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Merge pull request #587 from Vort/atv_demod_shader_wip
ATV Demod: introducing of new analog TV shader
This commit is contained in:
commit
0c45126ea4
@ -87,7 +87,7 @@ public:
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}
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}
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void setScopeSink(BasebandSampleSink* scopeSink) { m_basebandSink->setScopeSink(scopeSink); }
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void setScopeSink(BasebandSampleSink* scopeSink) { m_basebandSink->setScopeSink(scopeSink); }
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void setTVScreen(TVScreen *tvScreen) { m_basebandSink->setTVScreen(tvScreen); }; //!< set by the GUI
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void setTVScreen(TVScreenAnalog *tvScreen) { m_basebandSink->setTVScreen(tvScreen); }; //!< set by the GUI
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double getMagSq() const { return m_basebandSink->getMagSq(); } //!< Beware this is scaled to 2^30
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double getMagSq() const { return m_basebandSink->getMagSq(); } //!< Beware this is scaled to 2^30
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bool getBFOLocked() { return m_basebandSink->getBFOLocked(); }
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bool getBFOLocked() { return m_basebandSink->getBFOLocked(); }
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void setVideoTabIndex(int videoTabIndex) { m_basebandSink->setVideoTabIndex(videoTabIndex); }
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void setVideoTabIndex(int videoTabIndex) { m_basebandSink->setVideoTabIndex(videoTabIndex); }
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@ -64,7 +64,7 @@ public:
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int getChannelSampleRate() const;
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int getChannelSampleRate() const;
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double getMagSq() const { return m_sink.getMagSq(); }
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double getMagSq() const { return m_sink.getMagSq(); }
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void setScopeSink(BasebandSampleSink* scopeSink) { m_sink.setScopeSink(scopeSink); }
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void setScopeSink(BasebandSampleSink* scopeSink) { m_sink.setScopeSink(scopeSink); }
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void setTVScreen(TVScreen *tvScreen) { m_sink.setTVScreen(tvScreen); }
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void setTVScreen(TVScreenAnalog *tvScreen) { m_sink.setTVScreen(tvScreen); }
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bool getBFOLocked() { return m_sink.getBFOLocked(); }
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bool getBFOLocked() { return m_sink.getBFOLocked(); }
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void setVideoTabIndex(int videoTabIndex) { m_sink.setVideoTabIndex(videoTabIndex); }
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void setVideoTabIndex(int videoTabIndex) { m_sink.setVideoTabIndex(videoTabIndex); }
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void setBasebandSampleRate(int sampleRate); //!< To be used when supporting thread is stopped
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void setBasebandSampleRate(int sampleRate); //!< To be used when supporting thread is stopped
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@ -242,8 +242,6 @@ ATVDemodGUI::ATVDemodGUI(PluginAPI* objPluginAPI, DeviceUISet *deviceUISet, Base
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m_tvSampleRate(48000)
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m_tvSampleRate(48000)
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{
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{
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ui->setupUi(this);
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ui->setupUi(this);
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ui->screenTV->setColor(false);
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ui->screenTV->setExtraColumns(true);
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setAttribute(Qt::WA_DeleteOnClose, true);
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setAttribute(Qt::WA_DeleteOnClose, true);
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connect(this, SIGNAL(widgetRolled(QWidget*,bool)), this, SLOT(onWidgetRolled(QWidget*,bool)));
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connect(this, SIGNAL(widgetRolled(QWidget*,bool)), this, SLOT(onWidgetRolled(QWidget*,bool)));
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@ -1138,7 +1138,7 @@
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<enum>QLayout::SetMinimumSize</enum>
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<enum>QLayout::SetMinimumSize</enum>
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</property>
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</property>
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<item>
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<item>
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<widget class="TVScreen" name="screenTV" native="true">
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<widget class="TVScreenAnalog" name="screenTV" native="true">
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<property name="sizePolicy">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<horstretch>0</horstretch>
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@ -1242,9 +1242,9 @@
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<container>1</container>
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<container>1</container>
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</customwidget>
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</customwidget>
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<customwidget>
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<customwidget>
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<class>TVScreen</class>
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<class>TVScreenAnalog</class>
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<extends>QWidget</extends>
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<extends>QWidget</extends>
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<header>gui/tvscreen.h</header>
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<header>gui/tvscreenanalog.h</header>
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<container>1</container>
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<container>1</container>
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</customwidget>
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</customwidget>
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</customwidgets>
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</customwidgets>
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@ -43,14 +43,12 @@ ATVDemodSink::ATVDemodSink() :
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m_ampMin(-1.0f),
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m_ampMin(-1.0f),
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m_ampMax(1.0f),
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m_ampMax(1.0f),
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m_ampDelta(2.0f),
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m_ampDelta(2.0f),
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m_colIndex(0),
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m_sampleOffset(0),
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m_sampleIndex(0),
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m_sampleOffsetFrac(0.0f),
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m_sampleIndexDetected(0),
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m_sampleOffsetDetected(0),
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m_hSyncShiftSum(0.0f),
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m_hSyncShift(0.0f),
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m_hSyncShiftCount(0),
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m_hSyncErrorCount(0),
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m_hSyncErrorCount(0),
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m_amSampleIndex(0),
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m_amSampleIndex(0),
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m_rowIndex(0),
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m_lineIndex(0),
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m_lineIndex(0),
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m_ampAverage(4800),
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m_ampAverage(4800),
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m_bfoPLL(200/1000000, 100/1000000, 0.01),
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m_bfoPLL(200/1000000, 100/1000000, 0.01),
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@ -359,7 +357,7 @@ void ATVDemodSink::applyStandard(int sampleRate, const ATVDemodSettings& setting
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// what is left in a line for the image
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// what is left in a line for the image
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m_interleaved = true;
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m_interleaved = true;
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m_numberOfVSyncLines = 4;
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m_numberOfVSyncLines = 4;
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m_numberOfBlackLines = 58;
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m_numberOfBlackLines = 59;
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m_firstVisibleLine = 27;
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m_firstVisibleLine = 27;
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m_numberSamplesHSyncCrop = (int) (0.085f * lineDuration * sampleRate); // 8.5% of full line empirically
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m_numberSamplesHSyncCrop = (int) (0.085f * lineDuration * sampleRate); // 8.5% of full line empirically
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break;
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break;
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@ -486,11 +484,10 @@ void ATVDemodSink::applyChannelSettings(int channelSampleRate, int channelFreque
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m_samplesPerLine - m_numberSamplesPerLineSignals,
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m_samplesPerLine - m_numberSamplesPerLineSignals,
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m_settings.m_nbLines - m_numberOfBlackLines
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m_settings.m_nbLines - m_numberOfBlackLines
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);
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);
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m_tvScreenData = m_registeredTVScreen->getData();
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}
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}
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m_fieldIndex = 0;
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m_fieldIndex = 0;
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m_colIndex = 0;
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m_rowIndex = 0;
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m_channelSampleRate = channelSampleRate;
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m_channelSampleRate = channelSampleRate;
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m_channelFrequencyOffset = channelFrequencyOffset;
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m_channelFrequencyOffset = channelFrequencyOffset;
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@ -579,11 +576,10 @@ void ATVDemodSink::applySettings(const ATVDemodSettings& settings, bool force)
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m_samplesPerLine - m_numberSamplesPerLineSignals,
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m_samplesPerLine - m_numberSamplesPerLineSignals,
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m_settings.m_nbLines - m_numberOfBlackLines
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m_settings.m_nbLines - m_numberOfBlackLines
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);
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);
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m_tvScreenData = m_registeredTVScreen->getData();
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}
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}
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m_fieldIndex = 0;
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m_fieldIndex = 0;
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m_colIndex = 0;
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m_rowIndex = 0;
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}
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}
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if ((settings.m_topTimeFactor != m_settings.m_topTimeFactor) || force) {
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if ((settings.m_topTimeFactor != m_settings.m_topTimeFactor) || force) {
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@ -20,6 +20,7 @@
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#include <QElapsedTimer>
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#include <QElapsedTimer>
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#include <vector>
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#include <vector>
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#include <memory>
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#include "dsp/channelsamplesink.h"
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#include "dsp/channelsamplesink.h"
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#include "dsp/basebandsamplesink.h"
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#include "dsp/basebandsamplesink.h"
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@ -32,7 +33,7 @@
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#include "dsp/phasediscri.h"
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#include "dsp/phasediscri.h"
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#include "audio/audiofifo.h"
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#include "audio/audiofifo.h"
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#include "util/movingaverage.h"
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#include "util/movingaverage.h"
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#include "gui/tvscreen.h"
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#include "gui/tvscreenanalog.h"
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#include "atvdemodsettings.h"
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#include "atvdemodsettings.h"
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@ -44,7 +45,7 @@ public:
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end);
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end);
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void setScopeSink(BasebandSampleSink* scopeSink) { m_scopeSink = scopeSink; }
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void setScopeSink(BasebandSampleSink* scopeSink) { m_scopeSink = scopeSink; }
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void setTVScreen(TVScreen *tvScreen) { m_registeredTVScreen = tvScreen; } //!< set by the GUI
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void setTVScreen(TVScreenAnalog *tvScreen) { m_registeredTVScreen = tvScreen; } //!< set by the GUI
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double getMagSq() const { return m_magSqAverage; } //!< Beware this is scaled to 2^30
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double getMagSq() const { return m_magSqAverage; } //!< Beware this is scaled to 2^30
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bool getBFOLocked();
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bool getBFOLocked();
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void setVideoTabIndex(int videoTabIndex) { m_videoTabIndex = videoTabIndex; }
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void setVideoTabIndex(int videoTabIndex) { m_videoTabIndex = videoTabIndex; }
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@ -107,7 +108,8 @@ private:
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SampleVector m_scopeSampleBuffer;
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SampleVector m_scopeSampleBuffer;
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//*************** ATV PARAMETERS ***************
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//*************** ATV PARAMETERS ***************
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TVScreen *m_registeredTVScreen;
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TVScreenAnalog *m_registeredTVScreen;
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std::shared_ptr<TVScreenAnalogData> m_tvScreenData;
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//int m_intNumberSamplePerLine;
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//int m_intNumberSamplePerLine;
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int m_numberSamplesPerHTopNom; //!< number of samples per horizontal synchronization pulse (pulse in ultra-black) - nominal value
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int m_numberSamplesPerHTopNom; //!< number of samples per horizontal synchronization pulse (pulse in ultra-black) - nominal value
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@ -148,15 +150,14 @@ private:
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float m_fltBufferI[6];
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float m_fltBufferI[6];
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float m_fltBufferQ[6];
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float m_fltBufferQ[6];
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int m_colIndex;
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int m_amSampleIndex;
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int m_sampleIndex; // assumed (averaged) sample offset from the start of horizontal sync pulse
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int m_sampleIndexDetected; // detected sample offset from the start of horizontal sync pulse
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int m_sampleOffset; // assumed (averaged) sample offset from the start of horizontal sync pulse
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int m_amSampleIndex;
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float m_sampleOffsetFrac; // sample offset, fractional part
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int m_rowIndex;
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int m_sampleOffsetDetected; // detected sample offset from the start of horizontal sync pulse
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int m_lineIndex;
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int m_lineIndex;
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float m_hSyncShiftSum;
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float m_hSyncShift;
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int m_hSyncShiftCount;
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int m_hSyncErrorCount;
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int m_hSyncErrorCount;
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float prevSample;
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float prevSample;
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@ -198,67 +199,71 @@ private:
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inline void processSample(float& sample, int& sampleVideo)
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inline void processSample(float& sample, int& sampleVideo)
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{
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{
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// Filling pixel on the current line - reference index 0 at start of sync pulse
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// Filling pixel on the current line - reference index 0 at start of sync pulse
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m_registeredTVScreen->setDataColor(m_sampleIndex - m_numberSamplesPerHSync, sampleVideo, sampleVideo, sampleVideo);
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m_tvScreenData->setSampleValue(m_sampleOffset - m_numberSamplesPerHSync, sampleVideo);
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if (m_settings.m_hSync)
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if (m_settings.m_hSync)
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{
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{
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// Horizontal Synchro detection
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// Horizontal Synchro detection
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if ((prevSample >= m_settings.m_levelSynchroTop &&
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if ((prevSample >= m_settings.m_levelSynchroTop &&
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sample < m_settings.m_levelSynchroTop) // horizontal synchro detected
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sample < m_settings.m_levelSynchroTop) // horizontal synchro detected
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&& (m_sampleIndexDetected > m_samplesPerLine - m_numberSamplesPerHTopNom))
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&& (m_sampleOffsetDetected > m_samplesPerLine - m_numberSamplesPerHTopNom))
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{
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{
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double sampleIndexDetectedFrac =
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float sampleOffsetDetectedFrac =
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(sample - m_settings.m_levelSynchroTop) / (prevSample - sample);
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(sample - m_settings.m_levelSynchroTop) / (prevSample - sample);
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double hSyncShift = -m_sampleIndex - sampleIndexDetectedFrac;
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float hSyncShift = -m_sampleOffset - m_sampleOffsetFrac - sampleOffsetDetectedFrac;
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if (hSyncShift > m_samplesPerLine / 2)
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if (hSyncShift > m_samplesPerLine / 2)
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hSyncShift -= m_samplesPerLine;
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hSyncShift -= m_samplesPerLine;
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else if (hSyncShift < -m_samplesPerLine / 2)
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else if (hSyncShift < -m_samplesPerLine / 2)
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hSyncShift += m_samplesPerLine;
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hSyncShift += m_samplesPerLine;
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if (fabs(hSyncShift) > m_numberSamplesPerHTopNom)
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if (fabs(hSyncShift) > m_numberSamplesPerHTopNom)
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{
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{
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m_hSyncErrorCount++;
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m_hSyncErrorCount++;
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if (m_hSyncErrorCount >= 8)
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if (m_hSyncErrorCount >= 4)
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{
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{
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// Fast sync: shift is too large, needs to be fixed ASAP
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// Fast sync: shift is too large, needs to be fixed ASAP
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m_sampleIndex = 0;
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m_hSyncShift = hSyncShift;
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m_hSyncShiftSum = 0.0;
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m_hSyncShiftCount = 0;
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m_hSyncErrorCount = 0;
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m_hSyncErrorCount = 0;
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}
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}
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}
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}
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else
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else
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{
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{
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m_hSyncShiftSum += hSyncShift;
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// Slow sync: slight adjustment is needed
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m_hSyncShiftCount++;
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m_hSyncShift = hSyncShift * 0.2f;
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m_hSyncErrorCount = 0;
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m_hSyncErrorCount = 0;
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}
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}
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m_sampleIndexDetected = 0;
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m_sampleOffsetDetected = 0;
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}
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}
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else
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else
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m_sampleIndexDetected++;
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m_sampleOffsetDetected++;
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}
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}
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else
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m_sampleOffset++;
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{
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m_hSyncShiftSum = 0.0f;
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m_hSyncShiftCount = 0;
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}
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m_sampleIndex++;
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if (m_settings.m_vSync)
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if (m_settings.m_vSync)
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{
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{
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if (m_sampleIndex > m_fieldDetectStartPos && m_sampleIndex < m_fieldDetectEndPos)
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if (m_sampleOffset > m_fieldDetectStartPos && m_sampleOffset < m_fieldDetectEndPos)
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m_fieldDetectSampleCount += sample < m_settings.m_levelSynchroTop;
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m_fieldDetectSampleCount += sample < m_settings.m_levelSynchroTop;
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if (m_sampleIndex > m_vSyncDetectStartPos && m_sampleIndex < m_vSyncDetectEndPos)
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if (m_sampleOffset > m_vSyncDetectStartPos && m_sampleOffset < m_vSyncDetectEndPos)
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m_vSyncDetectSampleCount += sample < m_settings.m_levelSynchroTop;
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m_vSyncDetectSampleCount += sample < m_settings.m_levelSynchroTop;
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}
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}
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// end of line
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// end of line
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if (m_sampleIndex >= m_samplesPerLine)
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if (m_sampleOffset >= m_samplesPerLine)
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{
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{
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m_sampleIndex = 0;
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if (m_settings.m_hSync)
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{
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float sampleOffsetFloat = m_hSyncShift + m_sampleOffsetFrac;
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m_sampleOffset = sampleOffsetFloat;
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m_sampleOffsetFrac = sampleOffsetFloat - m_sampleOffset;
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}
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else
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{
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m_sampleOffset = 0;
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}
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m_hSyncShift = 0.0f;
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if (m_settings.m_atvStd == ATVDemodSettings::ATVStdHSkip) {
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m_lineIndex++;
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if (m_settings.m_atvStd == ATVDemodSettings::ATVStdHSkip) {
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processEOLHSkip();
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processEOLHSkip();
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} else {
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} else {
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processEOLClassic();
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processEOLClassic();
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@ -271,23 +276,9 @@ private:
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// Standard vertical sync
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// Standard vertical sync
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inline void processEOLClassic()
|
inline void processEOLClassic()
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{
|
{
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m_lineIndex++;
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|
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if (m_lineIndex == m_numberOfVSyncLines + 3 && m_fieldIndex == 0)
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if (m_lineIndex == m_numberOfVSyncLines + 3 && m_fieldIndex == 0)
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{
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{
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float shiftSamples = 0.0f;
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m_registeredTVScreen->renderImage();
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|
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// Slow sync: slight adjustment is needed
|
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if (m_hSyncShiftCount != 0 && m_settings.m_hSync)
|
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{
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shiftSamples = m_hSyncShiftSum / m_hSyncShiftCount;
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m_sampleIndex = shiftSamples;
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m_hSyncShiftSum = 0.0f;
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m_hSyncShiftCount = 0;
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m_hSyncErrorCount = 0;
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}
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m_registeredTVScreen->renderImage(0,
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shiftSamples < -1.0f ? -1.0f : (shiftSamples > 1.0f ? 1.0f : shiftSamples));
|
|
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}
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}
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|
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if (m_vSyncDetectSampleCount > m_vSyncDetectThreshold &&
|
if (m_vSyncDetectSampleCount > m_vSyncDetectThreshold &&
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@ -319,38 +310,22 @@ private:
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int rowIndex = m_lineIndex - m_firstVisibleLine;
|
int rowIndex = m_lineIndex - m_firstVisibleLine;
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if (m_interleaved)
|
if (m_interleaved)
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rowIndex = rowIndex * 2 - m_fieldIndex;
|
rowIndex = rowIndex * 2 - m_fieldIndex;
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m_registeredTVScreen->selectRow(rowIndex);
|
|
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}
|
m_tvScreenData->selectRow(rowIndex, m_sampleOffsetFrac);
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|
}
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// Vertical sync is obtained by skipping horizontal sync on the line that triggers vertical sync (new frame)
|
// Vertical sync is obtained by skipping horizontal sync on the line that triggers vertical sync (new frame)
|
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inline void processEOLHSkip()
|
inline void processEOLHSkip()
|
||||||
{
|
{
|
||||||
m_lineIndex++;
|
if ((m_sampleOffsetDetected > (3 * m_samplesPerLine) / 2) // Vertical sync is first horizontal sync after skip (count at least 1.5 line length)
|
||||||
m_rowIndex++;
|
|
||||||
|
|
||||||
if ((m_sampleIndexDetected > (3*m_samplesPerLine) / 2) // Vertical sync is first horizontal sync after skip (count at least 1.5 line length)
|
|
||||||
|| (!m_settings.m_vSync && (m_lineIndex >= m_settings.m_nbLines))) // Vsync ignored and reached nominal number of lines per frame
|
|| (!m_settings.m_vSync && (m_lineIndex >= m_settings.m_nbLines))) // Vsync ignored and reached nominal number of lines per frame
|
||||||
{
|
{
|
||||||
float shiftSamples = 0.0f;
|
m_registeredTVScreen->renderImage();
|
||||||
|
m_lineIndex = 0;
|
||||||
// Slow sync: slight adjustment is needed
|
|
||||||
if (m_hSyncShiftCount != 0 && m_settings.m_hSync)
|
|
||||||
{
|
|
||||||
shiftSamples = m_hSyncShiftSum / m_hSyncShiftCount;
|
|
||||||
m_sampleIndex = shiftSamples;
|
|
||||||
m_hSyncShiftSum = 0.0f;
|
|
||||||
m_hSyncShiftCount = 0;
|
|
||||||
m_hSyncErrorCount = 0;
|
|
||||||
}
|
|
||||||
m_registeredTVScreen->renderImage(0,
|
|
||||||
shiftSamples < -1.0f ? -1.0f : (shiftSamples > 1.0f ? 1.0f : shiftSamples));
|
|
||||||
m_lineIndex = 0;
|
|
||||||
m_rowIndex = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
m_registeredTVScreen->selectRow(m_rowIndex);
|
m_tvScreenData->selectRow(m_lineIndex, m_sampleOffsetFrac);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif // INCLUDE_ATVDEMODSINK_H
|
#endif // INCLUDE_ATVDEMODSINK_H
|
@ -51,6 +51,7 @@ set(sdrgui_SOURCES
|
|||||||
gui/transverterbutton.cpp
|
gui/transverterbutton.cpp
|
||||||
gui/transverterdialog.cpp
|
gui/transverterdialog.cpp
|
||||||
gui/tvscreen.cpp
|
gui/tvscreen.cpp
|
||||||
|
gui/tvscreenanalog.cpp
|
||||||
gui/valuedial.cpp
|
gui/valuedial.cpp
|
||||||
gui/valuedialz.cpp
|
gui/valuedialz.cpp
|
||||||
|
|
||||||
@ -123,6 +124,7 @@ set(sdrgui_HEADERS
|
|||||||
gui/transverterbutton.h
|
gui/transverterbutton.h
|
||||||
gui/transverterdialog.h
|
gui/transverterdialog.h
|
||||||
gui/tvscreen.h
|
gui/tvscreen.h
|
||||||
|
gui/tvscreenanalog.h
|
||||||
gui/valuedial.h
|
gui/valuedial.h
|
||||||
gui/valuedialz.h
|
gui/valuedialz.h
|
||||||
|
|
||||||
|
@ -39,13 +39,11 @@ GLShaderTVArray::GLShaderTVArray(bool blnColor) : m_blnColor(blnColor)
|
|||||||
{
|
{
|
||||||
m_blnAlphaBlend = false;
|
m_blnAlphaBlend = false;
|
||||||
m_blnAlphaReset = false;
|
m_blnAlphaReset = false;
|
||||||
m_blnExtraColumns = false;
|
|
||||||
m_objProgram = 0;
|
m_objProgram = 0;
|
||||||
m_objImage = 0;
|
m_objImage = 0;
|
||||||
m_objTexture = 0;
|
m_objTexture = 0;
|
||||||
m_intCols = 0;
|
m_intCols = 0;
|
||||||
m_intRows = 0;
|
m_intRows = 0;
|
||||||
m_subsampleShift = 0.0f;
|
|
||||||
m_blnInitialized = false;
|
m_blnInitialized = false;
|
||||||
m_objCurrentRow = 0;
|
m_objCurrentRow = 0;
|
||||||
|
|
||||||
@ -112,8 +110,7 @@ void GLShaderTVArray::InitializeGL(int intCols, int intRows)
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Image container
|
//Image container
|
||||||
int cols = intCols + (m_blnExtraColumns ? 2 : 0);
|
m_objImage = new QImage(intCols, intRows, QImage::Format_RGBA8888);
|
||||||
m_objImage = new QImage(cols, intRows, QImage::Format_RGBA8888);
|
|
||||||
m_objImage->fill(QColor(0, 0, 0));
|
m_objImage->fill(QColor(0, 0, 0));
|
||||||
|
|
||||||
m_objTexture = new QOpenGLTexture(*m_objImage);
|
m_objTexture = new QOpenGLTexture(*m_objImage);
|
||||||
@ -158,23 +155,11 @@ void GLShaderTVArray::RenderPixels(unsigned char *chrData)
|
|||||||
|
|
||||||
QMatrix4x4 objQMatrix;
|
QMatrix4x4 objQMatrix;
|
||||||
|
|
||||||
float rectHalfWidth = 1.0f;
|
|
||||||
float sampleSize = 2.0f / m_intCols;
|
|
||||||
if (m_blnExtraColumns)
|
|
||||||
rectHalfWidth += sampleSize;
|
|
||||||
float xShift = sampleSize * m_subsampleShift;
|
|
||||||
|
|
||||||
GLfloat arrVertices[] =
|
GLfloat arrVertices[] =
|
||||||
// 2 3
|
// 2 3
|
||||||
// 1 4
|
// 1 4
|
||||||
{
|
//1 2 3 3 4 1
|
||||||
-rectHalfWidth + xShift, -1.0f, // 1
|
{ -1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -1.0f, -1.0f, -1.0f };
|
||||||
-rectHalfWidth + xShift, 1.0f, // 2
|
|
||||||
rectHalfWidth + xShift, 1.0f, // 3
|
|
||||||
rectHalfWidth + xShift, 1.0f, // 3
|
|
||||||
rectHalfWidth + xShift, -1.0f, // 4
|
|
||||||
-rectHalfWidth + xShift, -1.0f // 1
|
|
||||||
};
|
|
||||||
|
|
||||||
GLfloat arrTextureCoords[] =
|
GLfloat arrTextureCoords[] =
|
||||||
// 1 4
|
// 1 4
|
||||||
@ -242,9 +227,8 @@ void GLShaderTVArray::RenderPixels(unsigned char *chrData)
|
|||||||
|
|
||||||
m_objTexture->bind();
|
m_objTexture->bind();
|
||||||
|
|
||||||
ptrF->glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
|
ptrF->glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_intCols, m_intRows, GL_RGBA,
|
||||||
m_intCols + (m_blnExtraColumns ? 2 : 0), m_intRows, GL_RGBA,
|
GL_UNSIGNED_BYTE, m_objImage->bits());
|
||||||
GL_UNSIGNED_BYTE, m_objImage->bits());
|
|
||||||
|
|
||||||
ptrF->glEnableVertexAttribArray(0); // vertex
|
ptrF->glEnableVertexAttribArray(0); // vertex
|
||||||
ptrF->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, arrVertices);
|
ptrF->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, arrVertices);
|
||||||
@ -334,11 +318,9 @@ bool GLShaderTVArray::SetDataColor(int intCol, QRgb objColor)
|
|||||||
|
|
||||||
if (m_blnInitialized)
|
if (m_blnInitialized)
|
||||||
{
|
{
|
||||||
if ((intCol < m_intCols + m_blnExtraColumns) &&
|
if ((intCol < m_intCols) && (intCol >= 0) && (m_objCurrentRow != 0))
|
||||||
(intCol >= -m_blnExtraColumns) &&
|
|
||||||
(m_objCurrentRow != 0))
|
|
||||||
{
|
{
|
||||||
m_objCurrentRow[intCol + m_blnExtraColumns] = objColor;
|
m_objCurrentRow[intCol] = objColor;
|
||||||
blnRslt = true;
|
blnRslt = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -43,8 +43,6 @@ public:
|
|||||||
GLShaderTVArray(bool blnColor);
|
GLShaderTVArray(bool blnColor);
|
||||||
~GLShaderTVArray();
|
~GLShaderTVArray();
|
||||||
|
|
||||||
void setExtraColumns(bool blnExtraColumns) { m_blnExtraColumns = blnExtraColumns; }
|
|
||||||
void setSubsampleShift(float subsampleShift) { m_subsampleShift = subsampleShift; }
|
|
||||||
void setColor(bool blnColor) { m_blnColor = blnColor; }
|
void setColor(bool blnColor) { m_blnColor = blnColor; }
|
||||||
void setAlphaBlend(bool blnAlphaBlend) { m_blnAlphaBlend = blnAlphaBlend; }
|
void setAlphaBlend(bool blnAlphaBlend) { m_blnAlphaBlend = blnAlphaBlend; }
|
||||||
void setAlphaReset() { m_blnAlphaReset = true; }
|
void setAlphaReset() { m_blnAlphaReset = true; }
|
||||||
@ -73,7 +71,6 @@ protected:
|
|||||||
|
|
||||||
int m_intCols;
|
int m_intCols;
|
||||||
int m_intRows;
|
int m_intRows;
|
||||||
float m_subsampleShift;
|
|
||||||
|
|
||||||
QRgb * m_objCurrentRow;
|
QRgb * m_objCurrentRow;
|
||||||
|
|
||||||
@ -81,7 +78,6 @@ protected:
|
|||||||
bool m_blnColor;
|
bool m_blnColor;
|
||||||
bool m_blnAlphaBlend;
|
bool m_blnAlphaBlend;
|
||||||
bool m_blnAlphaReset;
|
bool m_blnAlphaReset;
|
||||||
bool m_blnExtraColumns;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* INCLUDE_GUI_GLTVSHADERARRAY_H_ */
|
#endif /* INCLUDE_GUI_GLTVSHADERARRAY_H_ */
|
||||||
|
@ -37,7 +37,6 @@ TVScreen::TVScreen(bool blnColor, QWidget* parent) :
|
|||||||
m_objTimer.start(40); // capped at 25 FPS
|
m_objTimer.start(40); // capped at 25 FPS
|
||||||
|
|
||||||
m_chrLastData = NULL;
|
m_chrLastData = NULL;
|
||||||
m_subsampleShift = 0.0;
|
|
||||||
m_blnConfigChanged = false;
|
m_blnConfigChanged = false;
|
||||||
m_blnDataChanged = false;
|
m_blnDataChanged = false;
|
||||||
m_blnGLContextInitialized = false;
|
m_blnGLContextInitialized = false;
|
||||||
@ -59,11 +58,6 @@ void TVScreen::setColor(bool blnColor)
|
|||||||
m_objGLShaderArray.setColor(blnColor);
|
m_objGLShaderArray.setColor(blnColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TVScreen::setExtraColumns(bool blnExtraColumns)
|
|
||||||
{
|
|
||||||
m_objGLShaderArray.setExtraColumns(blnExtraColumns);
|
|
||||||
}
|
|
||||||
|
|
||||||
QRgb* TVScreen::getRowBuffer(int intRow)
|
QRgb* TVScreen::getRowBuffer(int intRow)
|
||||||
{
|
{
|
||||||
if (!m_blnGLContextInitialized)
|
if (!m_blnGLContextInitialized)
|
||||||
@ -74,10 +68,9 @@ QRgb* TVScreen::getRowBuffer(int intRow)
|
|||||||
return m_objGLShaderArray.GetRowBuffer(intRow);
|
return m_objGLShaderArray.GetRowBuffer(intRow);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TVScreen::renderImage(unsigned char * objData, float subsampleShift)
|
void TVScreen::renderImage(unsigned char * objData)
|
||||||
{
|
{
|
||||||
m_chrLastData = objData;
|
m_chrLastData = objData;
|
||||||
m_subsampleShift = subsampleShift;
|
|
||||||
m_blnDataChanged = true;
|
m_blnDataChanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -184,7 +177,6 @@ void TVScreen::paintGL()
|
|||||||
m_intAskedRows = 0;
|
m_intAskedRows = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_objGLShaderArray.setSubsampleShift(m_subsampleShift);
|
|
||||||
m_objGLShaderArray.RenderPixels(m_chrLastData);
|
m_objGLShaderArray.RenderPixels(m_chrLastData);
|
||||||
|
|
||||||
m_objMutex.unlock();
|
m_objMutex.unlock();
|
||||||
|
@ -46,10 +46,9 @@ public:
|
|||||||
virtual ~TVScreen();
|
virtual ~TVScreen();
|
||||||
|
|
||||||
void setColor(bool blnColor);
|
void setColor(bool blnColor);
|
||||||
void setExtraColumns(bool blnExtraColumns);
|
|
||||||
void resizeTVScreen(int intCols, int intRows);
|
void resizeTVScreen(int intCols, int intRows);
|
||||||
void getSize(int& intCols, int& intRows) const;
|
void getSize(int& intCols, int& intRows) const;
|
||||||
void renderImage(unsigned char * objData, float subsampleShift = 0.0);
|
void renderImage(unsigned char * objData);
|
||||||
QRgb* getRowBuffer(int intRow);
|
QRgb* getRowBuffer(int intRow);
|
||||||
void resetImage();
|
void resetImage();
|
||||||
void resetImage(int alpha);
|
void resetImage(int alpha);
|
||||||
@ -74,7 +73,6 @@ private:
|
|||||||
bool m_blnGLContextInitialized;
|
bool m_blnGLContextInitialized;
|
||||||
int m_intAskedCols;
|
int m_intAskedCols;
|
||||||
int m_intAskedRows;
|
int m_intAskedRows;
|
||||||
float m_subsampleShift;
|
|
||||||
|
|
||||||
|
|
||||||
// state
|
// state
|
||||||
|
249
sdrgui/gui/tvscreenanalog.cpp
Normal file
249
sdrgui/gui/tvscreenanalog.cpp
Normal file
@ -0,0 +1,249 @@
|
|||||||
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Copyright (C) 2020 Vort //
|
||||||
|
// Copyright (C) 2018 F4HKW //
|
||||||
|
// for F4EXB / SDRAngel //
|
||||||
|
// //
|
||||||
|
// OpenGL interface modernization. //
|
||||||
|
// //
|
||||||
|
// This program is free software; you can redistribute it and/or modify //
|
||||||
|
// it under the terms of the GNU General Public License as published by //
|
||||||
|
// the Free Software Foundation as version 3 of the License, or //
|
||||||
|
// (at your option) any later version. //
|
||||||
|
// //
|
||||||
|
// This program is distributed in the hope that it will be useful, //
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
||||||
|
// GNU General Public License V3 for more details. //
|
||||||
|
// //
|
||||||
|
// You should have received a copy of the GNU General Public License //
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
|
||||||
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
#include "tvscreenanalog.h"
|
||||||
|
|
||||||
|
static const char* vertexShaderSource =
|
||||||
|
"attribute highp vec4 vertex;\n"
|
||||||
|
"attribute highp vec2 texCoord;\n"
|
||||||
|
"varying highp vec2 texCoordVar;\n"
|
||||||
|
"void main() {\n"
|
||||||
|
" gl_Position = vertex;\n"
|
||||||
|
" texCoordVar = texCoord;\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
static const char* fragmentShaderSource =
|
||||||
|
"uniform highp sampler2D tex1;\n"
|
||||||
|
"uniform highp sampler2D tex2;\n"
|
||||||
|
"uniform highp float imw;\n"
|
||||||
|
"uniform highp float imh;\n"
|
||||||
|
"uniform highp float tlw;\n"
|
||||||
|
"uniform highp float tlh;\n"
|
||||||
|
"varying highp vec2 texCoordVar;\n"
|
||||||
|
"void main() {\n"
|
||||||
|
" float tlhw = 0.5 * tlw;"
|
||||||
|
" float tlhh = 0.5 * tlh;"
|
||||||
|
" float tys = (texCoordVar.y + tlhh) * imh;\n"
|
||||||
|
" float p1y = floor(tys) * tlh - tlhh;\n"
|
||||||
|
" float p3y = p1y + tlh;\n"
|
||||||
|
" float tshift1 = texture2D(tex2, vec2(0.0, p1y)).r;\n"
|
||||||
|
" float tshift3 = texture2D(tex2, vec2(0.0, p3y)).r;\n"
|
||||||
|
" float shift1 = (1.0 - tshift1 * 2.0) * tlw;\n"
|
||||||
|
" float shift3 = (1.0 - tshift3 * 2.0) * tlw;\n"
|
||||||
|
" float txs1 = (texCoordVar.x + shift1 + tlhw) * imw;\n"
|
||||||
|
" float txs3 = (texCoordVar.x + shift3 + tlhw) * imw;\n"
|
||||||
|
" float p1x = floor(txs1) * tlw - tlhw;\n"
|
||||||
|
" float p3x = floor(txs3) * tlw - tlhw;\n"
|
||||||
|
" float p2x = p1x + tlw;\n"
|
||||||
|
" float p4x = p3x + tlw;\n"
|
||||||
|
" float p1 = texture2D(tex1, vec2(p1x, p1y)).r;\n"
|
||||||
|
" float p2 = texture2D(tex1, vec2(p2x, p1y)).r;\n"
|
||||||
|
" float p3 = texture2D(tex1, vec2(p3x, p3y)).r;\n"
|
||||||
|
" float p4 = texture2D(tex1, vec2(p4x, p3y)).r;\n"
|
||||||
|
" float p12 = mix(p1, p2, fract(txs1));\n"
|
||||||
|
" float p34 = mix(p3, p4, fract(txs3));\n"
|
||||||
|
" float p = mix(p12, p34, fract(tys));\n"
|
||||||
|
" gl_FragColor = vec4(p);\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
TVScreenAnalog::TVScreenAnalog(QWidget *parent)
|
||||||
|
: QGLWidget(parent)
|
||||||
|
{
|
||||||
|
m_isDataChanged = false;
|
||||||
|
m_data = std::make_shared<TVScreenAnalogData>(5, 1);
|
||||||
|
|
||||||
|
connect(&m_objTimer, SIGNAL(timeout()), this, SLOT(tick()));
|
||||||
|
m_objTimer.start(40); // capped at 25 FPS
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::cleanup()
|
||||||
|
{
|
||||||
|
m_shader = nullptr;
|
||||||
|
m_imageTexture = nullptr;
|
||||||
|
m_lineShiftsTexture = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<TVScreenAnalogData> TVScreenAnalog::getData()
|
||||||
|
{
|
||||||
|
return m_data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::resizeTVScreen(int intCols, int intRows)
|
||||||
|
{
|
||||||
|
qDebug("TVScreen::resizeTVScreen: cols: %d, rows: %d", intCols, intRows);
|
||||||
|
|
||||||
|
int colsAdj = intCols + 4;
|
||||||
|
if (m_data->getWidth() != colsAdj || m_data->getHeight() != intRows)
|
||||||
|
m_data = std::make_shared<TVScreenAnalogData>(colsAdj, intRows);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::resizeGL(int intWidth, int intHeight)
|
||||||
|
{
|
||||||
|
glViewport(0, 0, intWidth, intHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::initializeGL()
|
||||||
|
{
|
||||||
|
initializeOpenGLFunctions();
|
||||||
|
|
||||||
|
connect(QOpenGLContext::currentContext(), &QOpenGLContext::aboutToBeDestroyed,
|
||||||
|
this, &TVScreenAnalog::cleanup); // TODO: when migrating to QOpenGLWidget
|
||||||
|
|
||||||
|
m_shader = std::make_shared<QOpenGLShaderProgram>(this);
|
||||||
|
if (!m_shader->addShaderFromSourceCode(QOpenGLShader::Vertex, vertexShaderSource))
|
||||||
|
{
|
||||||
|
qWarning()
|
||||||
|
<< "TVScreenAnalog::initializeGL: error in vertex shader:"
|
||||||
|
<< m_shader->log();
|
||||||
|
m_shader = nullptr;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!m_shader->addShaderFromSourceCode(QOpenGLShader::Fragment, fragmentShaderSource))
|
||||||
|
{
|
||||||
|
qWarning()
|
||||||
|
<< "TVScreenAnalog::initializeGL: error in fragment shader:"
|
||||||
|
<< m_shader->log();
|
||||||
|
m_shader = nullptr;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!m_shader->link())
|
||||||
|
{
|
||||||
|
qWarning()
|
||||||
|
<< "TVScreenAnalog::initializeGL: error linking shader:"
|
||||||
|
<< m_shader->log();
|
||||||
|
m_shader = nullptr;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_vertexAttribIndex = m_shader->attributeLocation("vertex");
|
||||||
|
m_texCoordAttribIndex = m_shader->attributeLocation("texCoord");
|
||||||
|
m_textureLoc1 = m_shader->uniformLocation("tex1");
|
||||||
|
m_textureLoc2 = m_shader->uniformLocation("tex2");
|
||||||
|
m_imageWidthLoc = m_shader->uniformLocation("imw");
|
||||||
|
m_imageHeightLoc = m_shader->uniformLocation("imh");
|
||||||
|
m_texelWidthLoc = m_shader->uniformLocation("tlw");
|
||||||
|
m_texelHeightLoc = m_shader->uniformLocation("tlh");
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::initializeTextures()
|
||||||
|
{
|
||||||
|
m_imageTexture = std::make_shared<QOpenGLTexture>(QOpenGLTexture::Target2D);
|
||||||
|
m_lineShiftsTexture = std::make_shared<QOpenGLTexture>(QOpenGLTexture::Target2D);
|
||||||
|
m_imageTexture->setSize(m_data->getWidth(), m_data->getHeight());
|
||||||
|
m_lineShiftsTexture->setSize(1, m_data->getHeight());
|
||||||
|
m_imageTexture->setFormat(QOpenGLTexture::RGBA8_UNorm);
|
||||||
|
m_lineShiftsTexture->setFormat(QOpenGLTexture::RGBA8_UNorm);
|
||||||
|
m_imageTexture->setAutoMipMapGenerationEnabled(false);
|
||||||
|
m_lineShiftsTexture->setAutoMipMapGenerationEnabled(false);
|
||||||
|
m_imageTexture->allocateStorage(QOpenGLTexture::RGBA, QOpenGLTexture::UInt8);
|
||||||
|
m_lineShiftsTexture->allocateStorage(QOpenGLTexture::RGBA, QOpenGLTexture::UInt8);
|
||||||
|
|
||||||
|
m_imageTexture->setMinificationFilter(QOpenGLTexture::Nearest);
|
||||||
|
m_imageTexture->setMagnificationFilter(QOpenGLTexture::Nearest);
|
||||||
|
m_lineShiftsTexture->setMinificationFilter(QOpenGLTexture::Nearest);
|
||||||
|
m_lineShiftsTexture->setMagnificationFilter(QOpenGLTexture::Nearest);
|
||||||
|
m_imageTexture->setWrapMode(QOpenGLTexture::DirectionS, QOpenGLTexture::ClampToBorder);
|
||||||
|
m_imageTexture->setWrapMode(QOpenGLTexture::DirectionT, QOpenGLTexture::ClampToEdge);
|
||||||
|
m_lineShiftsTexture->setWrapMode(QOpenGLTexture::DirectionS, QOpenGLTexture::Repeat);
|
||||||
|
m_lineShiftsTexture->setWrapMode(QOpenGLTexture::DirectionT, QOpenGLTexture::ClampToEdge);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::renderImage()
|
||||||
|
{
|
||||||
|
m_isDataChanged = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::tick()
|
||||||
|
{
|
||||||
|
if (m_isDataChanged)
|
||||||
|
{
|
||||||
|
update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TVScreenAnalog::paintGL()
|
||||||
|
{
|
||||||
|
m_isDataChanged = false;
|
||||||
|
|
||||||
|
if (!m_shader)
|
||||||
|
{
|
||||||
|
glClearColor(0.2f, 0.0f, 0.0f, 1.0f);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!m_imageTexture ||
|
||||||
|
m_imageTexture->width() != m_data->getWidth() ||
|
||||||
|
m_imageTexture->height() != m_data->getHeight())
|
||||||
|
{
|
||||||
|
initializeTextures();
|
||||||
|
}
|
||||||
|
|
||||||
|
float imageWidth = m_data->getWidth();
|
||||||
|
float imageHeight = m_data->getHeight();
|
||||||
|
float texelWidth = 1.0f / imageWidth;
|
||||||
|
float texelHeight = 1.0f / imageHeight;
|
||||||
|
|
||||||
|
m_shader->bind();
|
||||||
|
m_shader->setUniformValue(m_textureLoc1, 0);
|
||||||
|
m_shader->setUniformValue(m_textureLoc2, 1);
|
||||||
|
m_shader->setUniformValue(m_imageWidthLoc, imageWidth);
|
||||||
|
m_shader->setUniformValue(m_imageHeightLoc, imageHeight);
|
||||||
|
m_shader->setUniformValue(m_texelWidthLoc, texelWidth);
|
||||||
|
m_shader->setUniformValue(m_texelHeightLoc, texelHeight);
|
||||||
|
|
||||||
|
glActiveTexture(GL_TEXTURE0);
|
||||||
|
m_imageTexture->bind();
|
||||||
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
|
||||||
|
m_data->getWidth(), m_data->getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, m_data->getImageData());
|
||||||
|
|
||||||
|
glActiveTexture(GL_TEXTURE1);
|
||||||
|
m_lineShiftsTexture->bind();
|
||||||
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
|
||||||
|
1, m_data->getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, m_data->getLineShiftData());
|
||||||
|
|
||||||
|
float rectHalfWidth = 1.0f + 4.0f / (imageWidth - 4.0f);
|
||||||
|
GLfloat vertices[] =
|
||||||
|
{
|
||||||
|
-rectHalfWidth, -1.0f,
|
||||||
|
-rectHalfWidth, 1.0f,
|
||||||
|
rectHalfWidth, 1.0f,
|
||||||
|
rectHalfWidth, -1.0f
|
||||||
|
};
|
||||||
|
|
||||||
|
static const GLfloat arrTextureCoords[] =
|
||||||
|
{
|
||||||
|
0.0f, 1.0f,
|
||||||
|
0.0f, 0.0f,
|
||||||
|
1.0f, 0.0f,
|
||||||
|
1.0f, 1.0f
|
||||||
|
};
|
||||||
|
|
||||||
|
glVertexAttribPointer(m_vertexAttribIndex, 2, GL_FLOAT, GL_FALSE, 0, vertices);
|
||||||
|
glEnableVertexAttribArray(m_vertexAttribIndex);
|
||||||
|
glVertexAttribPointer(m_texCoordAttribIndex, 2, GL_FLOAT, GL_FALSE, 0, arrTextureCoords);
|
||||||
|
glEnableVertexAttribArray(m_texCoordAttribIndex);
|
||||||
|
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||||
|
glDisableVertexAttribArray(m_vertexAttribIndex);
|
||||||
|
glDisableVertexAttribArray(m_texCoordAttribIndex);
|
||||||
|
|
||||||
|
m_shader->release();
|
||||||
|
}
|
156
sdrgui/gui/tvscreenanalog.h
Normal file
156
sdrgui/gui/tvscreenanalog.h
Normal file
@ -0,0 +1,156 @@
|
|||||||
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Copyright (C) 2020 Vort //
|
||||||
|
// Copyright (C) 2018 F4HKW //
|
||||||
|
// for F4EXB / SDRAngel //
|
||||||
|
// //
|
||||||
|
// OpenGL interface modernization. //
|
||||||
|
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
|
||||||
|
// //
|
||||||
|
// This program is free software; you can redistribute it and/or modify //
|
||||||
|
// it under the terms of the GNU General Public License as published by //
|
||||||
|
// the Free Software Foundation as version 3 of the License, or //
|
||||||
|
// (at your option) any later version. //
|
||||||
|
// //
|
||||||
|
// This program is distributed in the hope that it will be useful, //
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
||||||
|
// GNU General Public License V3 for more details. //
|
||||||
|
// //
|
||||||
|
// You should have received a copy of the GNU General Public License //
|
||||||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
|
||||||
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
#ifndef INCLUDE_TVSCREENANALOG_H
|
||||||
|
#define INCLUDE_TVSCREENANALOG_H
|
||||||
|
|
||||||
|
#include "export.h"
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
#include <QImage>
|
||||||
|
#include <QMutex>
|
||||||
|
#include <QTimer>
|
||||||
|
#include <QGLWidget>
|
||||||
|
#include <QOpenGLTexture>
|
||||||
|
#include <QOpenGLFunctions>
|
||||||
|
#include <QOpenGLShaderProgram>
|
||||||
|
|
||||||
|
class TVScreenAnalogData
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
TVScreenAnalogData(int width, int height)
|
||||||
|
{
|
||||||
|
m_width = width;
|
||||||
|
m_height = height;
|
||||||
|
|
||||||
|
m_imageData = new int[width * height];
|
||||||
|
m_lineShiftData = new int[height];
|
||||||
|
m_outOfBoundsLine = new int[width];
|
||||||
|
m_currentLine = m_outOfBoundsLine;
|
||||||
|
|
||||||
|
std::fill(m_imageData, m_imageData + width * height, 0);
|
||||||
|
std::fill(m_lineShiftData, m_lineShiftData + height, 127);
|
||||||
|
}
|
||||||
|
|
||||||
|
~TVScreenAnalogData()
|
||||||
|
{
|
||||||
|
delete[] m_imageData;
|
||||||
|
delete[] m_lineShiftData;
|
||||||
|
delete[] m_outOfBoundsLine;
|
||||||
|
}
|
||||||
|
|
||||||
|
int getWidth()
|
||||||
|
{
|
||||||
|
return m_width;
|
||||||
|
}
|
||||||
|
|
||||||
|
int getHeight()
|
||||||
|
{
|
||||||
|
return m_height;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int* getImageData()
|
||||||
|
{
|
||||||
|
return m_imageData;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int* getLineShiftData()
|
||||||
|
{
|
||||||
|
return m_lineShiftData;
|
||||||
|
}
|
||||||
|
|
||||||
|
void selectRow(int line, float shift)
|
||||||
|
{
|
||||||
|
if ((line < m_height) && (line >= 0))
|
||||||
|
{
|
||||||
|
m_currentLine = m_imageData + line * m_width;
|
||||||
|
m_lineShiftData[line] = (1.0f + shift) * 127.5f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_currentLine = m_outOfBoundsLine;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void setSampleValue(int column, int value)
|
||||||
|
{
|
||||||
|
if ((column < m_width - 2) && (column >= -2))
|
||||||
|
{
|
||||||
|
m_currentLine[column + 2] = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
int m_width;
|
||||||
|
int m_height;
|
||||||
|
|
||||||
|
int* m_imageData;
|
||||||
|
int* m_lineShiftData;
|
||||||
|
|
||||||
|
int* m_currentLine;
|
||||||
|
int* m_outOfBoundsLine;
|
||||||
|
};
|
||||||
|
|
||||||
|
class SDRGUI_API TVScreenAnalog : public QGLWidget, protected QOpenGLFunctions
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
QTimer m_objTimer;
|
||||||
|
|
||||||
|
bool m_isDataChanged;
|
||||||
|
|
||||||
|
int m_textureLoc1;
|
||||||
|
int m_textureLoc2;
|
||||||
|
int m_imageWidthLoc;
|
||||||
|
int m_imageHeightLoc;
|
||||||
|
int m_texelWidthLoc;
|
||||||
|
int m_texelHeightLoc;
|
||||||
|
int m_vertexAttribIndex;
|
||||||
|
int m_texCoordAttribIndex;
|
||||||
|
|
||||||
|
std::shared_ptr<TVScreenAnalogData> m_data;
|
||||||
|
|
||||||
|
std::shared_ptr<QOpenGLShaderProgram> m_shader;
|
||||||
|
std::shared_ptr<QOpenGLTexture> m_imageTexture;
|
||||||
|
std::shared_ptr<QOpenGLTexture> m_lineShiftsTexture;
|
||||||
|
|
||||||
|
public:
|
||||||
|
TVScreenAnalog(QWidget *parent);
|
||||||
|
|
||||||
|
std::shared_ptr<TVScreenAnalogData> getData();
|
||||||
|
void resizeTVScreen(int intCols, int intRows);
|
||||||
|
void renderImage();
|
||||||
|
|
||||||
|
private:
|
||||||
|
void initializeTextures();
|
||||||
|
void initializeGL() override;
|
||||||
|
void paintGL() override;
|
||||||
|
void resizeGL(int width, int height);
|
||||||
|
|
||||||
|
private slots:
|
||||||
|
void cleanup();
|
||||||
|
void tick();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // INCLUDE_TVSCREENANALOG_H
|
Loading…
Reference in New Issue
Block a user