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sdrangel/sdrgui/soapygui/dynamicitemsettinggui.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2019 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QObject>
#include <QString>
#include "export.h"
#include "itemsettinggui.h"
class SDRGUI_API DynamicItemSettingGUI : public QObject
{
Q_OBJECT
public:
DynamicItemSettingGUI(ItemSettingGUI *itemSettingGUI, const QString& name, QObject *parent = 0);
~DynamicItemSettingGUI();
const QString& getName() const { return m_name; }
double getValue() const { return m_itemSettingGUI->getCurrentValue(); }
void setValue(double value) { m_itemSettingGUI->setValue(value); }
signals:
void valueChanged(QString itemName, double value);
private slots:
void processValueChanged(double value);
private:
ItemSettingGUI *m_itemSettingGUI;
QString m_name;
};