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sdrangel/plugins/samplesource/localinput/localinput.pro

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#--------------------------------------------------------
#
# Pro file for Android and Windows builds with Qt Creator
#
#--------------------------------------------------------
TEMPLATE = lib
CONFIG += plugin
QT += core gui widgets multimedia network opengl
TARGET = inputlocal
INCLUDEPATH += $$PWD
INCLUDEPATH += ../../../exports
INCLUDEPATH += ../../../sdrbase
INCLUDEPATH += ../../../sdrgui
INCLUDEPATH += ../../../swagger/sdrangel/code/qt5/client
macx:INCLUDEPATH += /opt/local/include
DEFINES += USE_SSE2=1
QMAKE_CXXFLAGS += -msse2
DEFINES += USE_SSSE3=1
QMAKE_CXXFLAGS += -mssse3
DEFINES += USE_SSE4_1=1
QMAKE_CXXFLAGS += -msse4.1
QMAKE_CXXFLAGS += -std=c++11
CONFIG(Release):build_subdir = release
CONFIG(Debug):build_subdir = debug
CONFIG(MINGW32):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(MSVC):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(macx):INCLUDEPATH += "../../../../../boost_1_69_0"
SOURCES += localinputgui.cpp\
localinput.cpp\
localinputsettings.cpp\
localinputplugin.cpp
HEADERS += localinputgui.h\
localinput.h\
localinputsettings.h\
localinputplugin.h
FORMS += localinputgui.ui
LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
LIBS += -L../../../sdrgui/$${build_subdir} -lsdrgui
LIBS += -L../../../swagger/$${build_subdir} -lswagger
macx {
QMAKE_LFLAGS_SONAME = -Wl,-install_name,@rpath/
}
RESOURCES = ../../../sdrgui/resources/res.qrc
CONFIG(MINGW32):DEFINES += USE_INTERNAL_TIMER=1