag) * m_running.m_gainIn) / 2;
|
2017-08-25 04:32:18 -04:00
|
|
|
}
|
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|
|
else
|
|
|
|
{
|
|
|
|
m_udpHandler.readSample(t);
|
2017-08-26 18:27:11 -04:00
|
|
|
t *= m_running.m_gainIn;
|
2017-08-25 04:32:18 -04:00
|
|
|
}
|
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|
|
}
|
2017-08-13 19:39:26 -04:00
|
|
|
};
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#endif /* PLUGINS_CHANNELTX_UDPSINK_UDPSINK_H_ */
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