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Spectrum: reworked max hold
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30e36157a8
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2958e1adba
@ -798,36 +798,37 @@ void GLSpectrum::paintGL()
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// paint max hold lines on top of histogram
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if (m_displayMaxHold)
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{
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if (m_maxHold.size() < (uint)m_fftSize)
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m_maxHold.resize(m_fftSize);
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if (m_maxHold.size() < (uint) m_fftSize) {
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m_maxHold.resize(m_fftSize);
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}
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for(int i = 0; i < m_fftSize; i++)
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for (int i = 0; i < m_fftSize; i++)
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{
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int j;
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quint8* bs = m_histogram + i * 100;
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for(j = 99; j > 1; j--)
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for (j = 99; j >= 0; j--)
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{
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if(bs[j] > 0) {
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if (bs[j] > 0) {
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break;
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}
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}
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j = j - 99;
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m_maxHold[i] = (j * m_powerRange) / 99.0 + m_referenceLevel;
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// m_referenceLevel : top
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// m_referenceLevel - m_powerRange : bottom
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m_maxHold[i] = ((j - 99) * m_powerRange) / 99.0 + m_referenceLevel;
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}
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{
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GLfloat *q3 = m_q3FFT.m_array;
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Real bottom = -m_powerRange;
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for(int i = 0; i < m_fftSize; i++)
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for (int i = 0; i < m_fftSize; i++)
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{
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Real v = m_maxHold[i] - m_referenceLevel;
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if(v > 0) {
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if (v >= 0) {
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v = 0;
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} else if(v < bottom) {
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v = bottom;
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} else if (v < -m_powerRange) {
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v = -m_powerRange;
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}
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q3[2*i] = (Real) i;
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