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										 |  |  | ///////////////////////////////////////////////////////////////////////////////////
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										 |  |  | // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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							|  |  |  | // written by Christian Daniel                                                   //
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							|  |  |  | // Copyright (C) 2014 John Greb <hexameron@spam.no>                              //
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							|  |  |  | // Copyright (C) 2015-2016, 2018-2020, 2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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							|  |  |  | // Copyright (C) 2020 Jon Beniston, M7RCE <jon@beniston.com>                     //
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										 |  |  | //                                                                               //
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							|  |  |  | // This program is free software; you can redistribute it and/or modify          //
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							|  |  |  | // it under the terms of the GNU General Public License as published by          //
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							|  |  |  | // the Free Software Foundation as version 3 of the License, or                  //
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							|  |  |  | // (at your option) any later version.                                           //
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is distributed in the hope that it will be useful,               //
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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							|  |  |  | // GNU General Public License V3 for more details.                               //
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							|  |  |  | //                                                                               //
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							|  |  |  | // You should have received a copy of the GNU General Public License             //
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							|  |  |  | // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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							|  |  |  | ///////////////////////////////////////////////////////////////////////////////////
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										 |  |  | #ifndef INCLUDE_AUDIOINPUTWORKER_H
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							|  |  |  | #define INCLUDE_AUDIOINPUTWORKER_H
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										 |  |  | #include <QObject>
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							|  |  |  | #include "dsp/samplesinkfifo.h"
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							|  |  |  | #include "dsp/decimators.h"
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							|  |  |  | #include "audioinputsettings.h"
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							|  |  |  | class AudioFifo; | 
					
						
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										 |  |  | class AudioInputWorker : public QObject { | 
					
						
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										 |  |  |     Q_OBJECT | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  |     AudioInputWorker(SampleSinkFifo* sampleFifo, AudioFifo *fifo, QObject* parent = nullptr); | 
					
						
							|  |  |  |     ~AudioInputWorker(); | 
					
						
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							|  |  |  |     void startWork(); | 
					
						
							|  |  |  |     void stopWork(); | 
					
						
							|  |  |  |     void setLog2Decimation(unsigned int log2_decim) {m_log2Decim = log2_decim;} | 
					
						
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										 |  |  |     void setFcPos(int fcPos) { m_fcPos = fcPos; } | 
					
						
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										 |  |  |     void setIQMapping(AudioInputSettings::IQMapping iqMapping) {m_iqMapping = iqMapping;} | 
					
						
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							|  |  |  |     static const int m_convBufSamples = 4096; | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  |     AudioFifo* m_fifo; | 
					
						
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							|  |  |  |     bool m_running; | 
					
						
							|  |  |  |     unsigned int m_log2Decim; | 
					
						
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										 |  |  |     int m_fcPos; | 
					
						
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										 |  |  |     AudioInputSettings::IQMapping m_iqMapping; | 
					
						
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							|  |  |  |     qint16 m_buf[m_convBufSamples*2]; // stereo (I, Q)
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							|  |  |  |     SampleVector m_convertBuffer; | 
					
						
							|  |  |  |     SampleSinkFifo* m_sampleFifo; | 
					
						
							|  |  |  |     Decimators<qint32, qint16, SDR_RX_SAMP_SZ, 16, true> m_decimatorsIQ; | 
					
						
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										 |  |  |     void workIQ(unsigned int nbRead); | 
					
						
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										 |  |  |     void decimate(qint16 *buf, unsigned int nbRead); | 
					
						
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							|  |  |  | private slots: | 
					
						
							|  |  |  |     void handleAudio(); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // INCLUDE_AUDIOINPUTWORKER_H
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