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https://github.com/f4exb/sdrangel.git
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WFM Modulator: implemented channel mute
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parent
61df7de043
commit
299317bb2e
@ -91,15 +91,22 @@ void WFMMod::configure(MessageQueue* messageQueue,
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float fmDeviation,
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float toneFrequency,
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float volumeFactor,
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bool audioMute,
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bool channelMute,
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bool playLoop)
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{
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Message* cmd = MsgConfigureWFMMod::create(rfBandwidth, afBandwidth, fmDeviation, toneFrequency, volumeFactor, audioMute, playLoop);
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Message* cmd = MsgConfigureWFMMod::create(rfBandwidth, afBandwidth, fmDeviation, toneFrequency, volumeFactor, channelMute, playLoop);
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messageQueue->push(cmd);
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}
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void WFMMod::pull(Sample& sample)
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{
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if (m_running.m_channelMute)
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{
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sample.m_real = 0.0f;
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sample.m_imag = 0.0f;
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return;
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}
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Complex ci, ri;
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Real t;
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@ -272,7 +279,7 @@ bool WFMMod::handleMessage(const Message& cmd)
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m_config.m_fmDeviation = cfg.getFMDeviation();
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m_config.m_toneFrequency = cfg.getToneFrequency();
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m_config.m_volumeFactor = cfg.getVolumeFactor();
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m_config.m_audioMute = cfg.getAudioMute();
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m_config.m_channelMute = cfg.getChannelMute();
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m_config.m_playLoop = cfg.getPlayLoop();
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apply();
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@ -283,7 +290,7 @@ bool WFMMod::handleMessage(const Message& cmd)
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<< " m_fmDeviation: " << m_config.m_fmDeviation
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<< " m_toneFrequency: " << m_config.m_toneFrequency
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<< " m_volumeFactor: " << m_config.m_volumeFactor
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<< " m_audioMute: " << m_config.m_audioMute
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<< " m_channelMute: " << m_config.m_channelMute
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<< " m_playLoop: " << m_config.m_playLoop;
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return true;
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@ -386,7 +393,7 @@ void WFMMod::apply()
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m_running.m_fmDeviation = m_config.m_fmDeviation;
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m_running.m_volumeFactor = m_config.m_volumeFactor;
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m_running.m_audioSampleRate = m_config.m_audioSampleRate;
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m_running.m_audioMute = m_config.m_audioMute;
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m_running.m_channelMute = m_config.m_channelMute;
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m_running.m_playLoop = m_config.m_playLoop;
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}
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@ -216,12 +216,24 @@ private:
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float getFMDeviation() const { return m_fmDeviation; }
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float getToneFrequency() const { return m_toneFrequency; }
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float getVolumeFactor() const { return m_volumeFactor; }
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bool getAudioMute() const { return m_audioMute; }
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bool getChannelMute() const { return m_channelMute; }
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bool getPlayLoop() const { return m_playLoop; }
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static MsgConfigureWFMMod* create(Real rfBandwidth, Real afBandwidth, float fmDeviation, float toneFrequency, float volumeFactor, bool audioMute, bool playLoop)
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static MsgConfigureWFMMod* create(Real rfBandwidth,
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Real afBandwidth,
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float fmDeviation,
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float toneFrequency,
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float volumeFactor,
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bool channelMute,
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bool playLoop)
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{
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return new MsgConfigureWFMMod(rfBandwidth, afBandwidth, fmDeviation, toneFrequency, volumeFactor, audioMute, playLoop);
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return new MsgConfigureWFMMod(rfBandwidth,
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afBandwidth,
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fmDeviation,
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toneFrequency,
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volumeFactor,
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channelMute,
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playLoop);
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}
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private:
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@ -230,17 +242,23 @@ private:
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float m_fmDeviation;
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float m_toneFrequency;
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float m_volumeFactor;
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bool m_audioMute;
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bool m_channelMute;
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bool m_playLoop;
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MsgConfigureWFMMod(Real rfBandwidth, Real afBandwidth, float fmDeviation, float toneFrequency, float volumeFactor, bool audioMute, bool playLoop) :
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MsgConfigureWFMMod(Real rfBandwidth,
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Real afBandwidth,
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float fmDeviation,
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float toneFrequency,
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float volumeFactor,
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bool channelMute,
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bool playLoop) :
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Message(),
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m_rfBandwidth(rfBandwidth),
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m_afBandwidth(afBandwidth),
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m_fmDeviation(fmDeviation),
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m_toneFrequency(toneFrequency),
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m_volumeFactor(volumeFactor),
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m_audioMute(audioMute),
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m_channelMute(channelMute),
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m_playLoop(playLoop)
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{ }
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};
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@ -267,7 +285,7 @@ private:
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float m_toneFrequency;
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float m_volumeFactor;
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quint32 m_audioSampleRate;
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bool m_audioMute;
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bool m_channelMute;
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bool m_playLoop;
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Config() :
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@ -279,7 +297,7 @@ private:
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m_toneFrequency(1000.0f),
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m_volumeFactor(1.0f),
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m_audioSampleRate(0),
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m_audioMute(false),
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m_channelMute(false),
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m_playLoop(false)
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{ }
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};
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@ -242,7 +242,7 @@ void WFMModGUI::on_toneFrequency_valueChanged(int value)
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applySettings();
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}
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void WFMModGUI::on_audioMute_toggled(bool checked)
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void WFMModGUI::on_channelMute_toggled(bool checked)
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{
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applySettings();
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}
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@ -442,7 +442,7 @@ void WFMModGUI::applySettings()
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ui->fmDev->value() * 1000.0f, // value is in '100 Hz
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ui->toneFrequency->value() * 10.0f,
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ui->volume->value() / 10.0f,
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ui->audioMute->isChecked(),
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ui->channelMute->isChecked(),
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ui->playLoop->isChecked());
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}
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}
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@ -66,7 +66,7 @@ private slots:
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void on_fmDev_valueChanged(int value);
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void on_toneFrequency_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_audioMute_toggled(bool checked);
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void on_channelMute_toggled(bool checked);
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void on_tone_toggled(bool checked);
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void on_morseKeyer_toggled(bool checked);
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void on_mic_toggled(bool checked);
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@ -56,7 +56,16 @@
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<property name="spacing">
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<number>3</number>
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</property>
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<property name="margin">
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<property name="leftMargin">
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<number>2</number>
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</property>
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<property name="topMargin">
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<number>2</number>
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</property>
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<property name="rightMargin">
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<number>2</number>
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</property>
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<property name="bottomMargin">
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<number>2</number>
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</property>
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<item>
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@ -158,7 +167,7 @@
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="audioMute">
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<widget class="QToolButton" name="channelMute">
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<property name="toolTip">
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<string>Mute/Unmute audio</string>
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</property>
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@ -707,17 +716,17 @@
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<header>gui/valuedial.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ButtonSwitch</class>
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<extends>QToolButton</extends>
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<header>gui/buttonswitch.h</header>
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</customwidget>
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<customwidget>
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<class>LevelMeterVU</class>
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<extends>QWidget</extends>
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<header>gui/levelmeter.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ButtonSwitch</class>
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<extends>QToolButton</extends>
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<header>gui/buttonswitch.h</header>
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</customwidget>
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<customwidget>
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<class>CWKeyerGUI</class>
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<extends>QWidget</extends>
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@ -727,6 +736,28 @@
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</customwidgets>
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<resources>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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<include location="../../../sdrbase/resources/res.qrc"/>
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</resources>
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<connections/>
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</ui>
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