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NFM modulator: use settings in GUI (1)
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@ -93,7 +93,7 @@ void NFMMod::configure(MessageQueue* messageQueue,
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bool audioMute,
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bool playLoop,
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bool ctcssOn,
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float ctcssFrequency)
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int ctcssFrequencyIndex)
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{
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Message* cmd = MsgConfigureNFMMod::create(rfBandwidth,
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afBandwidth,
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@ -103,7 +103,7 @@ void NFMMod::configure(MessageQueue* messageQueue,
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audioMute,
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playLoop,
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ctcssOn,
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ctcssFrequency);
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ctcssFrequencyIndex);
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messageQueue->push(cmd);
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}
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@ -316,7 +316,7 @@ bool NFMMod::handleMessage(const Message& cmd)
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m_config.m_channelMute = cfg.getChannelMute();
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m_config.m_playLoop = cfg.getPlayLoop();
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m_config.m_ctcssOn = cfg.getCTCSSOn();
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m_config.m_ctcssFrequency = cfg.getCTCSSFrequency();
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m_config.m_ctcssFrequency = NFMModSettings::getCTCSSFreq(cfg.getCTCSSFrequencyIndex());
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apply();
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@ -34,6 +34,8 @@
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#include "audio/audiofifo.h"
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#include "util/message.h"
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#include "nfmmodsettings.h"
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class NFMMod : public BasebandSampleSource {
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Q_OBJECT
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@ -187,7 +189,7 @@ public:
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bool channelMute,
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bool playLoop,
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bool ctcssOn,
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float ctcssFrequency);
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int ctcssFrequencyIndex);
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virtual void pull(Sample& sample);
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virtual void pullAudio(int nbSamples);
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@ -223,7 +225,7 @@ private:
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bool getChannelMute() const { return m_channelMute; }
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bool getPlayLoop() const { return m_playLoop; }
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bool getCTCSSOn() const { return m_ctcssOn; }
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float getCTCSSFrequency() const { return m_ctcssFrequency; }
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float getCTCSSFrequencyIndex() const { return m_ctcssFrequencyIndex; }
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static MsgConfigureNFMMod* create(Real rfBandwidth,
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Real afBandwidth,
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@ -233,7 +235,7 @@ private:
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bool channelMute,
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bool playLoop,
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bool ctcssOn,
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float ctcssFrequency)
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int ctcssFrequencyIndex)
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{
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return new MsgConfigureNFMMod(rfBandwidth,
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afBandwidth,
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@ -243,7 +245,7 @@ private:
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channelMute,
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playLoop,
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ctcssOn,
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ctcssFrequency);
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ctcssFrequencyIndex);
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}
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private:
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@ -255,7 +257,7 @@ private:
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bool m_channelMute;
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bool m_playLoop;
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bool m_ctcssOn;
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float m_ctcssFrequency;
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int m_ctcssFrequencyIndex;
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MsgConfigureNFMMod(Real rfBandwidth,
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Real afBandwidth,
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@ -265,7 +267,7 @@ private:
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bool channelMute,
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bool playLoop,
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bool ctcssOn,
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float ctcssFrequency) :
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int ctcssFrequencyIndex) :
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Message(),
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m_rfBandwidth(rfBandwidth),
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m_afBandwidth(afBandwidth),
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@ -275,7 +277,7 @@ private:
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m_channelMute(channelMute),
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m_playLoop(playLoop),
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m_ctcssOn(ctcssOn),
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m_ctcssFrequency(ctcssFrequency)
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m_ctcssFrequencyIndex(ctcssFrequencyIndex)
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{ }
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};
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@ -214,45 +214,54 @@ void NFMModGUI::handleSourceMessages()
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void NFMModGUI::on_deltaFrequency_changed(qint64 value)
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{
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m_channelMarker.setCenterFrequency(value);
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m_settings.m_inputFrequencyOffset = m_channelMarker.getCenterFrequency();
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applySettings();
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}
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void NFMModGUI::on_rfBW_currentIndexChanged(int index)
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{
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m_channelMarker.setBandwidth(m_rfBW[index]);
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m_channelMarker.setBandwidth(NFMModSettings::getRFBW(index));
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m_settings.m_rfBandwidth = NFMModSettings::getRFBW(index);
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applySettings();
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}
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void NFMModGUI::on_afBW_valueChanged(int value)
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{
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ui->afBWText->setText(QString("%1k").arg(value));
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m_settings.m_afBandwidth = value * 1000.0;
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applySettings();
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}
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void NFMModGUI::on_fmDev_valueChanged(int value)
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{
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ui->fmDevText->setText(QString("%1k").arg(value / 10.0, 0, 'f', 1));
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m_settings.m_fmDeviation = value * 100.0;
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applySettings();
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}
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void NFMModGUI::on_volume_valueChanged(int value)
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{
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ui->volumeText->setText(QString("%1").arg(value / 10.0, 0, 'f', 1));
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m_settings.m_volumeFactor = value / 10.0;
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applySettings();
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}
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void NFMModGUI::on_toneFrequency_valueChanged(int value)
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{
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ui->toneFrequencyText->setText(QString("%1k").arg(value / 100.0, 0, 'f', 2));
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m_settings.m_toneFrequency = value * 10.0;
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applySettings();
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}
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void NFMModGUI::on_channelMute_toggled(bool checked __attribute__((unused)))
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void NFMModGUI::on_channelMute_toggled(bool checked)
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{
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m_settings.m_channelMute = checked;
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applySettings();
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}
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void NFMModGUI::on_playLoop_toggled(bool checked __attribute__((unused)))
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void NFMModGUI::on_playLoop_toggled(bool checked)
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{
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m_settings.m_playLoop = checked;
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applySettings();
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}
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@ -325,13 +334,15 @@ void NFMModGUI::on_showFileDialog_clicked(bool checked __attribute__((unused)))
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}
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}
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void NFMModGUI::on_ctcss_currentIndexChanged(int index __attribute__((unused)))
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void NFMModGUI::on_ctcss_currentIndexChanged(int index)
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{
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m_settings.m_ctcssIndex = index;
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applySettings();
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}
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void NFMModGUI::on_ctcssOn_toggled(bool checked __attribute__((unused)))
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void NFMModGUI::on_ctcssOn_toggled(bool checked)
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{
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m_settings.m_ctcssOn = checked;
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applySettings();
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}
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@ -458,16 +469,27 @@ void NFMModGUI::applySettings()
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ui->deltaFrequency->setValue(m_channelMarker.getCenterFrequency());
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m_nfmMod->configure(m_nfmMod->getInputMessageQueue(),
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m_rfBW[ui->rfBW->currentIndex()],
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ui->afBW->value() * 1000.0,
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ui->fmDev->value() * 100.0f, // value is in '100 Hz
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ui->toneFrequency->value() * 10.0f,
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ui->volume->value() / 10.0f,
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ui->channelMute->isChecked(),
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ui->playLoop->isChecked(),
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ui->ctcssOn->isChecked(),
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m_ctcssTones[ui->ctcss->currentIndex()]);
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m_nfmMod->configure(m_nfmMod->getInputMessageQueue(),
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m_settings.m_rfBandwidth,
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m_settings.m_afBandwidth,
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m_settings.m_fmDeviation, // value is in '100 Hz
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m_settings.m_toneFrequency,
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m_settings.m_volumeFactor,
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m_settings.m_channelMute,
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m_settings.m_playLoop,
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m_settings.m_ctcssOn,
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m_settings.m_ctcssIndex);
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// m_nfmMod->configure(m_nfmMod->getInputMessageQueue(),
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// m_rfBW[ui->rfBW->currentIndex()],
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// ui->afBW->value() * 1000.0,
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// ui->fmDev->value() * 100.0f, // value is in '100 Hz
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// ui->toneFrequency->value() * 10.0f,
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// ui->volume->value() / 10.0f,
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// ui->channelMute->isChecked(),
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// ui->playLoop->isChecked(),
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// ui->ctcssOn->isChecked(),
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// m_ctcssTones[ui->ctcss->currentIndex()]);
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}
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}
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@ -24,6 +24,7 @@
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#include "util/messagequeue.h"
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#include "nfmmod.h"
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#include "nfmmodsettings.h"
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class PluginAPI;
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class DeviceSinkAPI;
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@ -90,6 +91,7 @@ private:
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PluginAPI* m_pluginAPI;
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DeviceSinkAPI* m_deviceAPI;
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ChannelMarker m_channelMarker;
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NFMModSettings m_settings;
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bool m_basicSettingsShown;
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bool m_doApplySettings;
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