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sdrangel/devices/soapysdr/devicesoapysdr.cpp

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2018 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include "devicesoapysdr.h"
DeviceSoapySDR::DeviceSoapySDR()
{
m_scanner.scan();
}
DeviceSoapySDR::~DeviceSoapySDR()
{}
DeviceSoapySDR& DeviceSoapySDR::instance()
{
static DeviceSoapySDR inst;
return inst;
}
SoapySDR::Device *DeviceSoapySDR::openSoapySDR(uint32_t sequence)
{
instance();
return openopenSoapySDRFromSequence(sequence);
}
void DeviceSoapySDR::closeSoapySdr(SoapySDR::Device *device)
{
SoapySDR::Device::unmake(device);
}
SoapySDR::Device *DeviceSoapySDR::openopenSoapySDRFromSequence(uint32_t sequence)
{
if (sequence > m_scanner.getNbDevices())
{
return 0;
}
else
{
const DeviceSoapySDRScan::SoapySDRDeviceEnum& deviceEnum = m_scanner.getDevicesEnumeration()[sequence];
try
{
SoapySDR::Kwargs kwargs;
kwargs["driver"] = deviceEnum.m_driverName.toStdString();
if (deviceEnum.m_idKey.size() > 0) {
kwargs[deviceEnum.m_idKey.toStdString()] = deviceEnum.m_idValue.toStdString();
}
SoapySDR::Device *device = SoapySDR::Device::make(kwargs);
return device;
}
catch (const std::exception &ex)
{
qWarning("DeviceSoapySDR::openopenSoapySDRFromSequence: %s cannot be opened: %s",
deviceEnum.m_label.toStdString().c_str(), ex.what());
return 0;
}
}
}