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NFM dempd: light audio mute button in green when the squelch is open
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commit
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@ -36,6 +36,7 @@ NFMDemod::NFMDemod() :
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m_squelchCount(0),
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m_agcAttack(2400),
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m_audioMute(false),
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m_squelchOpen(false),
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m_afSquelch(2, afSqTones),
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m_audioFifo(4, 48000),
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m_fmExcursion(2400),
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@ -122,7 +123,6 @@ Real angleDist(Real a, Real b)
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void NFMDemod::feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool firstOfBurst)
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{
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bool squelchOpen;
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Complex ci;
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m_settingsMutex.lock();
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@ -162,7 +162,7 @@ void NFMDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
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}
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//squelchOpen = (getMag() > m_squelchLevel);
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squelchOpen = m_squelchCount == m_agcAttack; // wait for AGC to stabilize
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m_squelchOpen = m_squelchCount == m_agcAttack; // wait for AGC to stabilize
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/*
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if (m_afSquelch.analyze(demod))
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@ -170,7 +170,7 @@ void NFMDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
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squelchOpen = m_afSquelch.evaluate();
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}*/
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if ((squelchOpen) && !m_running.m_audioMute)
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if ((m_squelchOpen) && !m_running.m_audioMute)
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//if (m_AGC.getAverage() > m_squelchLevel)
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{
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if (m_running.m_ctcssOn)
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@ -67,6 +67,7 @@ public:
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}
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Real getMag() { return m_AGC.getAverage() / (1<<15); }
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bool getSquelchOpen() const { return m_squelchOpen; }
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private:
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class MsgConfigureNFMDemod : public Message {
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@ -169,6 +170,7 @@ private:
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bool m_audioMute;
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double m_squelchLevel;
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bool m_squelchOpen;
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Real m_lastArgument;
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//Complex m_m1Sample;
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@ -240,6 +240,7 @@ NFMDemodGUI::NFMDemodGUI(PluginAPI* pluginAPI, QWidget* parent) :
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m_channelMarker(this),
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m_basicSettingsShown(false),
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m_doApplySettings(true),
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m_squelchOpen(false),
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m_channelPowerDbAvg(20,0)
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{
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ui->setupUi(this);
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@ -353,4 +354,16 @@ void NFMDemodGUI::tick()
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Real powDb = CalcDb::dbPower(m_nfmDemod->getMag()) * 2;
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m_channelPowerDbAvg.feed(powDb);
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ui->channelPower->setText(QString::number(m_channelPowerDbAvg.average(), 'f', 1));
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bool squelchOpen = m_nfmDemod->getSquelchOpen();
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if (squelchOpen != m_squelchOpen)
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{
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m_squelchOpen = squelchOpen;
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if (m_squelchOpen) {
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ui->audioMute->setStyleSheet("QToolButton { background-color : green; }");
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} else {
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ui->audioMute->setStyleSheet("QToolButton { background:rgb(79,79,79); }");
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}
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}
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}
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@ -63,6 +63,7 @@ private:
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NFMDemod* m_nfmDemod;
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bool m_ctcssOn;
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bool m_audioMute;
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bool m_squelchOpen;
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MovingAverage<Real> m_channelPowerDbAvg;
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static const int m_rfBW[];
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