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sdrangel/sdrbase/gui/glscopenggui.cpp

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include "glscopenggui.h"
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#include "glscopeng.h"
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#include "ui_glscopenggui.h"
#include "util/simpleserializer.h"
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const double GLScopeNGGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 };
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GLScopeNGGUI::GLScopeNGGUI(QWidget* parent) :
QWidget(parent),
ui(new Ui::GLScopeNGGUI),
m_messageQueue(0),
m_glScope(0),
m_scopeVis(0),
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m_sampleRate(0),
m_traceLenMult(1),
m_timeBase(1),
m_timeOffset(0)
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{
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qDebug("GLScopeNGGUI::GLScopeNGGUI");
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setEnabled(false);
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ui->setupUi(this);
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}
GLScopeNGGUI::~GLScopeNGGUI()
{
delete ui;
}
void GLScopeNGGUI::setBuddies(MessageQueue* messageQueue, ScopeVisNG* scopeVis, GLScopeNG* glScope)
{
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qDebug("GLScopeNGGUI::setBuddies");
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m_messageQueue = messageQueue;
m_scopeVis = scopeVis;
m_glScope = glScope;
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// initialize display combo
ui->onlyX->setChecked(true);
ui->onlyY->setChecked(false);
ui->horizontalXY->setChecked(false);
ui->verticalXY->setChecked(false);
ui->polar->setChecked(false);
m_glScope->setDisplayMode(GLScopeNG::DisplayX);
// initialize trigger combo
ui->trigPos->setChecked(true);
ui->trigNeg->setChecked(false);
ui->trigBoth->setChecked(false);
ui->trigOneShot->setChecked(false);
ui->trigOneShot->setEnabled(false);
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ui->freerun->setChecked(true);
// Add a trace
ScopeVisNG::TraceData traceData;
fillTraceData(traceData);
m_scopeVis->addTrace(traceData);
// Add a trigger
ScopeVisNG::TriggerData triggerData;
fillTriggerData(triggerData);
m_scopeVis->addTrigger(triggerData);
setEnabled(true);
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connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int)));
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ui->traceMode->clear();
fillProjectionCombo(ui->traceMode);
ui->trigMode->clear();
fillProjectionCombo(ui->trigMode);
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m_scopeVis->configure(2*m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, ui->freerun->isChecked());
m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, ui->freerun->isChecked());
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setTraceLenDisplay();
setTimeScaleDisplay();
setTimeOfsDisplay();
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setAmpScaleDisplay();
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setAmpOfsDisplay();
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}
void GLScopeNGGUI::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
}
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void GLScopeNGGUI::on_scope_sampleRateChanged(int sampleRate)
{
//m_sampleRate = m_glScope->getSampleRate();
m_sampleRate = sampleRate;
ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_sampleRate / 1000.0f, 0, 'f', 2));
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setTraceLenDisplay();
setTimeScaleDisplay();
setTimeOfsDisplay();
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}
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void GLScopeNGGUI::resetToDefaults()
{
}
QByteArray GLScopeNGGUI::serialize() const
{
// TODO
SimpleSerializer s(1);
return s.final();
}
bool GLScopeNGGUI::deserialize(const QByteArray& data)
{
// TODO
SimpleDeserializer d(data);
if(!d.isValid()) {
resetToDefaults();
return false;
}
if(d.getVersion() == 1) {
return true;
} else {
resetToDefaults();
return false;
}
}
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void GLScopeNGGUI::on_onlyX_toggled(bool checked)
{
if (checked)
{
ui->onlyY->setChecked(false);
ui->horizontalXY->setChecked(false);
ui->verticalXY->setChecked(false);
ui->polar->setChecked(false);
m_glScope->setDisplayMode(GLScopeNG::DisplayX);
}
}
void GLScopeNGGUI::on_onlyY_toggled(bool checked)
{
if (checked)
{
ui->onlyX->setChecked(false);
ui->horizontalXY->setChecked(false);
ui->verticalXY->setChecked(false);
ui->polar->setChecked(false);
m_glScope->setDisplayMode(GLScopeNG::DisplayY);
}
}
void GLScopeNGGUI::on_horizontalXY_toggled(bool checked)
{
if (checked)
{
ui->onlyX->setChecked(false);
ui->onlyY->setChecked(false);
ui->verticalXY->setChecked(false);
ui->polar->setChecked(false);
m_glScope->setDisplayMode(GLScopeNG::DisplayXYH);
}
}
void GLScopeNGGUI::on_verticalXY_toggled(bool checked)
{
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if (checked)
{
ui->onlyX->setChecked(false);
ui->onlyY->setChecked(false);
ui->horizontalXY->setChecked(false);
ui->polar->setChecked(false);
m_glScope->setDisplayMode(GLScopeNG::DisplayXYV);
}
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}
void GLScopeNGGUI::on_polar_toggled(bool checked)
{
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if (checked)
{
ui->onlyX->setChecked(false);
ui->onlyY->setChecked(false);
ui->horizontalXY->setChecked(false);
ui->verticalXY->setChecked(false);
m_glScope->setDisplayMode(GLScopeNG::DisplayPol);
}
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}
void GLScopeNGGUI::on_traceIntensity_valueChanged(int value)
{
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ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(value));
m_glScope->setDisplayTraceIntensity(value);
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}
void GLScopeNGGUI::on_gridIntensity_valueChanged(int value)
{
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ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(value));
m_glScope->setDisplayGridIntensity(value);
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}
void GLScopeNGGUI::on_time_valueChanged(int value)
{
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m_timeBase = value;
setTimeScaleDisplay();
m_glScope->setTimeBase(m_timeBase);
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}
void GLScopeNGGUI::on_timeOfs_valueChanged(int value)
{
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if ((value < 0) || (value > 100)) {
return;
}
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m_timeOffset = value;
setTimeOfsDisplay();
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m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, ui->freerun->isChecked());
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}
void GLScopeNGGUI::on_traceLen_valueChanged(int value)
{
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if ((value < 1) || (value > 100)) {
return;
}
m_traceLenMult = value;
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m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, ui->freerun->isChecked());
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setTraceLenDisplay();
setTimeScaleDisplay();
setTimeOfsDisplay();
}
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void GLScopeNGGUI::on_traceMode_currentIndexChanged(int index)
{
setAmpScaleDisplay();
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setAmpOfsDisplay();
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changeCurrentTrace();
}
void GLScopeNGGUI::on_amp_valueChanged(int value)
{
setAmpScaleDisplay();
changeCurrentTrace();
}
void GLScopeNGGUI::on_ofsCoarse_valueChanged(int value)
{
setAmpOfsDisplay();
changeCurrentTrace();
}
void GLScopeNGGUI::on_ofsFine_valueChanged(int value)
{
setAmpOfsDisplay();
changeCurrentTrace();
}
void GLScopeNGGUI::on_traceDelay_valueChanged(int value)
{
// TODO
}
void GLScopeNGGUI::on_trigMode_currentIndexChanged(int index)
{
setTrigLevelDisplay();
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigCount_valueChanged(int value)
{
QString text;
text.sprintf("%02d", value);
ui->trigCountText->setText(text);
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigPos_toggled(bool checked)
{
if (checked)
{
ui->trigNeg->setChecked(false);
ui->trigBoth->setChecked(false);
}
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigNeg_toggled(bool checked)
{
if (checked)
{
ui->trigPos->setChecked(false);
ui->trigBoth->setChecked(false);
}
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigBoth_toggled(bool checked)
{
if (checked)
{
ui->trigNeg->setChecked(false);
ui->trigPos->setChecked(false);
}
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigLevelCoarse_valueChanged(int value)
{
setTrigLevelDisplay();
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigLevelFine_valueChanged(int value)
{
setTrigLevelDisplay();
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigDelay_valueChanged(int value)
{
setTrigDelayDisplay();
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigPre_valueChanged(int value)
{
setTrigPreDisplay();
changeCurrentTrigger();
}
void GLScopeNGGUI::on_trigOneShot_toggled(bool checked)
{
m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, ui->freerun->isChecked()); // TODO: implement one shot feature
}
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void GLScopeNGGUI::on_freerun_toggled(bool checked)
{
if (checked)
{
ui->trigOneShot->setChecked(false);
ui->trigOneShot->setEnabled(false);
}
else
{
ui->trigOneShot->setEnabled(true);
}
m_scopeVis->configure(m_traceLenMult*ScopeVisNG::m_traceChunkSize, m_timeOffset*10, ui->freerun->isChecked()); // TODO: implement one shot feature
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}
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void GLScopeNGGUI::setTimeScaleDisplay()
{
m_sampleRate = m_glScope->getSampleRate();
double t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (double) m_timeBase;
if(t < 0.000001)
{
t = round(t * 100000000000.0) / 100.0;
ui->timeText->setText(tr("%1\nns").arg(t));
}
else if(t < 0.001)
{
t = round(t * 100000000.0) / 100.0;
ui->timeText->setText(tr("%1\nµs").arg(t));
}
else if(t < 1.0)
{
t = round(t * 100000.0) / 100.0;
ui->timeText->setText(tr("%1\nms").arg(t));
}
else
{
t = round(t * 100.0) / 100.0;
ui->timeText->setText(tr("%1\ns").arg(t));
}
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}
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void GLScopeNGGUI::setTraceLenDisplay()
{
uint n_samples = m_traceLenMult * ScopeVisNG::m_traceChunkSize;
if (n_samples < 1000) {
ui->traceLenText->setToolTip(tr("%1S").arg(n_samples));
} else if (n_samples < 1000000) {
ui->traceLenText->setToolTip(tr("%1kS").arg(n_samples/1000.0));
} else {
ui->traceLenText->setToolTip(tr("%1MS").arg(n_samples/1000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->traceLenText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->traceLenText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->traceLenText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->traceLenText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeNGGUI::setTimeOfsDisplay()
{
qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0));
}
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void GLScopeNGGUI::setAmpScaleDisplay()
{
ScopeVisNG::ProjectionType projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex();
float ampValue = amps[ui->amp->value()];
if (projectionType == ScopeVisNG::ProjectionMagDB)
{
float displayValue = ampValue*500.0f;
if (displayValue < 10.0f) {
ui->ampText->setText(tr("%1\ndB").arg(displayValue, 0, 'f', 2));
}
else {
ui->ampText->setText(tr("%1\ndB").arg(displayValue, 0, 'f', 1));
}
}
else
{
qreal a = ampValue*10.0f;
if(a < 0.000001)
ui->ampText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(a < 0.001)
ui->ampText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(a < 1.0)
ui->ampText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->ampText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeNGGUI::setAmpOfsDisplay()
{
ScopeVisNG::ProjectionType projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex();
float o = (ui->ofsCoarse->value() * 10.0f) + (ui->ofsFine->value() / 20.0f);
if (projectionType == ScopeVisNG::ProjectionMagDB)
{
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ui->ofsText->setText(tr("%1\ndB").arg(o/10.0f - 100.0f, 0, 'f', 1));
}
else
{
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float a;
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if (projectionType == ScopeVisNG::ProjectionMagLin)
{
a = o/2000.0f;
}
else
{
a = o/1000.0f;
}
if(fabs(a) < 0.000001f)
ui->ofsText->setText(tr("%1\nn").arg(a * 1000000000.0));
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else if(fabs(a) < 0.001f)
ui->ofsText->setText(tr("%1\nµ").arg(a * 1000000.0));
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else if(fabs(a) < 1.0f)
ui->ofsText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->ofsText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeNGGUI::setTrigLevelDisplay()
{
float t = (ui->trigLevelCoarse->value() / 100.0f) + (ui->trigLevelFine->value() / 20000.0f);
ScopeVisNG::ProjectionType projectionType = (ScopeVisNG::ProjectionType) ui->trigMode->currentIndex();
ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(ui->trigLevelCoarse->value() / 100.0f));
ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(ui->trigLevelFine->value() * 50));
if (projectionType == ScopeVisNG::ProjectionMagDB) {
ui->trigLevelText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1));
}
else
{
float a;
if (projectionType == ScopeVisNG::ProjectionMagLin) {
a = 1.0 + t;
} else {
a = t;
}
if(fabs(a) < 0.000001)
ui->trigLevelText->setText(tr("%1\nn").arg(a * 1000000000.0f));
else if(fabs(a) < 0.001)
ui->trigLevelText->setText(tr("%1\nµ").arg(a * 1000000.0f));
else if(fabs(a) < 1.0)
ui->trigLevelText->setText(tr("%1\nm").arg(a * 1000.0f));
else
ui->trigLevelText->setText(tr("%1").arg(a * 1.0f));
}
}
void GLScopeNGGUI::setTrigDelayDisplay()
{
unsigned int n_samples_delay = m_traceLenMult * ScopeVisNG::m_traceChunkSize * ui->trigDelay->value();
if (n_samples_delay < 1000) {
ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay));
} else if (n_samples_delay < 1000000) {
ui->trigDelayText->setToolTip(tr("%1kS").arg(n_samples_delay/1000.0));
} else if (n_samples_delay < 1000000000) {
ui->trigDelayText->setToolTip(tr("%1MS").arg(n_samples_delay/1000000.0));
} else {
ui->trigDelayText->setToolTip(tr("%1GS").arg(n_samples_delay/1000000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
float t = (n_samples_delay * 1.0f / m_sampleRate);
if(t < 0.000001)
ui->trigDelayText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->trigDelayText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->trigDelayText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->trigDelayText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeNGGUI::setTrigPreDisplay()
{
float dt = m_glScope->getTraceSize() * (ui->trigPre->value()/100.0f) / m_sampleRate;
if(dt < 0.000001)
ui->trigPreText->setText(tr("%1\nns").arg(dt * 1000000000.0f));
else if(dt < 0.001)
ui->trigPreText->setText(tr("%1\nµs").arg(dt * 1000000.0f));
else if(dt < 1.0)
ui->trigPreText->setText(tr("%1\nms").arg(dt * 1000.0f));
else
ui->trigPreText->setText(tr("%1\ns").arg(dt * 1.0f));
}
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void GLScopeNGGUI::changeCurrentTrace()
{
ScopeVisNG::TraceData traceData;
fillTraceData(traceData);
uint32_t currentTraceIndex = ui->trace->value();
m_scopeVis->changeTrace(traceData, currentTraceIndex);
}
void GLScopeNGGUI::changeCurrentTrigger()
{
ScopeVisNG::TriggerData triggerData;
fillTriggerData(triggerData);
uint32_t currentTriggerIndex = ui->trig->value();
m_scopeVis->changeTrigger(triggerData, currentTriggerIndex);
}
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void GLScopeNGGUI::fillProjectionCombo(QComboBox* comboBox)
{
comboBox->addItem("Real", ScopeVisNG::ProjectionReal);
comboBox->addItem("Imag", ScopeVisNG::ProjectionImag);
comboBox->addItem("Mag", ScopeVisNG::ProjectionMagLin);
comboBox->addItem("MagdB", ScopeVisNG::ProjectionMagDB);
comboBox->addItem("Phi", ScopeVisNG::ProjectionPhase);
comboBox->addItem("dPhi", ScopeVisNG::ProjectionDPhase);
}
void GLScopeNGGUI::fillTraceData(ScopeVisNG::TraceData& traceData)
{
traceData.m_projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex();
traceData.m_inputIndex = 0;
traceData.m_amp = 0.2 / amps[ui->amp->value()];
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traceData.m_ofs = ((10.0 * ui->ofsCoarse->value()) + (ui->ofsFine->value() / 20.0)) / 1000.0f;
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traceData.m_traceDelay = 0;
}
void GLScopeNGGUI::fillTriggerData(ScopeVisNG::TriggerData& triggerData)
{
triggerData.m_projectionType = (ScopeVisNG::ProjectionType) ui->traceMode->currentIndex();
triggerData.m_inputIndex = 0;
triggerData.m_triggerLevel = (ui->trigLevelCoarse->value() / 100.0) + (ui->trigLevelFine->value() / 20000.0);
triggerData.m_triggerPositiveEdge = ui->trigPos->isChecked();
triggerData.m_triggerBothEdges = ui->trigBoth->isChecked();
triggerData.m_triggerDelay = ui->trigDelay->value();
triggerData.m_triggerRepeat = ui->trigCount->value();
}
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void GLScopeNGGUI::applySettings()
{
}
bool GLScopeNGGUI::handleMessage(Message* message)
{
return false;
}