mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-22 16:08:39 -05:00
SSB Modulator: interim state (1)
This commit is contained in:
parent
d10209c223
commit
25e2a9877b
@ -50,7 +50,7 @@ SSBMod::SSBMod() :
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m_config.m_outputSampleRate = 48000;
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m_config.m_inputFrequencyOffset = 0;
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m_config.m_rfBandwidth = 12500;
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m_config.m_bandwidth = 12500;
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m_config.m_toneFrequency = 1000.0f;
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m_config.m_audioSampleRate = DSPEngine::instance()->getAudioSampleRate();
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@ -78,13 +78,27 @@ SSBMod::~SSBMod()
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}
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void SSBMod::configure(MessageQueue* messageQueue,
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Real rfBandwidth,
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Real bandwidth,
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Real lowCutoff,
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float toneFrequency,
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float volumeFactor,
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int spanLog2,
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bool audioBinaural,
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bool audioFlipChannels,
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bool dsb,
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bool audioMute,
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bool playLoop)
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{
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Message* cmd = MsgConfigureSSBMod::create(rfBandwidth, toneFrequency, volumeFactor, audioMute, playLoop);
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Message* cmd = MsgConfigureSSBMod::create(bandwidth,
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lowCutoff,
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toneFrequency,
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volumeFactor,
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spanLog2,
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audioBinaural,
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audioFlipChannels,
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dsb,
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audioMute,
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playLoop);
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messageQueue->push(cmd);
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}
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@ -247,20 +261,60 @@ bool SSBMod::handleMessage(const Message& cmd)
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}
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else if (MsgConfigureSSBMod::match(cmd))
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{
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MsgConfigureSSBMod& cfg = (MsgConfigureSSBMod&) cmd;
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float band, lowCutoff;
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MsgConfigureSSBMod& cfg = (MsgConfigureSSBMod&) cmd;
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m_settingsMutex.lock();
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band = cfg.getBandwidth();
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lowCutoff = cfg.getLoCutoff();
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if (band < 0) // negative means LSB
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{
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band = -band; // turn to positive
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lowCutoff = -lowCutoff;
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m_config.m_usb = false; // and take note of side band
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}
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else
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{
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m_config.m_usb = true;
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}
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if (band < 100.0f) // at least 100 Hz
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{
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band = 100.0f;
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lowCutoff = 0;
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}
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m_config.m_bandwidth = band;
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m_config.m_lowCutoff = lowCutoff;
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// TODO: move to apply
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SSBFilter->create_filter(m_config.m_lowCutoff / (float) m_config.m_audioSampleRate, m_config.m_bandwidth / (float) m_config.m_audioSampleRate);
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DSBFilter->create_dsb_filter((2.0f * m_config.m_bandwidth) / (float) m_config.m_audioSampleRate);
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m_config.m_rfBandwidth = cfg.getRFBandwidth();
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m_config.m_toneFrequency = cfg.getToneFrequency();
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m_config.m_volumeFactor = cfg.getVolumeFactor();
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m_config.m_spanLog2 = cfg.getSpanLog2();
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m_config.m_audioBinaural = cfg.getAudioBinaural();
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m_config.m_audioFlipChannels = cfg.getAudioFlipChannels();
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m_config.m_dsb = cfg.getDSB();
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m_config.m_audioMute = cfg.getAudioMute();
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m_config.m_playLoop = cfg.getPlayLoop();
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apply();
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m_settingsMutex.unlock();
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qDebug() << "SSBMod::handleMessage: MsgConfigureSSBMod:"
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<< " m_rfBandwidth: " << m_config.m_rfBandwidth
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<< " m_bandwidth: " << m_config.m_bandwidth
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<< " m_lowCutoff: " << m_config.m_lowCutoff
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<< " m_toneFrequency: " << m_config.m_toneFrequency
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<< " m_volumeFactor: " << m_config.m_volumeFactor
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<< " m_spanLog2: " << m_config.m_spanLog2
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<< " m_audioBinaural: " << m_config.m_audioBinaural
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<< " m_audioFlipChannels: " << m_config.m_audioFlipChannels
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<< " m_dsb: " << m_config.m_dsb
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<< " m_audioMute: " << m_config.m_audioMute
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<< " m_playLoop: " << m_config.m_playLoop;
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@ -322,14 +376,14 @@ void SSBMod::apply()
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}
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if((m_config.m_outputSampleRate != m_running.m_outputSampleRate) ||
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(m_config.m_rfBandwidth != m_running.m_rfBandwidth) ||
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(m_config.m_bandwidth != m_running.m_bandwidth) ||
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(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
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{
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m_settingsMutex.lock();
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m_interpolatorDistanceRemain = 0;
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m_interpolatorConsumed = false;
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m_interpolatorDistance = (Real) m_config.m_audioSampleRate / (Real) m_config.m_outputSampleRate;
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m_interpolator.create(48, m_config.m_audioSampleRate, m_config.m_rfBandwidth / 2.2, 3.0);
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m_interpolator.create(48, m_config.m_audioSampleRate, m_config.m_bandwidth / 2.2, 3.0);
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m_settingsMutex.unlock();
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}
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@ -348,10 +402,15 @@ void SSBMod::apply()
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m_running.m_outputSampleRate = m_config.m_outputSampleRate;
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m_running.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
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m_running.m_rfBandwidth = m_config.m_rfBandwidth;
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m_running.m_bandwidth = m_config.m_bandwidth;
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m_running.m_lowCutoff = m_config.m_lowCutoff;
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m_running.m_toneFrequency = m_config.m_toneFrequency;
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m_running.m_volumeFactor = m_config.m_volumeFactor;
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m_running.m_audioSampleRate = m_config.m_audioSampleRate;
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m_running.m_spanLog2 = m_config.m_spanLog2;
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m_running.m_audioBinaural = m_config.m_audioBinaural;
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m_running.m_audioFlipChannels = m_config.m_audioFlipChannels;
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m_running.m_dsb = m_config.m_dsb;
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m_running.m_audioMute = m_config.m_audioMute;
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m_running.m_playLoop = m_config.m_playLoop;
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}
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@ -27,6 +27,7 @@
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#include "dsp/interpolator.h"
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#include "dsp/movingaverage.h"
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#include "dsp/agc.h"
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#include "dsp/fftfilt.h"
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#include "dsp/cwkeyer.h"
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#include "audio/audiofifo.h"
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#include "util/message.h"
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@ -176,10 +177,15 @@ public:
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~SSBMod();
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void configure(MessageQueue* messageQueue,
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Real rfBandwidth,
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Real bandwidth,
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Real lowCutoff,
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float toneFrequency,
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float volumeFactor,
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bool audioMute,
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int spanLog2,
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bool audioBinaural,
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bool audioFlipChannels,
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bool dsb,
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bool audioMute,
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bool playLoop);
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virtual void pull(Sample& sample);
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@ -207,29 +213,71 @@ private:
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MESSAGE_CLASS_DECLARATION
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public:
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Real getRFBandwidth() const { return m_rfBandwidth; }
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Real getBandwidth() const { return m_bandwidth; }
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Real getLowCutoff() const { return m_lowCutoff; }
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float getToneFrequency() const { return m_toneFrequency; }
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float getVolumeFactor() const { return m_volumeFactor; }
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int getSpanLog2() const { return m_spanLog2; }
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bool getAudioBinaural() const { return m_audioBinaural; }
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bool getAudioFlipChannels() const { return m_audioFlipChannels; }
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bool getDSB() const { return m_dsb; }
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bool getAudioMute() const { return m_audioMute; }
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bool getPlayLoop() const { return m_playLoop; }
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static MsgConfigureSSBMod* create(Real rfBandwidth, float toneFreqeuncy, float volumeFactor, bool audioMute, bool playLoop)
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static MsgConfigureSSBMod* create(Real bandwidth,
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Real lowCutoff,
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float toneFrequency,
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float volumeFactor,
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int spanLog2,
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bool audioBinaural,
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bool audioFlipChannels,
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bool dsb,
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bool audioMute,
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bool playLoop)
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{
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return new MsgConfigureSSBMod(rfBandwidth, toneFreqeuncy, volumeFactor, audioMute, playLoop);
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return new MsgConfigureSSBMod(bandwidth,
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lowCutoff,
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toneFrequency,
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volumeFactor,
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spanLog2,
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audioBinaural,
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audioFlipChannels,
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dsb,
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audioMute,
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playLoop);
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}
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private:
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Real m_rfBandwidth;
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Real m_bandwidth;
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Real m_lowCutoff;
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float m_toneFrequency;
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float m_volumeFactor;
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int m_spanLog2;
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bool m_audioBinaural;
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bool m_audioFlipChannels;
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bool m_dsb;
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bool m_audioMute;
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bool m_playLoop;
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MsgConfigureSSBMod(Real rfBandwidth, float toneFrequency, float volumeFactor, bool audioMute, bool playLoop) :
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MsgConfigureSSBMod(Real bandwidth,
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Real lowCutoff,
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float toneFrequency,
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float volumeFactor,
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int spanLog2,
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bool audioBinaural,
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bool audioFlipChannels,
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bool dsb,
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bool audioMute,
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bool playLoop) :
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Message(),
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m_rfBandwidth(rfBandwidth),
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m_bandwidth(bandwidth),
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m_lowCutoff(lowCutoff),
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m_toneFrequency(toneFrequency),
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m_volumeFactor(volumeFactor),
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m_spanLog2(spanLog2),
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m_audioBinaural(audioBinaural),
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m_audioFlipChannels(audioFlipChannels),
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m_dsb(dsb),
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m_audioMute(audioMute),
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m_playLoop(playLoop)
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{ }
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@ -251,20 +299,32 @@ private:
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struct Config {
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int m_outputSampleRate;
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qint64 m_inputFrequencyOffset;
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Real m_rfBandwidth;
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Real m_bandwidth;
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Real m_lowCutoff;
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bool m_usb;
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float m_toneFrequency;
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float m_volumeFactor;
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quint32 m_audioSampleRate;
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bool m_audioMute;
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int m_spanLog2;
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bool m_audioBinaural;
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bool m_audioFlipChannels;
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bool m_dsb;
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bool m_audioMute;
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bool m_playLoop;
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Config() :
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m_outputSampleRate(-1),
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m_outputSampleRate(0),
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m_inputFrequencyOffset(0),
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m_rfBandwidth(-1),
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m_toneFrequency(100),
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m_bandwidth(3000.0f),
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m_lowCutoff(300.0f),
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m_usb(true),
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m_toneFrequency(1000.0f),
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m_volumeFactor(1.0f),
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m_audioSampleRate(0),
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m_spanLog2(3),
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m_audioBinaural(false),
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m_audioFlipChannels(false),
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m_dsb(false),
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m_audioMute(false),
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m_playLoop(false)
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{ }
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@ -282,6 +342,8 @@ private:
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Real m_interpolatorDistance;
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Real m_interpolatorDistanceRemain;
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bool m_interpolatorConsumed;
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fftfilt* SSBFilter;
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fftfilt* DSBFilter;
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Real m_magsq;
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MovingAverage<Real> m_movingAverage;
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@ -73,14 +73,21 @@ void SSBModGUI::resetToDefaults()
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ui->BW->setValue(30);
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ui->lowCut->setValue(3);
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ui->spanLog2->setValue(3);
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m_spanLog2 = 3;
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ui->toneFrequency->setValue(100);
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ui->deltaFrequency->setValue(0);
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m_audioBinaural = false;
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m_audioFlipChannels = false;
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m_dsb = false;
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ui->audioBinaural->setChecked(false);
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ui->audioFlipChannels->setChecked(false);
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ui->dsb->setChecked(false);
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ui->audioMute->setChecked(false);
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ui->play->setEnabled(false);
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ui->play->setChecked(false);
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ui->tone->setChecked(false);
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ui->morseKeyer->setChecked(false);
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ui->mic->setChecked(false);
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blockApplySettings(false);
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applySettings();
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}
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QByteArray SSBModGUI::serialize() const
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@ -95,9 +102,9 @@ QByteArray SSBModGUI::serialize() const
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s.writeBlob(6, ui->cwKeyerGUI->serialize());
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s.writeS32(7, ui->lowCut->value());
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s.writeS32(8, ui->spanLog2->value());
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s.writeBool(9, m_audioBinaural);
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s.writeBool(10, m_audioFlipChannels);
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s.writeBool(11, m_dsb);
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s.writeBool(9, ui->audioBinaural->isChecked());
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s.writeBool(10, ui->audioFlipChannels->isChecked());
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s.writeBool(11, ui->dsb->isChecked());
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return s.final();
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}
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@ -109,6 +116,7 @@ bool SSBModGUI::deserialize(const QByteArray& data)
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if(!d.isValid())
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{
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resetToDefaults();
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applySettings();
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return false;
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}
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@ -117,13 +125,14 @@ bool SSBModGUI::deserialize(const QByteArray& data)
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QByteArray bytetmp;
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quint32 u32tmp;
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qint32 tmp;
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bool booltmp;
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blockApplySettings(true);
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m_channelMarker.blockSignals(true);
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d.readS32(1, &tmp, 0);
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m_channelMarker.setCenterFrequency(tmp);
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d.readS32(2, &tmp, 4);
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d.readS32(2, &tmp, 30);
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ui->BW->setValue(tmp);
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d.readS32(3, &tmp, 100);
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ui->toneFrequency->setValue(tmp);
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@ -140,15 +149,15 @@ bool SSBModGUI::deserialize(const QByteArray& data)
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d.readS32(7, &tmp, 3);
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ui->lowCut->setValue(tmp);
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d.readS32(8, &tmp, 20);
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d.readS32(8, &tmp, 3);
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ui->spanLog2->setValue(tmp);
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setNewRate(tmp);
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d.readBool(9, &m_audioBinaural);
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ui->audioBinaural->setChecked(m_audioBinaural);
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d.readBool(10, &m_audioFlipChannels);
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ui->audioFlipChannels->setChecked(m_audioFlipChannels);
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d.readBool(11, &m_dsb);
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ui->dsb->setChecked(m_dsb);
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d.readBool(9, &booltmp);
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ui->audioBinaural->setChecked(booltmp);
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d.readBool(10, &booltmp);
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ui->audioFlipChannels->setChecked(booltmp);
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d.readBool(11, &booltmp);
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ui->dsb->setChecked(booltmp);
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blockApplySettings(false);
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m_channelMarker.blockSignals(false);
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@ -159,6 +168,7 @@ bool SSBModGUI::deserialize(const QByteArray& data)
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else
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{
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resetToDefaults();
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applySettings();
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return false;
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}
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}
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@ -370,6 +380,8 @@ SSBModGUI::SSBModGUI(PluginAPI* pluginAPI, DeviceSinkAPI *deviceAPI, QWidget* pa
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//m_pluginAPI->addThreadedSink(m_threadedChannelizer);
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m_deviceAPI->addThreadedSource(m_threadedChannelizer);
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resetToDefaults();
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ui->glSpectrum->setCenterFrequency(m_rate/2);
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ui->glSpectrum->setSampleRate(m_rate);
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ui->glSpectrum->setDisplayWaterfall(true);
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@ -394,12 +406,6 @@ SSBModGUI::SSBModGUI(PluginAPI* pluginAPI, DeviceSinkAPI *deviceAPI, QWidget* pa
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m_deviceAPI->addChannelMarker(&m_channelMarker);
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m_deviceAPI->addRollupWidget(this);
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ui->play->setEnabled(false);
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ui->play->setChecked(false);
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ui->tone->setChecked(false);
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ui->morseKeyer->setChecked(false);
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ui->mic->setChecked(false);
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ui->cwKeyerGUI->setBuddies(m_ssbMod->getInputMessageQueue(), m_ssbMod->getCWKeyer());
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applySettings();
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@ -462,7 +468,7 @@ bool SSBModGUI::setNewRate(int spanLog2)
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//ui->glSpectrum->setCenterFrequency(m_rate/2);
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//ui->glSpectrum->setSampleRate(m_rate);
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if (!m_dsb)
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if (!ui->dsb->isChecked())
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{
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if (ui->BW->value() < 0) {
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m_channelMarker.setSidebands(ChannelMarker::lsb);
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@ -505,9 +511,14 @@ void SSBModGUI::applySettings()
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ui->deltaMinus->setChecked(m_channelMarker.getCenterFrequency() < 0);
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m_ssbMod->configure(m_ssbMod->getInputMessageQueue(),
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ui->BW->value() * 100.0,
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ui->BW->value() * 100.0f,
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ui->lowCut->value() * 100.0f,
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ui->toneFrequency->value() * 10.0f,
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ui->volume->value() / 10.0f ,
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ui->volume->value() / 10.0f,
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m_spanLog2,
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ui->audioBinaural->isChecked(),
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ui->audioFlipChannels->isChecked(),
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ui->dsb->isChecked(),
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ui->audioMute->isChecked(),
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ui->playLoop->isChecked());
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}
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@ -102,10 +102,6 @@ private:
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bool m_enableNavTime;
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SSBMod::SSBModInputAF m_modAFInput;
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bool m_audioBinaural;
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bool m_audioFlipChannels;
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bool m_dsb;
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explicit SSBModGUI(PluginAPI* pluginAPI, DeviceSinkAPI *deviceAPI, QWidget* parent = NULL);
|
||||
virtual ~SSBModGUI();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user