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Corrected trigger level display when triggered on phase
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@ -244,7 +244,7 @@ void GLScopeGUI::setTrigLevelDisplay()
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{
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qreal a;
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if (m_glScope->getDataMode() == GLScope::ModeMagLinPha) {
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if (m_triggerChannel == ScopeVis::TriggerMagLin) {
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a = 1.0 + t;
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} else {
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a = t;
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