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SSB modulator: Web API: fixed set windows title
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@ -33,6 +33,7 @@
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#include "dsp/dspcommands.h"
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#include "gui/crightclickenabler.h"
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#include "gui/audioselectdialog.h"
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#include "gui/basicchannelsettingsdialog.h"
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#include "mainwindow.h"
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SSBModGUI* SSBModGUI::create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSource *channelTx)
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@ -362,6 +363,22 @@ void SSBModGUI::onWidgetRolled(QWidget* widget __attribute__((unused)), bool rol
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{
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}
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void SSBModGUI::onMenuDialogCalled(const QPoint &p)
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{
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BasicChannelSettingsDialog dialog(&m_channelMarker, this);
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dialog.move(p);
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dialog.exec();
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m_settings.m_inputFrequencyOffset = m_channelMarker.getCenterFrequency();
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m_settings.m_rgbColor = m_channelMarker.getColor().rgb();
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m_settings.m_title = m_channelMarker.getTitle();
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setWindowTitle(m_settings.m_title);
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setTitleColor(m_settings.m_rgbColor);
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applySettings();
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}
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SSBModGUI::SSBModGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSource *channelTx, QWidget* parent) :
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RollupWidget(parent),
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ui(new Ui::SSBModGUI),
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@ -379,6 +396,7 @@ SSBModGUI::SSBModGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSam
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose, true);
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connect(this, SIGNAL(widgetRolled(QWidget*,bool)), this, SLOT(onWidgetRolled(QWidget*,bool)));
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connect(this, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(onMenuDialogCalled(const QPoint &)));
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m_spectrumVis = new SpectrumVis(SDR_TX_SCALEF, ui->glSpectrum);
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m_ssbMod = (SSBMod*) channelTx; //new SSBMod(m_deviceUISet->m_deviceSinkAPI);
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@ -576,6 +594,7 @@ void SSBModGUI::displaySettings()
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{
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m_channelMarker.blockSignals(true);
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m_channelMarker.setCenterFrequency(m_settings.m_inputFrequencyOffset);
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m_channelMarker.setTitle(m_settings.m_title);
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m_channelMarker.setBandwidth(m_settings.m_bandwidth * 2);
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m_channelMarker.setLowCutoff(m_settings.m_lowCutoff);
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@ -126,6 +126,7 @@ private slots:
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void on_showFileDialog_clicked(bool checked);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDialogCalled(const QPoint& p);
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void configureFileName();
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void audioSelect();
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