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Add pinch gesture to GraphicsViewZoom
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@ -18,6 +18,9 @@
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#include <QMouseEvent>
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#include <QMouseEvent>
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#include <QApplication>
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#include <QApplication>
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#include <QScrollBar>
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#include <QScrollBar>
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#include <QGestureEvent>
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#include <QPinchGesture>
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#include <qmath.h>
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#include <qmath.h>
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#include "graphicsviewzoom.h"
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#include "graphicsviewzoom.h"
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@ -30,6 +33,7 @@ GraphicsViewZoom::GraphicsViewZoom(QGraphicsView* view) :
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{
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{
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m_view->viewport()->installEventFilter(this);
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m_view->viewport()->installEventFilter(this);
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m_view->setMouseTracking(true);
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m_view->setMouseTracking(true);
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m_view->viewport()->grabGesture(Qt::PinchGesture);
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}
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}
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void GraphicsViewZoom::gentleZoom(double factor)
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void GraphicsViewZoom::gentleZoom(double factor)
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@ -79,6 +83,19 @@ bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event)
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}
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}
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}
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}
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}
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}
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else if (event->type() == QEvent::Gesture)
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{
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QGestureEvent *gestureEvent = static_cast<QGestureEvent *>(event);
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if (QPinchGesture *pinchGesture = static_cast<QPinchGesture *>(gestureEvent->gesture(Qt::PinchGesture)))
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{
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if (pinchGesture->changeFlags() & QPinchGesture::ScaleFactorChanged)
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{
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m_view->scale(pinchGesture->scaleFactor(), pinchGesture->scaleFactor());
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emit zoomed();
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}
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return true;
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}
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}
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Q_UNUSED(object)
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Q_UNUSED(object)
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return false;
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return false;
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@ -23,7 +23,7 @@
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#include "export.h"
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#include "export.h"
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// GraphicsView that allows scroll wheel to be used for zoom
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// GraphicsView that allows scroll wheel and pinch gesture to be used for zoom
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// https://stackoverflow.com/questions/19113532/qgraphicsview-zooming-in-and-out-under-mouse-position-using-mouse-wheel
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// https://stackoverflow.com/questions/19113532/qgraphicsview-zooming-in-and-out-under-mouse-position-using-mouse-wheel
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class SDRGUI_API GraphicsViewZoom : public QObject {
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class SDRGUI_API GraphicsViewZoom : public QObject {
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Q_OBJECT
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Q_OBJECT
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@ -39,7 +39,7 @@ private:
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Qt::KeyboardModifiers m_modifiers;
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Qt::KeyboardModifiers m_modifiers;
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double m_zoomFactorBase;
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double m_zoomFactorBase;
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QPointF m_targetScenePos, m_targetViewportPos;
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QPointF m_targetScenePos, m_targetViewportPos;
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bool eventFilter(QObject* object, QEvent* event);
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bool eventFilter(QObject* object, QEvent* event) override;
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signals:
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signals:
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void zoomed();
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void zoomed();
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