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Device sink engine: fixed adding source channels while it runs
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@ -481,7 +481,10 @@ void DSPDeviceSinkEngine::handleSynchronousMessages()
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m_basebandSampleSources.push_back(source);
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checkNumberOfBasebandSources();
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if (m_state == StRunning) {
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if (m_state == StRunning)
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{
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DSPSignalNotification notif(m_sampleRate, m_centerFrequency);
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source->handleMessage(notif);
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source->start();
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}
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}
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@ -502,7 +505,10 @@ void DSPDeviceSinkEngine::handleSynchronousMessages()
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m_threadedBasebandSampleSources.push_back(threadedSource);
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checkNumberOfBasebandSources();
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if (m_state == StRunning) {
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if (m_state == StRunning)
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{
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DSPSignalNotification notif(m_sampleRate, m_centerFrequency);
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threadedSource->handleSourceMessage(notif);
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threadedSource->start();
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}
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}
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@ -174,7 +174,11 @@ void UpChannelizer::applyConfiguration()
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{
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if (m_outputSampleRate == 0)
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{
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qDebug() << "UpChannelizer::applyConfiguration: m_outputSampleRate=0 aborting";
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qDebug() << "UpChannelizer::applyConfiguration: aborting (out=0):"
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<< " out =" << m_outputSampleRate
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<< ", req =" << m_requestedInputSampleRate
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<< ", in =" << m_currentInputSampleRate
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<< ", fc =" << m_currentCenterFrequency;
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return;
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}
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