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sdrangel/include-gpl/dsp/decimators.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 Edouard Griffiths, F4EXB //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_GPL_DSP_DECIMATORS_H_
#define INCLUDE_GPL_DSP_DECIMATORS_H_
#include "dsp/dsptypes.h"
#include "dsp/inthalfbandfilter.h"
template<uint SdrBits, uint InputBits>
struct decimation_shifts
{
static const uint pre1 = 0;
static const uint pre2 = 0;
static const uint post2 = 0;
static const uint pre4 = 0;
static const uint post4 = 0;
static const uint pre8 = 0;
static const uint post8 = 0;
static const uint pre16 = 0;
static const uint post16 = 0;
static const uint pre32 = 0;
static const uint post32 = 0;
};
template<>
struct decimation_shifts<16, 16>
{
static const uint pre1 = 0;
static const uint pre2 = 0;
static const uint post2 = 1;
static const uint pre4 = 0;
static const uint post4 = 2;
static const uint pre8 = 0;
static const uint post8 = 3;
static const uint pre16 = 0;
static const uint post16 = 4;
static const uint pre32 = 0;
static const uint post32 = 5;
};
template<>
struct decimation_shifts<16, 12>
{
static const uint pre1 = 4;
static const uint pre2 = 3;
static const uint post2 = 0;
static const uint pre4 = 2;
static const uint post4 = 0;
static const uint pre8 = 1;
static const uint post8 = 0;
static const uint pre16 = 0;
static const uint post16 = 0;
static const uint pre32 = 0;
static const uint post32 = 1;
};
template<>
struct decimation_shifts<16, 8>
{
static const uint pre1 = 5;
static const uint pre2 = 4;
static const uint post2 = 0;
static const uint pre4 = 3;
static const uint post4 = 0;
static const uint pre8 = 2;
static const uint post8 = 0;
static const uint pre16 = 1;
static const uint post16 = 0;
static const uint pre32 = 0;
static const uint post32 = 0;
};
template<typename T, uint SdrBits, uint InputBits>
class Decimators
{
public:
void decimate1(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate2_u(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate2_inf(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate2_sup(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate2_cen(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate4_inf(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate4_sup(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate4_cen(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate8_inf(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate8_sup(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate8_cen(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate16_inf(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate16_sup(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate16_cen(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate32_inf(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate32_sup(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate32_cen(SampleVector::iterator* it, const T* buf, qint32 len);
private:
IntHalfbandFilter m_decimator2; // 1st stages
IntHalfbandFilter m_decimator4; // 2nd stages
IntHalfbandFilter m_decimator8; // 3rd stages
IntHalfbandFilter m_decimator16; // 4th stages
IntHalfbandFilter m_decimator32; // 5th stages
};
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate1(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal, yimag;
for (int pos = 0; pos < len; pos += 2)
{
xreal = buf[pos+0];
yimag = buf[pos+1];
(**it).setReal(xreal << decimation_shifts<SdrBits, InputBits>::pre1); // Valgrind optim (2 - comment not repeated)
(**it).setImag(yimag << decimation_shifts<SdrBits, InputBits>::pre1);
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++(*it); // Valgrind optim (comment not repeated)
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate2_u(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal, yimag;
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for (int pos = 0; pos < len - 7; pos += 8)
{
xreal = (buf[pos+0] - buf[pos+3]) << decimation_shifts<SdrBits, InputBits>::pre2;
yimag = (buf[pos+1] + buf[pos+2] - 255) << decimation_shifts<SdrBits, InputBits>::pre2;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
xreal = (buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre2;
yimag = (255 - buf[pos+5] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre2;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate2_inf(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal, yimag;
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for (int pos = 0; pos < len - 7; pos += 8)
{
xreal = (buf[pos+0] - buf[pos+3]) << decimation_shifts<SdrBits, InputBits>::pre2;
yimag = (buf[pos+1] + buf[pos+2]) << decimation_shifts<SdrBits, InputBits>::pre2;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
xreal = (buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre2;
yimag = (- buf[pos+5] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre2;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate2_sup(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal, yimag;
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for (int pos = 0; pos < len - 7; pos += 8)
{
xreal = (buf[pos+1] - buf[pos+2]) << decimation_shifts<SdrBits, InputBits>::pre2;
yimag = (- buf[pos+0] - buf[pos+3]) << decimation_shifts<SdrBits, InputBits>::pre2;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
xreal = (buf[pos+6] - buf[pos+5]) << decimation_shifts<SdrBits, InputBits>::pre2;
yimag = (buf[pos+4] + buf[pos+7]) << decimation_shifts<SdrBits, InputBits>::pre2;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate2_cen(SampleVector::iterator* it, const T* buf, qint32 len)
{
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int pos = 0;
while (pos < len - 3)
{
qint32 x0 = buf[pos+0] << decimation_shifts<SdrBits, InputBits>::pre2;
qint32 y0 = buf[pos+1] << decimation_shifts<SdrBits, InputBits>::pre2;
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pos += 2;
if (m_decimator2.workDecimateCenter(&x0, &y0))
{
(**it).setReal(x0 >> decimation_shifts<SdrBits, InputBits>::post2);
(**it).setImag(y0 >> decimation_shifts<SdrBits, InputBits>::post2);
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++(*it);
}
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate4_cen(SampleVector::iterator* it, const T* buf, qint32 len)
{
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int pos = 0;
while (pos < len)
{
qint32 x0 = buf[pos+0] << decimation_shifts<SdrBits, InputBits>::pre4;
qint32 y0 = buf[pos+1] << decimation_shifts<SdrBits, InputBits>::pre4;
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pos += 2;
if (m_decimator2.workDecimateCenter(&x0, &y0))
{
qint32 x1 = x0;
qint32 y1 = y0;
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if (m_decimator4.workDecimateCenter(&x1, &y1))
{
(**it).setReal(x0 >> decimation_shifts<SdrBits, InputBits>::post4);
(**it).setImag(y0 >> decimation_shifts<SdrBits, InputBits>::post4);
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++(*it);
}
}
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate8_cen(SampleVector::iterator* it, const T* buf, qint32 len)
{
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int pos = 0;
while (pos < len)
{
qint32 x0 = buf[pos+0] << decimation_shifts<SdrBits, InputBits>::pre8;
qint32 y0 = buf[pos+1] << decimation_shifts<SdrBits, InputBits>::pre8;
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pos += 2;
if (m_decimator2.workDecimateCenter(&x0, &y0))
{
qint32 x1 = x0;
qint32 y1 = y0;
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if (m_decimator4.workDecimateCenter(&x1, &y1))
{
qint32 x2 = x1;
qint32 y2 = y1;
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if (m_decimator8.workDecimateCenter(&x2, &y2))
{
(**it).setReal(x2 >> decimation_shifts<SdrBits, InputBits>::post8);
(**it).setImag(y2 >> decimation_shifts<SdrBits, InputBits>::post8);
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++(*it);
}
}
}
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate16_cen(SampleVector::iterator* it, const T* buf, qint32 len)
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{
int pos = 0;
while (pos < len)
{
qint32 x0 = buf[pos+0] << decimation_shifts<SdrBits, InputBits>::pre16;
qint32 y0 = buf[pos+1] << decimation_shifts<SdrBits, InputBits>::pre16;
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pos += 2;
if (m_decimator2.workDecimateCenter(&x0, &y0))
{
qint32 x1 = x0;
qint32 y1 = y0;
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if (m_decimator4.workDecimateCenter(&x1, &y1))
{
qint32 x2 = x1;
qint32 y2 = y1;
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if (m_decimator8.workDecimateCenter(&x2, &y2))
{
qint32 x3 = x2;
qint32 y3 = y2;
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if (m_decimator16.workDecimateCenter(&x3, &y3))
{
(**it).setReal(x3 >> decimation_shifts<SdrBits, InputBits>::post16);
(**it).setImag(y3 >> decimation_shifts<SdrBits, InputBits>::post16);
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++(*it);
}
}
}
}
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate32_cen(SampleVector::iterator* it, const T* buf, qint32 len)
{
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int pos = 0;
while (pos < len)
{
qint32 x0 = buf[pos+0] << decimation_shifts<SdrBits, InputBits>::pre32;
qint32 y0 = buf[pos+1] << decimation_shifts<SdrBits, InputBits>::pre32;
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pos += 2;
if (m_decimator2.workDecimateCenter(&x0, &y0))
{
qint32 x1 = x0;
qint32 y1 = y0;
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if (m_decimator4.workDecimateCenter(&x1, &y1))
{
qint32 x2 = x1;
qint32 y2 = y1;
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if (m_decimator8.workDecimateCenter(&x2, &y2))
{
qint32 x3 = x2;
qint32 y3 = y2;
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if (m_decimator16.workDecimateCenter(&x3, &y3))
{
qint32 x4 = x3;
qint32 y4 = y3;
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if (m_decimator32.workDecimateCenter(&x4, &y4))
{
(**it).setReal(x4 >> decimation_shifts<SdrBits, InputBits>::post32);
(**it).setImag(y4 >> decimation_shifts<SdrBits, InputBits>::post32);
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++(*it);
}
}
}
}
}
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate4_inf(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal, yimag;
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for (int pos = 0; pos < len - 7; pos += 8)
{
xreal = (buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre4;
yimag = (buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre4;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post4);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post4);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate4_sup(SampleVector::iterator* it, const T* buf, qint32 len)
{
// Sup (USB):
// x y x y x y x y / x -> 1,-2,-5,6 / y -> -0,-3,4,7
// [ rotate: 1, 0, -2, 3, -5, -4, 6, -7]
// Inf (LSB):
// x y x y x y x y / x -> 0,-3,-4,7 / y -> 1,2,-5,-6
// [ rotate: 0, 1, -3, 2, -4, -5, 7, -6]
qint32 xreal, yimag;
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for (int pos = 0; pos < len - 7; pos += 8)
{
xreal = (buf[pos+1] - buf[pos+2] - buf[pos+5] + buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre4;
yimag = (- buf[pos+0] - buf[pos+3] + buf[pos+4] + buf[pos+7]) << decimation_shifts<SdrBits, InputBits>::pre4;
(**it).setReal(xreal >> decimation_shifts<SdrBits, InputBits>::post4);
(**it).setImag(yimag >> decimation_shifts<SdrBits, InputBits>::post4);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate8_inf(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal[2], yimag[2];
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for (int pos = 0; pos < len - 15; pos += 8)
{
xreal[0] = (buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre8;
yimag[0] = (buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre8;
pos += 8;
xreal[1] = (buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre8;
yimag[1] = (buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre8;
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m_decimator2.myDecimate(xreal[0], yimag[0], &xreal[1], &yimag[1]);
(**it).setReal(xreal[1] >> decimation_shifts<SdrBits, InputBits>::post8);
(**it).setImag(yimag[1] >> decimation_shifts<SdrBits, InputBits>::post8);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate8_sup(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal[2], yimag[2];
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for (int pos = 0; pos < len - 15; pos += 8)
{
xreal[0] = (buf[pos+1] - buf[pos+2] - buf[pos+5] + buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre8;
yimag[0] = (- buf[pos+0] - buf[pos+3] + buf[pos+4] + buf[pos+7]) << decimation_shifts<SdrBits, InputBits>::pre8;
pos += 8;
xreal[1] = (buf[pos+1] - buf[pos+2] - buf[pos+5] + buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre8;
yimag[1] = (- buf[pos+0] - buf[pos+3] + buf[pos+4] + buf[pos+7]) << decimation_shifts<SdrBits, InputBits>::pre8;
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m_decimator2.myDecimate(xreal[0], yimag[0], &xreal[1], &yimag[1]);
(**it).setReal(xreal[1] >> decimation_shifts<SdrBits, InputBits>::post8);
(**it).setImag(yimag[1] >> decimation_shifts<SdrBits, InputBits>::post8);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate16_inf(SampleVector::iterator* it, const T* buf, qint32 len)
{
// Offset tuning: 4x downsample and rotate, then
// downsample 4x more. [ rotate: 0, 1, -3, 2, -4, -5, 7, -6]
qint32 xreal[4], yimag[4];
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for (int pos = 0; pos < len - 31; )
{
for (int i = 0; i < 4; i++)
{
xreal[i] = (buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre16;
yimag[i] = (buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre16;
pos += 8;
}
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m_decimator2.myDecimate(xreal[0], yimag[0], &xreal[1], &yimag[1]);
m_decimator2.myDecimate(xreal[2], yimag[2], &xreal[3], &yimag[3]);
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m_decimator4.myDecimate(xreal[1], yimag[1], &xreal[3], &yimag[3]);
(**it).setReal(xreal[3] >> decimation_shifts<SdrBits, InputBits>::post16);
(**it).setImag(yimag[3] >> decimation_shifts<SdrBits, InputBits>::post16);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate16_sup(SampleVector::iterator* it, const T* buf, qint32 len)
{
// Offset tuning: 4x downsample and rotate, then
// downsample 4x more. [ rotate: 1, 0, -2, 3, -5, -4, 6, -7]
qint32 xreal[4], yimag[4];
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for (int pos = 0; pos < len - 31; )
{
for (int i = 0; i < 4; i++)
{
xreal[i] = (buf[pos+1] - buf[pos+2] - buf[pos+5] + buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre16;
yimag[i] = (buf[pos+4] + buf[pos+7] - buf[pos+0] - buf[pos+3]) << decimation_shifts<SdrBits, InputBits>::pre16;
pos += 8;
}
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m_decimator2.myDecimate(xreal[0], yimag[0], &xreal[1], &yimag[1]);
m_decimator2.myDecimate(xreal[2], yimag[2], &xreal[3], &yimag[3]);
m_decimator4.myDecimate(xreal[1], yimag[1], &xreal[3], &yimag[3]);
(**it).setReal(xreal[3] >> decimation_shifts<SdrBits, InputBits>::post16);
(**it).setImag(yimag[3] >> decimation_shifts<SdrBits, InputBits>::post16);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate32_inf(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal[8], yimag[8];
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for (int pos = 0; pos < len - 63; )
{
for (int i = 0; i < 8; i++)
{
xreal[i] = (buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4]) << decimation_shifts<SdrBits, InputBits>::pre32;
yimag[i] = (buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre32;
pos += 8;
}
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m_decimator2.myDecimate(xreal[0], yimag[0], &xreal[1], &yimag[1]);
m_decimator2.myDecimate(xreal[2], yimag[2], &xreal[3], &yimag[3]);
m_decimator2.myDecimate(xreal[4], yimag[4], &xreal[5], &yimag[3]);
m_decimator2.myDecimate(xreal[6], yimag[6], &xreal[7], &yimag[7]);
m_decimator4.myDecimate(xreal[1], yimag[1], &xreal[3], &yimag[3]);
m_decimator4.myDecimate(xreal[5], yimag[5], &xreal[7], &yimag[7]);
m_decimator8.myDecimate(xreal[3], yimag[3], &xreal[7], &yimag[7]);
(**it).setReal(xreal[7] >> decimation_shifts<SdrBits, InputBits>::post32);
(**it).setImag(yimag[7] >> decimation_shifts<SdrBits, InputBits>::post32);
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++(*it);
}
}
template<typename T, uint SdrBits, uint InputBits>
void Decimators<T, SdrBits, InputBits>::decimate32_sup(SampleVector::iterator* it, const T* buf, qint32 len)
{
qint32 xreal[8], yimag[8];
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for (int pos = 0; pos < len - 63; )
{
for (int i = 0; i < 8; i++)
{
xreal[i] = (buf[pos+1] - buf[pos+2] - buf[pos+5] + buf[pos+6]) << decimation_shifts<SdrBits, InputBits>::pre32;
yimag[i] = (buf[pos+4] + buf[pos+7] - buf[pos+0] - buf[pos+3]) << decimation_shifts<SdrBits, InputBits>::pre32;
pos += 8;
}
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m_decimator2.myDecimate(xreal[0], yimag[0], &xreal[1], &yimag[1]);
m_decimator2.myDecimate(xreal[2], yimag[2], &xreal[3], &yimag[3]);
m_decimator2.myDecimate(xreal[4], yimag[4], &xreal[5], &yimag[3]);
m_decimator2.myDecimate(xreal[6], yimag[6], &xreal[7], &yimag[7]);
m_decimator4.myDecimate(xreal[1], yimag[1], &xreal[3], &yimag[3]);
m_decimator4.myDecimate(xreal[5], yimag[5], &xreal[7], &yimag[7]);
m_decimator8.myDecimate(xreal[3], yimag[3], &xreal[7], &yimag[7]);
(**it).setReal(xreal[7] >> decimation_shifts<SdrBits, InputBits>::post32);
(**it).setImag(yimag[7] >> decimation_shifts<SdrBits, InputBits>::post32);
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++(*it);
}
}
#endif /* INCLUDE_GPL_DSP_DECIMATORS_H_ */