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Morse Decoder: adeed scope and set bytes block size appropriately plus minor changes
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@@ -196,7 +196,7 @@ MorseDecoderGUI::MorseDecoderGUI(PluginAPI* pluginAPI, FeatureUISet *featureUISe
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m_scopeVis = m_morseDecoder->getScopeVis();
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m_scopeVis->setGLScope(ui->glScope);
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ui->scopeGUI->setBuddies(m_scopeVis->getInputMessageQueue(), m_scopeVis, ui->glScope);
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m_scopeVis->setLiveRate(1484/4.7488);
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m_scopeVis->setLiveRate(4800); // 1 second
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connect(this, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(onMenuDialogCalled(const QPoint &)));
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connect(getInputMessageQueue(), SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()));
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