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Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes. Add DialPopup to allow dials to adjusted with a slider, which is easier on touchscreens. Add TableTapAndHold to support table context menus on touchscreens.
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@@ -21,6 +21,8 @@
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#include "device/deviceset.h"
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#include "channel/channelapi.h"
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#include "gui/basicfeaturesettingsdialog.h"
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#include "gui/dialpopup.h"
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#include "gui/dialogpositioner.h"
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#include "maincore.h"
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#include "ui_afcgui.h"
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@@ -171,6 +173,7 @@ AFCGUI::AFCGUI(PluginAPI* pluginAPI, FeatureUISet *featureUISet, Feature *featur
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displaySettings();
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applySettings(true);
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makeUIConnections();
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DialPopup::addPopupsToChildDials(this);
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}
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AFCGUI::~AFCGUI()
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@@ -287,6 +290,7 @@ void AFCGUI::onMenuDialogCalled(const QPoint &p)
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dialog.setDefaultTitle(m_displayedName);
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dialog.move(p);
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new DialogPositioner(&dialog, false);
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dialog.exec();
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m_settings.m_title = dialog.getTitle();
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