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Corrected trigger level display when triggered on phase

This commit is contained in:
f4exb 2015-07-27 02:22:41 +02:00
parent 1e61a5dc29
commit 24ae5ff039

View File

@ -244,7 +244,7 @@ void GLScopeGUI::setTrigLevelDisplay()
{
qreal a;
if (m_glScope->getDataMode() == GLScope::ModeMagLinPha) {
if (m_triggerChannel == ScopeVis::TriggerMagLin) {
a = 1.0 + t;
} else {
a = t;