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New scope: trace overlay implemented on all displays
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@ -346,7 +346,17 @@ void GLScopeNG::paintGL()
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mat.translate(-1.0f + 2.0f * rectX, 1.0f - 2.0f * rectY);
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawSegments(mat, color, q3, 2);
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} // display trace
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} // display trigger
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// Paint overlay if any
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if ((m_focusedTraceIndex == 0) && (traceData.m_hasTextOverlay))
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{
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drawChannelOverlay(
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traceData.m_textOverlay,
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traceData.m_traceColor,
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m_channelOverlayPixmap1,
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m_glScopeRect1);
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}
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} // trace length > 0
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} // Display X
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@ -509,6 +519,17 @@ void GLScopeNG::paintGL()
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mat.scale(2.0f * rectW, -2.0f * rectH);
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m_glShaderSimple.drawSegments(mat, color, q3, 2);
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}
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// Paint overlay if any
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if ((i == m_focusedTraceIndex) && (traceData.m_hasTextOverlay))
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{
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drawChannelOverlay(
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traceData.m_textOverlay,
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traceData.m_traceColor,
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m_channelOverlayPixmap2,
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m_glScopeRect2);
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}
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} // one trace display
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} // trace length > 0
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} // Display Y
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