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https://github.com/f4exb/sdrangel.git
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Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes. Add DialPopup to allow dials to adjusted with a slider, which is easier on touchscreens. Add TableTapAndHold to support table context menus on touchscreens.
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@@ -19,6 +19,8 @@
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#include "device/deviceuiset.h"
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#include "gui/basicchannelsettingsdialog.h"
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#include "gui/dialpopup.h"
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#include "gui/dialogpositioner.h"
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#include "dsp/hbfilterchainconverter.h"
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#include "dsp/scopevis.h"
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#include "dsp/spectrumvis.h"
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@@ -158,6 +160,7 @@ DOA2GUI::DOA2GUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, MIMOChannel *ch
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ui->halfWLLabel->setText(QString("%1/2").arg(QChar(0xBB, 0x03)));
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ui->azUnits->setText(QString("%1").arg(QChar(0260)));
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DialPopup::addPopupsToChildDials(this);
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}
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DOA2GUI::~DOA2GUI()
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@@ -300,6 +303,7 @@ void DOA2GUI::onMenuDialogCalled(const QPoint &p)
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dialog.setDefaultTitle(m_displayedName);
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dialog.move(p);
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new DialogPositioner(&dialog, false);
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dialog.exec();
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m_settings.m_rgbColor = m_channelMarker.getColor().rgb();
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