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SDRplay plugin: adjust documentation. Corrections and re-organization of the main readme.md file

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![SDR Angel banner](/doc/img/sdrangel_banner.png) ![SDR Angel banner](doc/img/sdrangel_banner.png)
**SDRangel** is an Open Source Qt5/OpenGL SDR and signal analyzer frontend to various hardware. **SDRangel** is an Open Source Qt5/OpenGL SDR and signal analyzer frontend to various hardware.
Although it keeps the same look and feel as its parent application **SDRangelove** it is a major redesign from it hitting more than half the lines of the code. Therefore the code base cannot be kept in sync anymore with its parent. It also contains enhancements and major differences. So it should now fly with its own wings and with its own name: **SDRangel** Although it keeps the same look and feel as its parent application **SDRangelove** it is a major redesign from it hitting more than half the lines of the code. Therefore the code base cannot be kept in sync anymore with its parent. It also contains enhancements and major differences. So it should now fly with its own wings and with its own name: **SDRangel**
<h1>Source code</h1> <h1>Source code</h1>
<h2>Repository branches</h2> <h2>Repository branches</h2>
- master: the production branch - master: the production branch
- dev: the development branch - dev: the development branch
- fix: production fixes that can't wait - fix: production fixes that can't wait
- legacy: the modified code from the parent application [hexameron rtl-sdrangelove](https://github.com/hexameron/rtl-sdrangelove) before a major redeisign of the code was carried out and sync was lost. - legacy: the modified code from the parent application [hexameron rtl-sdrangelove](https://github.com/hexameron/rtl-sdrangelove) before a major redeisign of the code was carried out and sync was lost.
<h2>Untested plugins</h2> <h2>Untested plugins</h2>
These plugins come from the parent code base and have been maintained so that they compile but they are not being actively tested: These plugins come from the parent code base and have been maintained so that they compile but they are not being actively tested:
- Channels: channelrx:
- lora
- tcpsrc (although it has evolved please use the udpsrc plugin instead) - demodlora
- tcpsrc (although it has evolved please use the udpsrc plugin instead)
<h1>Supported hardware</h1>
<h1>Supported hardware</h1>
<h2>General</h2>
<h2>General</h2>
<h3>Multiple device support</h3>
<h3>Multiple device support</h3>
From version 2 SDRangel can integrate more than one hardware device running concurrently.
From version 2 SDRangel can integrate more than one hardware device running concurrently.
<h3>Transmission support</h3>
<h3>Transmission support</h3>
Transmission or signal generation support for eligible devices (BladeRF and HackRF) is progressively introduced with the following roadmap:
Transmission or signal generation support for eligible devices (BladeRF and HackRF) is progressively introduced with the following roadmap:
- Phase 1: version 2.2.0: generation to file (File Sink) with AM modulator with simple sine modulation. Fixed sample rate of 48 kS/s (no effective interpolation)
- Phase 2: version 2.2.x: full baseband interpolation chain: in AM modulator and Up Channelizer. - Phase 1: version 2.2.0: generation to file (File Sink) with AM modulator with simple sine modulation. Fixed sample rate of 48 kS/s (no effective interpolation)
- Phase 3: version 2.3.0: FM and SSB modulators with audio file input - Phase 2: version 2.2.x: full baseband interpolation chain: in AM modulator and Up Channelizer.
- Phase 4: version 2.3.x: Audio (Mic) input support - 2.3.0: SDRplay came into play ...
- phase 5: version 3.0.0: BladeRF and HackRF support including final interpolation stage. - Phase 3a: version 2.3.x: Improve AM modulator with audio file input
- Phase 3b: version 2.3.x: Improve AM modulator with audio input (Mic) support
<h2>Airspy</h2> - Phase 4a: version 2.4.0: FM modulator
- Phase 4b: version 2.4.x: WFM modulator
Airspy is supported through the libairspy library that should be installed in your system for proper build of the software and operation support. Add `libairspy-dev` to the list of dependencies to install. - Phase 4c: version 2.4.x: SSB modulator
- phase 5: version 3.0.0: BladeRF and HackRF support including final interpolation stage.
If you use your own location for libairspy install directory you need to specify library and include locations. Example with `/opt/install/libairspy` with the following defines on `cmake` command line:
<h2>Airspy</h2>
`-DLIBAIRSPY_LIBRARIES=/opt/install/libairspy/lib/libairspy.so -DLIBAIRSPY_INCLUDE_DIR=/opt/install/libairspy/include`
Airspy is supported through the libairspy library that should be installed in your system for proper build of the software and operation support. Add `libairspy-dev` to the list of dependencies to install.
Please note that if you are using a recent version of libairspy (>= 1.0.6) the dynamic retrieval of sample rates is supported. To benefit from it you should modify the `plugins/samplesource/airspy/CMakeLists.txt` and change line `add_definitions(${QT_DEFINITIONS})` by `add_definitions("${QT_DEFINITIONS} -DLIBAIRSPY_DYN_RATES")`. In fact both lines are present with the last one commented out.
If you use your own location for libairspy install directory you need to specify library and include locations. Example with `/opt/install/libairspy` with the following defines on `cmake` command line:
Be also aware that the lower rates (2.5 MS/s or 5 MS/s with modified firmware) are affected by a noise artifact so 10 MS/s is preferable for weak signal work or instrumentation. A decimation by 64 was implemented to facilitate narrow band work at 10 MS/s input rate.
`-DLIBAIRSPY_LIBRARIES=/opt/install/libairspy/lib/libairspy.so -DLIBAIRSPY_INCLUDE_DIR=/opt/install/libairspy/include`
<h2>BladeRF</h2>
Please note that if you are using a recent version of libairspy (>= 1.0.6) the dynamic retrieval of sample rates is supported. To benefit from it you should modify the `plugins/samplesource/airspy/CMakeLists.txt` and change line `add_definitions(${QT_DEFINITIONS})` by `add_definitions("${QT_DEFINITIONS} -DLIBAIRSPY_DYN_RATES")`. In fact both lines are present with the last one commented out.
BladeRF is supported through the libbladerf library that should be installed in your system for proper build of the software and operation support. Add `libbladerf-dev` to the list of dependencies to install.
Be also aware that the lower rates (2.5 MS/s or 5 MS/s with modified firmware) are affected by a noise artifact so 10 MS/s is preferable for weak signal work or instrumentation. A decimation by 64 was implemented to facilitate narrow band work at 10 MS/s input rate.
If you use your own location for libbladeRF install directory you need to specify library and include locations. Example with `/opt/install/libbladerf` with the following defines on `cmake` command line:
<h2>BladeRF</h2>
`-DLIBBLADERF_LIBRARIES=/opt/install/libbladeRF/lib/libbladeRF.so -DLIBBLADERF_INCLUDE_DIR=/opt/install/libbladeRF/include`
BladeRF is supported through the libbladerf library that should be installed in your system for proper build of the software and operation support. Add `libbladerf-dev` to the list of dependencies to install.
<h2>FunCube Dongle</h2>
If you use your own location for libbladeRF install directory you need to specify library and include locations. Example with `/opt/install/libbladerf` with the following defines on `cmake` command line:
Both Pro and Pro+ are supported with the plugins in fcdpro and fcdproplus respectively. For the Pro+ the band filter selection is not effective as it is handled by the firmware using the center frequency.
`-DLIBBLADERF_LIBRARIES=/opt/install/libbladeRF/lib/libbladeRF.so -DLIBBLADERF_INCLUDE_DIR=/opt/install/libbladeRF/include`
The control interface is based on qthid and has been built in the software in the fcdhid library. You don't need anything else than libusb support. Library fcdlib is used to store the constants for each dongle type.
<h2>FunCube Dongle</h2>
The Pro+ has trouble starting. The sound card interface is not recognized when you just plug it in and start SDRAngel. The workaround is to start qthid then a recording program like Audacity and start recording in Audacity. Then just quit Audacity without saving and quit qthid. After this operation the Pro+ should be recognized by SDRAngel until you unplug it.
Both Pro and Pro+ are supported with the plugins in fcdpro and fcdproplus respectively. For the Pro+ the band filter selection is not effective as it is handled by the firmware using the center frequency.
<h2>HackRF</h2>
The control interface is based on qthid and has been built in the software in the fcdhid library. You don't need anything else than libusb support. Library fcdlib is used to store the constants for each dongle type.
HackRF is supported through the libhackrf library that should be installed in your system for proper build of the software and operation support. Add `libhackrf-dev` to the list of dependencies to install. Please note that you will need a recent version (2015.07.2 at least) of libhackrf that supports the sequential listing of devices and the antenna power control (bias tee). To be safe anyway you may choose to build and install the Github version: `https://github.com/mossmann/hackrf.git`. Note also that the firmware must be updated to match the library version as per instructions found in the HackRF wiki.
The Pro+ has trouble starting. The sound card interface is not recognized when you just plug it in and start SDRAngel. The workaround is to start qthid then a recording program like Audacity and start recording in Audacity. Then just quit Audacity without saving and quit qthid. After this operation the Pro+ should be recognized by SDRAngel until you unplug it.
If you use your own location for libhackrf install directory you need to specify library and include locations. Example with `/opt/install/libhackrf` with the following defines on `cmake` command line:
<h2>HackRF</h2>
`-DLIBHACKRF_LIBRARIES=/opt/install/libhackrf/lib/libhackrf.so -DLIBHACKRF_INCLUDE_DIR=/opt/install/libhackrf/include`
HackRF is supported through the libhackrf library that should be installed in your system for proper build of the software and operation support. Add `libhackrf-dev` to the list of dependencies to install. Please note that you will need a recent version (2015.07.2 at least) of libhackrf that supports the sequential listing of devices and the antenna power control (bias tee). To be safe anyway you may choose to build and install the Github version: `https://github.com/mossmann/hackrf.git`. Note also that the firmware must be updated to match the library version as per instructions found in the HackRF wiki.
HackRF is better used with a sampling rate of 4.8 MS/s and above. The 2.4 and 3.2 MS/s rates are considered experimental and are way out of specs of the ADC. You may or may not achieve acceptable results depending on the unit. A too low sampling rate will typically create ghost signals (images) and/or raise the noise floor.
If you use your own location for libhackrf install directory you need to specify library and include locations. Example with `/opt/install/libhackrf` with the following defines on `cmake` command line:
<h2>RTL-SDR</h2>
`-DLIBHACKRF_LIBRARIES=/opt/install/libhackrf/lib/libhackrf.so -DLIBHACKRF_INCLUDE_DIR=/opt/install/libhackrf/include`
RTL-SDR based dongles are supported through the librtlsdr library that should be installed in your system for proper build of the software and operation support. Add `librtlsdr-dev` to the list of dependencies to install.
HackRF is better used with a sampling rate of 4.8 MS/s and above. The 2.4 and 3.2 MS/s rates are considered experimental and are way out of specs of the ADC. You may or may not achieve acceptable results depending on the unit. A too low sampling rate will typically create ghost signals (images) and/or raise the noise floor.
If you use your own location for librtlsdr install directory you need to specify library and include locations. Example with `/opt/install/librtlsdr` with the following defines on `cmake` command line:
<h2>RTL-SDR</h2>
`-DLIBRTLSDR_LIBRARIES=/opt/install/librtlsdr/lib/librtlsdr.so -DLIBRTLSDR_INCLUDE_DIR=/opt/install/librtlsdr/include`
RTL-SDR based dongles are supported through the librtlsdr library that should be installed in your system for proper build of the software and operation support. Add `librtlsdr-dev` to the list of dependencies to install.
<h1>Plugins for special devices</h1>
If you use your own location for librtlsdr install directory you need to specify library and include locations. Example with `/opt/install/librtlsdr` with the following defines on `cmake` command line:
<h2>File input</h2>
`-DLIBRTLSDR_LIBRARIES=/opt/install/librtlsdr/lib/librtlsdr.so -DLIBRTLSDR_INCLUDE_DIR=/opt/install/librtlsdr/include`
The file source plugin allows the playback of a recorded IQ file. Such a file is obtained using the recording feature. Press F7 to start recording and F8 to stop. The file has a fixed name `test.sdriq` created in the current directory.
<h2>SDRplay</h2>
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is alwasys available in the list of devices as `FileSource[0]` even if no physical device is connected.
SDRplay devices are supported through the [libmirisdr-4](https://github.com/f4exb/libmirisdr-4) library found in this very same Github space. There is no package distribution for this library and you will have to clone it, build and install it in your system. However Windows and Debian packages of SDRangel contain a pre-compiled version of this library.
The `.sdriq` format produced are the 2x2 bytes I/Q samples with a header containing the center frequency of the baseband, the sample rate and the timestamp of the recording start. Note that this header length is a multiple of the sample size so the file can be read with a simple 2x2 bytes I/Q reader such as a GNU Radio file source block with a glitch at the beginning corresponding to the header data.
If you use your own location for libmirisdr-4 install directory you need to specify library and include locations with cmake. For example with `/opt/install/libmirisdr` the following defines must be added on `cmake` command line:
<h2>File output</h2>
`-DLIBMIRISDR_LIBRARIES=/opt/install/libmirisdr/lib/libmirisdr.so -DLIBMIRISDR_INCLUDE_DIR=/opt/install/libmirisdr/include`
The file sink plugin allows the recording of the I/Q baseband signal produced by a transmission chain to a file in the `.sdriq` format thus readable by the file source plugin described just above.
<h1>Plugins for special devices</h1>
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is alwasys available in the list of devices as `FileSink[0]` even if no physical device is connected.
<h2>File input</h2>
<h2>SDRdaemon input</h2>
The file source plugin allows the playback of a recorded IQ file. Such a file is obtained using the recording feature. Click on the record button on the left of the main frequency dial to toggle recording. The file has a fixed name `test_<n>.sdriq` created in the current directory where `<n>` is the device tab index.
This is the client side of the SDRdaemon server. See the [SDRdaemon](https://github.com/f4exb/sdrdaemon) project in this Github repository. You must specify the address and UDP port to which the server connects and samples will flow into the SDRangel application (default is `127.0.0.1`port `9090`). It uses the meta data to retrieve the sample flow characteristics such as sample rate and receiveng center frequency.
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is alwasys available in the list of devices as `FileSource[0]` even if no physical device is connected.
There is an automated skew rate compensation in place. During rate readjustemnt streaming can be suspended or signal glitches can occur for about one second.
The `.sdriq` format produced are the 2x2 bytes I/Q samples with a header containing the center frequency of the baseband, the sample rate and the timestamp of the recording start. Note that this header length is a multiple of the sample size so the file can be read with a simple 2x2 bytes I/Q reader such as a GNU Radio file source block. It will just produce a short glitch at the beginning corresponding to the header data.
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is alwasys available in the list of devices as `SDRdaemon[0]` even if no physical device is connected.
<h2>File output</h2>
<h2>SDRdaemonFEC input</h2>
The file sink plugin allows the recording of the I/Q baseband signal produced by a transmission chain to a file in the `.sdriq` format thus readable by the file source plugin described just above.
This is a specialized client for the SDRdaemon server that matches the SDRdaemon with FEC option (`sdrdaemonfec` binary). The frame format is quite different from what it is without FEC and it also does not have the exact same functionnalities so a different plugin is more practiclal than trying to fit both versions in one plugin.
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is always available in the list of devices as `FileSink[0]` even if no physical device is connected.
Using this scheme the remote operation is more robust in case conditions are not optimal. While SDRdaemon without FEC will work fine on copper or fiber lines the FEC version is recommended for WiFi links where even in good conditions some UDP packets might get lost.
<h2>SDRdaemon input</h2>
This plugin will be built only if the [CM256cc library](https://github.com/f4exb/cm256cc) is installed in your system. You will then have to specify the include and library paths on the cmake command line. Say if you install cm256cc in `/opt/install/cm256cc` you will have to add `-DCM256CC_INCLUDE_DIR=/opt/install/cm256cc/include/cm256cc -DCM256CC_LIBRARIES=/opt/install/cm256cc/lib/libcm256cc.so` to the cmake commands.
This is the client side of the SDRdaemon server. See the [SDRdaemon](https://github.com/f4exb/sdrdaemon) project in this Github repository. You must specify the address and UDP port to which the server connects and samples will flow into the SDRangel application (default is `127.0.0.1`port `9090`). It uses the meta data to retrieve the sample flow characteristics such as sample rate and receiveng center frequency.
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is alwasys available in the list of devices as `SDRdaemonFEC[0]` even if no physical device is connected.
There is an automated skew rate compensation in place. During rate readjustemnt streaming can be suspended or signal glitches can occur for about one second.
<h1>Channel plugins with special conditions</h1>
This plugin will be built only if the lz4 and libnanomsg libraries are installed in your system. These libraries are available as dev packages in most distributions.
<h2>DSD (Digital Speech Decoder)</h2>
Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is always available in the list of devices as `SDRdaemon[0]` even if no physical device is connected.
This is the `demoddsd` plugin. At present it can be used to decode the following digital speech formats:
<h2>SDRdaemonFEC input</h2>
- DMR/MOTOTRBO
- dPMR This is a specialized client for the SDRdaemon server that matches the SDRdaemon with FEC option (`sdrdaemonfec` binary). The frame format is quite different from what it is without FEC and it also does not have the exact same functionnalities so a different plugin is more practiclal than trying to fit both versions in one plugin.
- D-Star
- Yaesu System Fusion (YSF) Using this scheme the remote operation is more robust in case conditions are not optimal. While SDRdaemon without FEC will work fine on copper or fiber lines the FEC version is recommended for WiFi links where even in good conditions some UDP packets might get lost.
It is based on the [DSDcc](https://github.com/f4exb/dsdcc) C++ library which is a rewrite of the original [DSD](https://github.com/szechyjs/dsd) program. So you will need to have DSDcc installed in your system. Please follow instructions in [DSDcc readme](https://github.com/f4exb/dsdcc/blob/master/Readme.md) to build and install DSDcc. If you install it in a custom location say `/opt/install/dsdcc` you will need to add these defines to the cmake command: `-DLIBDSDCC_INCLUDE_DIR=/opt/install/dsdcc/include/dsdcc -DLIBDSDCC_LIBRARIES=/opt/install/dsdcc/lib/libdsdcc.so` This plugin will be built only if the libnanomsg and the [CM256cc library](https://github.com/f4exb/cm256cc) are installed in your system. libnanomsg is available as a dev package in most distributions For CM256cc if you install it in a non standard directory you will then have to specify the include and library paths on the cmake command line. Say if you install cm256cc in `/opt/install/cm256cc` you will have to add `-DCM256CC_INCLUDE_DIR=/opt/install/cm256cc/include/cm256cc -DCM256CC_LIBRARIES=/opt/install/cm256cc/lib/libcm256cc.so` to the cmake commands.
If you have one or more serial devices interfacing the AMBE3000 chip in packet mode you can use them to decode AMBE voice frames. For that purpose you will need to compile with [SerialDV](https://github.com/f4exb/serialDV) support. Please refer to this project Readme.md to compile and install SerialDV. If you install it in a custom location say `/opt/install/serialdv` you will need to add these defines to the cmake command: `-DLIBSERIALDV_INCLUDE_DIR=/opt/install/serialdv/include/serialdv -DLIBSERIALDV_LIBRARY=/opt/install/serialdv/lib/libserialdv.so` Note that this plugin does not require any of the hardware support libraries nor the libusb library. It is always available in the list of devices as `SDRdaemonFEC[0]` even if no physical device is connected.
Although such serial devices work with a serial interface at 400 kb in practice maybe for other reasons they are capable of handling only one conversation at a time. The software will allocate the device dynamically to a conversation with an inactivity timeout of 1 second so that conversations do not get interrupted constantly making the audio output too choppy. In practice you will have to have as many devices connected to your system as the number of conversations you would like to be handled in parallel. <h1>Channel plugins with special conditions</h1>
Note that this is not supported in Windows because of trouble with COM port support (contributors welcome!). <h2>DSD (Digital Speech Decoder)</h2>
Alternatively you can use [mbelib](https://github.com/szechyjs/mbelib) but mbelib comes with some copyright issues (see next). If you have mbelib installed in a custom location, say `/opt/install/mbelib` you will need to add these defines to the cmake command: `-DLIBMBE_INCLUDE_DIR=/opt/install/mbelib/include -DLIBMBE_LIBRARY=/opt/install/mbelib/lib/libmbe.so` This is the `demoddsd` plugin. At present it can be used to decode the following digital speech formats:
Possible copyright issues apart (see next) the audio quality with the DVSI AMBE chip is much better. - DMR/MOTOTRBO
- dPMR
While DSDcc is intended to be patent-free, `mbelib` that it uses describes functions that may be covered by one or more U.S. patents owned by DVSI Inc. The source code itself should not be infringing as it merely describes possible methods of implementation. Compiling or using `mbelib` may infringe on patents rights in your jurisdiction and/or require licensing. It is unknown if DVSI will sell licenses for software that uses `mbelib`. - D-Star
- Yaesu System Fusion (YSF)
Possible copyright issues apart the audio quality with the DVSI AMBE chip is much better.
It is based on the [DSDcc](https://github.com/f4exb/dsdcc) C++ library which is a rewrite of the original [DSD](https://github.com/szechyjs/dsd) program. So you will need to have DSDcc installed in your system. Please follow instructions in [DSDcc readme](https://github.com/f4exb/dsdcc/blob/master/Readme.md) to build and install DSDcc. If you install it in a custom location say `/opt/install/dsdcc` you will need to add these defines to the cmake command: `-DLIBDSDCC_INCLUDE_DIR=/opt/install/dsdcc/include/dsdcc -DLIBDSDCC_LIBRARIES=/opt/install/dsdcc/lib/libdsdcc.so`
If you are not comfortable with this just do not install DSDcc and/or mbelib and the plugin will not be compiled and added to SDRangel. For packaged distributions just remove from the installation directory:
If you have one or more serial devices interfacing the AMBE3000 chip in packet mode you can use them to decode AMBE voice frames. For that purpose you will need to compile with [SerialDV](https://github.com/f4exb/serialDV) support. Please refer to this project Readme.md to compile and install SerialDV. If you install it in a custom location say `/opt/install/serialdv` you will need to add these defines to the cmake command: `-DLIBSERIALDV_INCLUDE_DIR=/opt/install/serialdv/include/serialdv -DLIBSERIALDV_LIBRARY=/opt/install/serialdv/lib/libserialdv.so`
- For Linux distributions: `plugins/channel/libdemoddsd.so`
- For Windows distributions: `dsdcc.dll`, `mbelib.dll`, `plugins\channel\demoddsd.dll` Although such serial devices work with a serial interface at 400 kb in practice maybe for other reasons they are capable of handling only one conversation at a time. The software will allocate the device dynamically to a conversation with an inactivity timeout of 1 second so that conversations do not get interrupted constantly making the audio output too choppy. In practice you will have to have as many devices connected to your system as the number of conversations you would like to be handled in parallel.
<h1>Software build</h1> Note that this is not supported in Windows because of trouble with COM port support (contributors welcome!).
<h2>Qt version</h2> Alternatively you can use [mbelib](https://github.com/szechyjs/mbelib) but mbelib comes with some copyright issues (see next). If you have mbelib installed in a custom location, say `/opt/install/mbelib` you will need to add these defines to the cmake command: `-DLIBMBE_INCLUDE_DIR=/opt/install/mbelib/include -DLIBMBE_LIBRARY=/opt/install/mbelib/lib/libmbe.so`
To be sure you will need at least Qt version 5.5. It definitely does not work with versions earlier than 5.3 but neither 5.3 nor 5.4 were tested. Possible copyright issues apart (see next) the audio quality with the DVSI AMBE chip is much better.
- Linux builds are made with 5.5.1 While DSDcc is intended to be patent-free, `mbelib` that it uses describes functions that may be covered by one or more U.S. patents owned by DVSI Inc. The source code itself should not be infringing as it merely describes possible methods of implementation. Compiling or using `mbelib` may infringe on patents rights in your jurisdiction and/or require licensing. It is unknown if DVSI will sell licenses for software that uses `mbelib`.
- Windows 32 build is made with 5.5.1
- Windows 64 build is made with 5.6 Possible copyright issues apart the audio quality with the DVSI AMBE chip is much better.
<h2>Ubuntu</h2> If you are not comfortable with this just do not install DSDcc and/or mbelib and the plugin will not be compiled and added to SDRangel. For packaged distributions just remove from the installation directory:
<h3>Prerequisites for 14.04 LTS</h3> - For Linux distributions: `plugins/channel/libdemoddsd.so`
- For Windows distributions: `dsdcc.dll`, `mbelib.dll`, `plugins\channel\demoddsd.dll`
Prerequisite to install Qt5 libraries properly:
`sudo apt-get install libgles2-mesa-dev` <h1>Software distributions</h1>
Install cmake version 3: In the [releases](https://github.com/f4exb/sdrangel/releases) section one can find binary distributions for some common systems:
- `sudo apt-get install software-properties-common` - Windows 64 bit
- `sudo add-apt-repository ppa:george-edison55/cmake-3.x` - Windows 32 bit
- `sudo apt-get update` - Debian x86_64 (Ubuntu 16.04)
- `sudo apt-get remove cmake` (if already installed) - Debian armv7l (Debian Jessie)
- `sudo apt-get install cmake`
<h2>Windows distributions</h2>
<h3>With newer versions just do:</h3>
This is the archive of the complete binary distribution that expands to the `sdrangel64` directory for the 64 bit version and `sdrangel` for the 32 bit version. You can install it anywhere you like and click on `sdrangel.exe` to start.
- `sudo apt-get install cmake g++ pkg-config libfftw3-dev libqt5multimedia5-plugins qtmultimedia5-dev qttools5-dev qttools5-dev-tools libqt5opengl5-dev qtbase5-dev libusb-1.0 librtlsdr-dev libboost-all-dev libasound2-dev pulseaudio liblz4-dev`
- `mkdir build && cd build && cmake ../ && make` <h2>Debian distributions</h2>
`librtlsdr-dev` is in the `universe` repo. (utopic 14.10 amd64.) It is provided in the form of a .deb package for x86_64 architectures with SSE 4.1 support or ARMv7l architectures with Neon support. Please note that the ARM version is quite experimental and may or may not work depending on the hardware (it is very slow and unusable on a RPi3 for example).
<h2>Mint</h2> Install it as usual for a .deb package:
Tested with Cinnamon 17.2. Since it is based on Ubuntu 14.04 LTS pleae follow instructions for this distribution (paragraph just above). - Make sure the `universe` repository is in your `/etc/apt/sources.list`
<h2>Debian</h2> Then in a terminal do:
For any version of Debian you will need Qt5. - `sudo apt-get update`
- `sudo dpkg -i sdrangel_vx.y.z-1_amd64.deb` where x.y.z is the version number
Debian 7 "wheezy" uses Qt4. Qt5 is available from the "wheezy-backports" repo, but this will remove Qt4. Debian 8 "jessie" uses Qt5. - `sudo apt-get -f install` this will install missing dependencies
For Debian Jessie or Stretch: The software is installed in `\opt\sdrangel` you can start it from the command line with:
- `/opt/sdrangel/bin/sdrangel`
`sudo apt-get install cmake g++ pkg-config libfftw3-dev libusb-1.0-0-dev libusb-dev qt5-default qtbase5-dev qtchooser libqt5multimedia5-plugins qtmultimedia5-dev qttools5-dev qttools5-dev-tools libqt5opengl5-dev qtbase5-dev librtlsdr-dev libboost-all-dev libasound2-dev pulseaudio`
<h1>Software build</h1>
`mkdir build && cd build && cmake ../ && make`
<h2>Qt version</h2>
<h2>openSUSE</h2>
To be sure you will need at least Qt version 5.5. It definitely does not work with versions earlier than 5.3 but neither 5.3 nor 5.4 were tested.
This has been tested with the bleeding edge "Thumbleweed" distribution:
- Linux builds are made with 5.5.1
`sudo zypper install cmake fftw3-devel gcc-c++ libusb-1_0-devel libqt5-qtbase-devel libQt5OpenGL-devel libqt5-qtmultimedia-devel libqt5-qttools-devel libQt5Network-devel libQt5Widgets-devel boost-devel alsa-devel pulseaudio liblz4 liblz4-devel` - Windows 32 build is made with 5.5.1
- Windows 64 build is made with 5.6
Then you should be all set to build the software with `cmake` and `make` as discussed earlier.
<h2>Ubuntu</h2>
- Note1 for udev rules: installed udev rules for BladeRF and HackRF are targetted at Debian or Ubuntu systems that have a plugdev group for USB hotplug devices. This is not the case in openSUSE. To make the udev rules file compatible just remove the `GROUP` parameter on all lines and change `MODE` parameter to `666`.
- Note2: A package has been created (thanks Martin!), see: [sdrangel](http://software.opensuse.org/download.html?project=home%3Amnhauke%3Asdr&package=sdrangel). It is based on the 1.0.1 release. <h3>Prerequisites for 14.04 LTS</h3>
<h2>Fedora</h2> Prerequisite to install Qt5 libraries properly:
`sudo apt-get install libgles2-mesa-dev`
This has been tested with Fedora 23 and 22:
Install cmake version 3:
- `sudo dnf groupinstall "C Development Tools and Libraries"`
- `sudo dnf install mesa-libGL-devel` - `sudo apt-get install software-properties-common`
- `sudo dnf install cmake gcc-c++ pkgconfig fftw-devel libusb-devel qt5-qtbase-devel qt5-qtmultimedia-devel qt5-qttools-devel boost-devel pulseaudio alsa-lib-devel liblz4 liblz4-devel` - `sudo add-apt-repository ppa:george-edison55/cmake-3.x`
- `sudo apt-get update`
Then you should be all set to build the software with `cmake` and `make` as discussed earlier. - `sudo apt-get remove cmake` (if already installed)
- `sudo apt-get install cmake`
- Note for udev rules: the same as for openSUSE applies. This is detailed in the previous paragraph for openSUSE.
<h3>With newer versions just do:</h3>
<h2>Manjaro</h2>
- `sudo apt-get install cmake g++ pkg-config libfftw3-dev libqt5multimedia5-plugins qtmultimedia5-dev qttools5-dev qttools5-dev-tools libqt5opengl5-dev qtbase5-dev libusb-1.0 librtlsdr-dev libboost-all-dev libasound2-dev pulseaudio liblz4-dev`
Tested with the 15.09 version with LXDE desktop (community supported). The exact desktop environment should not matter anyway. Since Manjaro is Arch Linux based prerequisites should be similar for Arch and all derivatives. - `mkdir build && cd build && cmake ../ && make`
`sudo pacman -S cmake pkg-config fftw qt5-multimedia qt5-tools qt5-base libusb boost boost-libs pulseaudio lz4` `librtlsdr-dev` is in the `universe` repo. (utopic 14.10 amd64.)
Then you should be all set to build the software with `cmake` and `make` as discussed earlier. <h2>Mint</h2>
- Note1 for udev rules: the same as for openSUSE and Fedora applies. Tested with Cinnamon 17.2. Since it is based on Ubuntu 14.04 LTS pleae follow instructions for this distribution (paragraph just above).
- Note2: A package has been created in the AUR (thanks Mikos!), see: [sdrangel-git](https://aur.archlinux.org/packages/sdrangel-git). It is based on the `205fee6` commit of 8th December 2015.
<h2>Debian</h2>
<h2>Windows</h2>
For any version of Debian you will need Qt5.
<h3>Introduction, limitations, warnings...</h3>
Debian 7 "wheezy" uses Qt4. Qt5 is available from the "wheezy-backports" repo, but this will remove Qt4. Debian 8 "jessie" uses Qt5.
This is new in version 1.1.3 and also experimental. Use at your own risk! This may or may not work on your machine and version of Windows. It was tested more or less successfully in native Windows 7, 8 and 10 however it does not work in a Virtualbox guest supposedly because it uses OpenGL ES 2.0 instead of the OpenGL desktop version (OpenGL 4.3) when it is running native and I think the OpenGL code in SDRangel is still not quite right to be compatible with the ES version (use of QtGLWidget instead of QtOpenGLWidget).
For Debian Jessie or Stretch:
You should take note that the Windows scheduler is just a piece of crap and not suitable for near real time applications like SDRs. In any case you should make sure that the sdrangel.exe process does not take more than 35% of the global CPU (check this with Task Manager). Unload channel plugins if necessary. Promoting sdrangel.exe process to real time via Task Manager may or may not help but usually not. If you encounter any problem just grab a Linux installation CD or .iso file and get yourself a decent OS first. You have been warned!
`sudo apt-get install cmake g++ pkg-config libfftw3-dev libusb-1.0-0-dev libusb-dev qt5-default qtbase5-dev qtchooser libqt5multimedia5-plugins qtmultimedia5-dev qttools5-dev qttools5-dev-tools libqt5opengl5-dev qtbase5-dev librtlsdr-dev libboost-all-dev libasound2-dev pulseaudio`
There are no plugins for both flavours of Funcubes since it uses Alsa interface which is Linux exclusively. Changing for the Qt audio portable interface instead could be a solution that will be investigated in the future.
`mkdir build && cd build && cmake ../ && make`
The SDRdaemon plug-in is present only in the 64 bit build version since version 1.1.4. The messaging system based on nanomsg works only in the 64 bit environment. However please be aware that the SDRdaemon plugin is not working well mainly due to the fact that it needs an OS with a decent scheduler and Windows is definitely not this sort of OS (see my previous warning). In fact depending on the case your mileage may vary however the Linux version works always beautifully so you know the options if you really want to use it!
<h2>openSUSE</h2>
<h3>Build environment</h3>
This has been tested with the bleeding edge "Thumbleweed" distribution:
You will have to use QtCreator and its environment for that purpose. Build was done with the `Desktop_Qt_5_5_1_MinGW_32bit` tool-chain. Some other flavors might work. Please refer to Qt documentation for Qt Creator details.
`sudo zypper install cmake fftw3-devel gcc-c++ libusb-1_0-devel libqt5-qtbase-devel libQt5OpenGL-devel libqt5-qtmultimedia-devel libqt5-qttools-devel libQt5Network-devel libQt5Widgets-devel boost-devel alsa-devel pulseaudio liblz4 liblz4-devel`
You will need to add `CONFIG+=MINGW32` to the `qmake` options. In QtCreator open the `Projects` menu (the file icon on the left bar) and in the `Build steps` section open the `qmake` details collapsed section (click on the caret icon). Choose the build configuration for which you run the build (`debug` or `release`) and add `CONFIG+=MINGW32` to the `Additional arguments` line.
Then you should be all set to build the software with `cmake` and `make` as discussed earlier.
<h3>Dependencies</h3>
- Note1 for udev rules: installed udev rules for BladeRF and HackRF are targetted at Debian or Ubuntu systems that have a plugdev group for USB hotplug devices. This is not the case in openSUSE. To make the udev rules file compatible just remove the `GROUP` parameter on all lines and change `MODE` parameter to `666`.
<h4>Boost</h4> - Note2: A package has been created (thanks Martin!), see: [sdrangel](http://software.opensuse.org/download.html?project=home%3Amnhauke%3Asdr&package=sdrangel). It is based on the 1.0.1 release.
You only really need the Boost headers so there is no need to compile Boost itself. Just download an archive from the Boost website and unpack it somewhere. In our example it will be installed in `D:\boost_1_58_0`. <h2>Fedora</h2>
You then need to update the .pro files that depend on Boost. They are: This has been tested with Fedora 23 and 22:
- `sdrbase\sdrbase.pro` - `sudo dnf groupinstall "C Development Tools and Libraries"`
- `plugins\channel\chanalyzer\chanalyzer.pro` - `sudo dnf install mesa-libGL-devel`
- `sudo dnf install cmake gcc-c++ pkgconfig fftw-devel libusb-devel qt5-qtbase-devel qt5-qtmultimedia-devel qt5-qttools-devel boost-devel pulseaudio alsa-lib-devel liblz4 liblz4-devel`
Just update the following line with the location of your Boost installation:
Then you should be all set to build the software with `cmake` and `make` as discussed earlier.
- `CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"`
- Note for udev rules: the same as for openSUSE applies. This is detailed in the previous paragraph for openSUSE.
<h4>USB support (libusb)</h4>
<h2>Manjaro</h2>
You have to download an archive of libusb that supports MinGW32 from the following [location](https://sourceforge.net/projects/libusb/files/libusb-1.0/). You will have the choice among various versions and various archive formats in each version folder. It works with version `1.0.19` and is untested with later version(s). In our example it will be installed in `D:\libusb-1.0.19`.
Tested with the 15.09 version with LXDE desktop (community supported). The exact desktop environment should not matter anyway. Since Manjaro is Arch Linux based prerequisites should be similar for Arch and all derivatives.
You then need to update the .pro files that depend on libusb. They are:
`sudo pacman -S cmake pkg-config fftw qt5-multimedia qt5-tools qt5-base libusb boost boost-libs pulseaudio lz4`
- `libairspy\libairspy.pro`
- `libhackrf\libhackrf.pro` Then you should be all set to build the software with `cmake` and `make` as discussed earlier.
- `librtlsdr\librtlsdr.pro`
- `libbladerf\libbladerf.pro` - Note1 for udev rules: the same as for openSUSE and Fedora applies.
- Note2: A package has been created in the AUR (thanks Mikos!), see: [sdrangel-git](https://aur.archlinux.org/packages/sdrangel-git). It is based on the `205fee6` commit of 8th December 2015.
Just update the following lines with the location of your libusb installation:
<h2>Windows</h2>
- `CONFIG(MINGW32):INCLUDEPATH += "D:\libusb-1.0.19\include\libusb-1.0"`
- `CONFIG(MINGW32):LIBS += -LD:\libusb-1.0.19\MinGW32\dll -llibusb-1.0` This is a rather long story and one may prefer using the software distribution instead. However the brave may follow [this link](ReadmeWindowsBuild.md)
<h4>Airspy library (libairspy)</h4> <h1>Mac O/S</h1>
Download the source code or clone the git repository somewhere. It our example it will be installed in `D:\softs\libairspy`. Copy the header files (`*.h`) from `D:\softs\libairspy\libairspy\src` to the directory above (`D:\softs\libairspy\libairspy`). A Mac O/S build was contributed from version 2.0.1. Please be aware that this is still experimental.
You then need to update the .pro files that depend on libairspy. They are: <h1>Android</h1>
- `libairspy\libairspy.pro`. Update the following line with the location of your libiarspy installation: Despite several attempts and the presence of Android related stuff still present in the .pro files there is no Android build available. An APK can be built but Qt fails miserably at porting applications other than its ridiculously simple examples. When multi-threading is involved a lot like in SDRangel this simply crashes at the very beginning of the application when starting the event loop.
- `CONFIG(MINGW32):LIBAIRSPYSRC = "D:\softs\libairspy\libairspy"`
- `plugins\samplesource\airspy\airspy.pro`. Update the following line with the location of your libiarspy installation: Contributors welcome!
- `CONFIG(MINGW32):LIBAIRSPYSRC = "D:\softs\libairspy"`
<h4>HackRF library (libhackrf)</h4> <h1>Software installation on Linux flavours</h1>
Download the source code or clone the git repository somewhere. It our example it will be installed in `D:\softs\hackrf`. Copy the header files (`*.h`) from `D:\softs\hackrf\host\libhackrf\src` to the directory above (`D:\softs\hackrf\host\libhackrf`). Simply do `make install` or `sudo make install` depending on you user rights on the target installation directory. On most systems the default installation directory is `/usr/local` a custom installation directory can be specified with the `-DCMAKE_INSTALL_PREFIX=...` option on the `cmake` command line as usual with cmake.
You then need to update the .pro files that depend on libhackrf. They are: You can uninstall the software with `make uninstall` or `sudo make uninstall` from the build directory (it needs the `install_manifest.txt` file in the same directory and is automatically created by the `make install`command). Note that this will not remove the possible empty directories.
- `libhackrf\libhackrf.pro`. Update the following line with the location of your libhackrf installation: <h1>Known Issues</h1>
- `CONFIG(MINGW32):LIBHACKRFSRC = "D:\softs\hackrf\host\libhackrf"`
- `plugins\samplesource\hackrf\hackrf.pro`. Update the following line with the location of your libhackrf installation: - The message queuing model supports a n:1 connection to an object (on its input queue) and a 1:1 connection from an object (on its output queue). Assuming a different model can cause insidious disruptions.
- `CONFIG(MINGW32):LIBHACKRFSRC = "D:\softs\hackrf\host"` - As the objects input and output queues can be publicly accessed there is no strict control of which objects post messages on these queues. The correct assumption is that messages can be popped from the input queue only by its holder and that messages can be pushed on the output queue only by its holder.
- Objects managing more than one message queue (input + output for example) do not work well under stress conditions. Output queue removed from sample sources but this model has to be revised throughout the application.
<h4>RTL-SDR library (librtlsdr)</h4> - SDRdaemon FEC plugin: it has trouble doing the first connection or reconnecting to another device. The best option is to try then acknowledge the error message and restart SDRangel.
Download the source code or clone the git repository somewhere. It our example it will be installed in `D:\softs\librtlsdr`. <h1>Limitations</h1>
You then need to update the .pro files that depend on librtlsdr. They are: - Your hardware. Still SDRangel is relatively conservative on computer resources.
- `librtlsdr\librtlsdr.pro`. Update the following line with the location of your librtlsdr installation: <h1>Features</h1>
- `CONFIG(MINGW32):LIBRTLSDRSRC = "D:\softs\librtlsdr"`
- `plugins\samplesource\rtlsdr\rtlsdr.pro`. Update the following line with the location of your librtlsdr installation: <h2>Changes from SDRangelove</h2>
- `CONFIG(MINGW32):LIBRTLSDRSRC = "D:\softs\librtlsdr"`
See the v1.0.1 first official relase [release notes](https://github.com/f4exb/sdrangel/releases/tag/v1.0.1)
<h4>BladeRF library (libbladerf)</h4>
<h2>To Do</h2>
You need to download the 1.5.1 version specifically that is found [here](https://github.com/Nuand/bladeRF/archive/libbladeRF_v1.5.1.zip). Unzip it somewhere say in `D:\softs` So it will be installed in `D:\softs\bladeRF-libbladeRF_v1.5.1`. If your installation directory is different you need to update the dependent .pro files:
- Tx support for devices like Blade-RF or Hack-RF and simple file output (started)
- `libbladerf\libbladerf.pro`, update the following lines with the location of your bladeRF installation: - Tx channels to feed Tx devices (started)
- `CONFIG(MINGW32):LIBBLADERFSRC = "D:\softs\bladeRF-libbladeRF_v1.5.1"` - Possibility to connect channels for example Rx to Tx or single Rx channel to dual Rx channel supporting MI(MO) features like 360 degree polarization detection. Introduce the notion of ports of the same physical device.
- `CONFIG(MINGW32):LIBBLADERFCOMMONSRC = "D:\softs\bladeRF-libbladeRF_v1.5.1\host\common"` - Specialize plugins into channel and sample source plugins since both have almost complete different requirements and only little in common
- `CONFIG(MINGW32):LIBBLADERFLIBSRC = "D:\softs\bladeRF-libbladeRF_v1.5.1\host\libraries\libbladeRF"` - 32 bit samples for the Channel Analyzer
- `plugins\samplesource\bladerf\bladerf.pro`. Update the following line with the location of your BladeRF installation: - Enhance presets management (Edit, Move, Import/Export from/to human readable format like JSON).
- `CONFIG(MINGW32):LIBBLADERFSRC = "D:\softs\bladeRF\host\libraries\libbladeRF\include"` - Headless mode based on a saved configuration in above human readable form
- Allow arbitrary sample rate for channelizers and demodulators (not multiple of 48 kHz). Prerequisite for polyphase channelizer
<h3>Dependencies for DSD (Digital Speech Decoding) plugin</h3> - Implement polyphase channelizer
- Level calibration
<h4>mbelib</h4> - Even more demods. Contributors welcome!
You need to clone the [mbelib git repository](https://github.com/szechyjs/mbelib.git). Let's say you have cloned it to `D:\softs\mbelib`. If your cloned repository is different you will need to update the dependent .pro files: <h1>Developper's notes</h1>
- `mbelib\mbelib.pro` Please check the developper's specific [readme](./ReadmeDevelopper.md)
- `dsdcc\dscc.pro`
- `plugins\channel\demoddsd\demodsd.pro`
Changing the following lines:
CONFIG(MINGW32):LIBMBELIBSRC = "D:\softs\mbelib"
CONFIG(MINGW64):LIBMBELIBSRC = "D:\softs\mbelib"
<h4>DSDcc</h4>
You need to clone the [DSDcc git repository](https://github.com/f4exb/dsdcc.git). Let's say you have cloned it to `D:\softs\dsdcc`. If your cloned repository is different you will need to update the dependent .pro files:
- `dsdcc\dscc.pro`
- `plugins\channel\demoddsd\demodsd.pro`
Changing the following lines:
CONFIG(MINGW32):LIBDSDCCSRC = "D:\softs\dsdcc"
CONFIG(MINGW64):LIBDSDCCSRC = "D:\softs\dsdcc"
<h3>Build</h3>
Basically you open the project in QtCreator by selecting the `sdrangel.windows.pro` file in the source root directory and run the `build` command from the menu. This will eventually produce the `sdrangel.exe` executable and dependent library and plug-in DLLs in various parts of the build directory. See the Installation paragraph next for details on installing all files in a single place.
<h3>Installation</h3>
Then comes the tedious part of packaging everything in a single place so that you will just have to click on `sdrangel.exe` in the file explorer to start. Please follow the next steps for this purpose.
- Make yourself an installation directory say `D:\Programs\sdrangel`
- Assume the build directory is `D:\development\build-sdrangel.windows-Desktop_Qt_5_5_1_MinGW_32bit-Release` (assuming you compiled SDRangel for release)
- Assume the source directory is `D:\development\sdrangel`
- From the Qt group in the Windows start menu select the `Qt 5.5 for Desktop (Mingw...` console box
- In this console type: `bin\windeployqt.exe --dir D:\Programs\sdrangel D:\development\build-sdrangel.windows-Desktop_Qt_5_5_1_MinGW_32bit-Release\app\release\sdrangel.exe D:\development\build-sdrangel.windows-Desktop_Qt_5_5_1_MinGW_32bit-Release\sdrbase\release\sdrbase.dll`
- This copies all dependencies for Qt but alas nothing from our software so you will have to do this yourself. In the same console cd to the root of the build directory and type:
- `D:\development\sdrangel\windows.install.bat release D:\Programs\sdrangel`
- use `debug` in the place of `release` if you built the debug version
<h3>Running</h3>
You will need to install Zadig to get USB support for hardware devices. Please refer to [Zadig website](http://zadig.akeo.ie/) for details. Basically if you get things working for SDR# or HDSDR then it will work with SDRangel.
<h3>MinGW64 tool-chain</h3>
It is possible to use a MinGW64 tool-chain by following these steps:
- Install MSys2 from [this page](http://msys2.github.io/). Follow all the steps.
- Install Qt5 from MSys2 command line:
- `pacman -Sy mingw-w64-x86_64-qt5`
- Install gcc/g++ from MSys2 command line:
- `pacman -Sy mingw64/mingw-w64-x86_64-gcc`
- Create a new "kit" in Qt Creator:
- Go to "Projects" sub-menu from the left menu bar
- Click on "Manage kits"
- In "Compilers" tab add a compiler naming it "MinGW64" for example. In the compiler path specify the path to `g++` in your MSys2 installation (ex: `D:\msys64\mingw64\bin\g++.exe`)
- In "Qt versions" tab add a Qt version and specify the path to the `qmake.exe` in your MSys2 installation (ex: `D:\msys64\mingw64\bin\qmake.exe`)
- In "Kits" tab add a new kit and name it "MinGW64" for example.
- In "Compiler" select the "MinGW64" compiler you created previously
- In "Qt version" select the Qt version you created previously
- You should now be able to use this "kit" for your build
- In the "Build steps" section add `CONFIG+=MINGW64` in the "Additional arguments"
Use the `windeployqt.exe` of the MSys2 distribution to copy the base files to your target installation directory in a similar way as this is done for MinGW32 (see above).
The final packaging is done with the `windows64.install.bat` utility. Assuming `D:\development\sdrangel` is the root directory of your cloned source repository, `D:\msys64` is the installation directory of MSys2, `D:\libusb-1.0.19\MinGW64` is your libusb installation directory and `D:\Programs\sdrangel64` is your target installation directory do: `D:\development\sdrangel\windows64.install.bat release D:\Programs\sdrangel`. Modify the script if your MSys2 and libusb locations are different.
<h1>Mac O/S</h1>
A Mac O/S build was contributed from version 2.0.1. Please be aware that this is still experimental.
<h1>Android</h1>
Despite several attempts and the presence of Android related stuff still present in the .pro files there is no Android build available. An APK can be built but Qt fails miserably at porting applications other than its ridiculously simple examples. When multi-threading is involved a lot like in SDRangel this simply crashes at the very beginning of the application when starting the event loop.
Contributors welcome!
<h1>Software installation on Linux flavours</h1>
Simply do `make install` or `sudo make install` depending on you user rights on the target installation directory. On most systems the default installation directory is `/usr/local` a custom installation directory can be specified with the `-DCMAKE_INSTALL_PREFIX=...` option on the `cmake` command line as usual with cmake.
You can uninstall the software with `make uninstall` or `sudo make uninstall` from the build directory (it needs the `install_manifest.txt` file in the same directory and is automatically created by the `make install`command). Note that this will not remove the possible empty directories.
<h1>Known Issues</h1>
- The message queuing model supports a n:1 connection to an object (on its input queue) and a 1:1 connection from an object (on its output queue). Assuming a different model can cause insidious disruptions.
- As the objects input and output queues can be publicly accessed there is no strict control of which objects post messages on these queues. The correct assumption is that messages can be popped from the input queue only by its holder and that messages can be pushed on the output queue only by its holder.
- Objects managing more than one message queue (input + output for example) do not work well under stress conditions. Output queue removed from sample sources but this model has to be revised throughout the application.
- SDRdaemon FEC plugin: it has trouble doing the first connection or reconnecting to another device. The best option is to try then acknowledge the error message and restart SDRangel.
<h1>Limitations</h1>
- Your hardware. Still SDRangel is relatively conservative on computer resources.
<h1>Features</h1>
<h2>Changes from SDRangelove</h2>
See the v1.0.1 first official relase [release notes](https://github.com/f4exb/sdrangel/releases/tag/v1.0.1)
<h2>To Do</h2>
- Tx support for devices like Blade-RF or Hack-RF and simple file output (probably to start with)
- Tx channels to feed Tx devices
- Possibility to connect channels for example Rx to Tx or single Rx channel to dual Rx channel supporting MI(MO) features like 360 degree polarization detection.
- Specialize plugins into channel and sample source plugins since both have almost complete different requirements and only little in common
- 32 bit samples for the Channel Analyzer
- Enhance presets management (Edit, Move, Import/Export from/to human readable format like JSON).
- Headless mode based on a saved configuration in above human readable form
- Allow arbitrary sample rate for channelizers and demodulators (not multiple of 48 kHz). Prerequisite for polyphase channelizer
- Implement polyphase channelizer
- Level calibration
- Even more demods. Contributors welcome!
<h1>Developper's notes</h1>
Please check the developper's specific [readme](./ReadmeDevelopper.md)

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<h2>Building and installing SDRangel for Windows</h2>
<h3>Introduction, limitations, warnings...</h3>
This is new in version 1.1.3 and also experimental. Use at your own risk! This may or may not work on your machine and version of Windows. It was tested more or less successfully in native Windows 7, 8 and 10 however it does not work in a Virtualbox guest supposedly because it uses OpenGL ES 2.0 instead of the OpenGL desktop version (OpenGL 4.3) when it is running native and I think the OpenGL code in SDRangel is still not quite right to be compatible with the ES version (use of QtGLWidget instead of QtOpenGLWidget).
You should take note that the Windows scheduler is just a piece of crap and not suitable for near real time applications like SDRs. In any case you should make sure that the sdrangel.exe process does not take more than 35% of the global CPU (check this with Task Manager). Unload channel plugins if necessary. Promoting sdrangel.exe process to real time via Task Manager may or may not help but usually not. If you encounter any problem just grab a Linux installation CD or .iso file and get yourself a decent OS first. You have been warned!
There are no plugins for both flavours of Funcubes since it uses Alsa interface which is Linux exclusively. Changing for the Qt audio portable interface instead could be a solution that will be investigated in the future.
The SDRdaemon plug-in is present only in the 64 bit build version since version 1.1.4. The messaging system based on nanomsg works only in the 64 bit environment. However please be aware that the SDRdaemon plugin is not working well mainly due to the fact that it needs an OS with a decent scheduler and Windows is definitely not this sort of OS (see my previous warning). In fact depending on the case your mileage may vary however the Linux version works always beautifully so you know the options if you really want to use it!
<h3>Build environment</h3>
You will have to use QtCreator and its environment for that purpose. Build was done with the `Desktop_Qt_5_5_1_MinGW_32bit` tool-chain. Some other flavors might work. Please refer to Qt documentation for Qt Creator details.
You will need to add `CONFIG+=MINGW32` to the `qmake` options. In QtCreator open the `Projects` menu (the file icon on the left bar) and in the `Build steps` section open the `qmake` details collapsed section (click on the caret icon). Choose the build configuration for which you run the build (`debug` or `release`) and add `CONFIG+=MINGW32` to the `Additional arguments` line.
<h3>Dependencies</h3>
<h4>Boost</h4>
You only really need the Boost headers so there is no need to compile Boost itself. Just download an archive from the Boost website and unpack it somewhere. In our example it will be installed in `D:\boost_1_58_0`.
You then need to update the .pro files that depend on Boost. They are:
- `sdrbase\sdrbase.pro`
- `plugins\channel\chanalyzer\chanalyzer.pro`
Just update the following line with the location of your Boost installation:
- `CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"`
<h4>USB support (libusb)</h4>
You have to download an archive of libusb that supports MinGW32 from the following [location](https://sourceforge.net/projects/libusb/files/libusb-1.0/). You will have the choice among various versions and various archive formats in each version folder. It works with version `1.0.19` and is untested with later version(s). In our example it will be installed in `D:\libusb-1.0.19`.
You then need to update the .pro files that depend on libusb. They are:
- `libairspy\libairspy.pro`
- `libhackrf\libhackrf.pro`
- `librtlsdr\librtlsdr.pro`
- `libbladerf\libbladerf.pro`
Just update the following lines with the location of your libusb installation:
- `CONFIG(MINGW32):INCLUDEPATH += "D:\libusb-1.0.19\include\libusb-1.0"`
- `CONFIG(MINGW32):LIBS += -LD:\libusb-1.0.19\MinGW32\dll -llibusb-1.0`
<h4>Airspy library (libairspy)</h4>
Download the source code or clone the git repository somewhere. It our example it will be installed in `D:\softs\libairspy`. Copy the header files (`*.h`) from `D:\softs\libairspy\libairspy\src` to the directory above (`D:\softs\libairspy\libairspy`).
You then need to update the .pro files that depend on libairspy. They are:
- `libairspy\libairspy.pro`. Update the following line with the location of your libiarspy installation:
- `CONFIG(MINGW32):LIBAIRSPYSRC = "D:\softs\libairspy\libairspy"`
- `plugins\samplesource\airspy\airspy.pro`. Update the following line with the location of your libiarspy installation:
- `CONFIG(MINGW32):LIBAIRSPYSRC = "D:\softs\libairspy"`
<h4>HackRF library (libhackrf)</h4>
Download the source code or clone the git repository somewhere. It our example it will be installed in `D:\softs\hackrf`. Copy the header files (`*.h`) from `D:\softs\hackrf\host\libhackrf\src` to the directory above (`D:\softs\hackrf\host\libhackrf`).
You then need to update the .pro files that depend on libhackrf. They are:
- `libhackrf\libhackrf.pro`. Update the following line with the location of your libhackrf installation:
- `CONFIG(MINGW32):LIBHACKRFSRC = "D:\softs\hackrf\host\libhackrf"`
- `plugins\samplesource\hackrf\hackrf.pro`. Update the following line with the location of your libhackrf installation:
- `CONFIG(MINGW32):LIBHACKRFSRC = "D:\softs\hackrf\host"`
<h4>RTL-SDR library (librtlsdr)</h4>
Download the source code or clone the git repository somewhere. It our example it will be installed in `D:\softs\librtlsdr`.
You then need to update the .pro files that depend on librtlsdr. They are:
- `librtlsdr\librtlsdr.pro`. Update the following line with the location of your librtlsdr installation:
- `CONFIG(MINGW32):LIBRTLSDRSRC = "D:\softs\librtlsdr"`
- `plugins\samplesource\rtlsdr\rtlsdr.pro`. Update the following line with the location of your librtlsdr installation:
- `CONFIG(MINGW32):LIBRTLSDRSRC = "D:\softs\librtlsdr"`
<h4>BladeRF library (libbladerf)</h4>
You need to download the 1.5.1 version specifically that is found [here](https://github.com/Nuand/bladeRF/archive/libbladeRF_v1.5.1.zip). Unzip it somewhere say in `D:\softs` So it will be installed in `D:\softs\bladeRF-libbladeRF_v1.5.1`. If your installation directory is different you need to update the dependent .pro files:
- `libbladerf\libbladerf.pro`, update the following lines with the location of your bladeRF installation:
- `CONFIG(MINGW32):LIBBLADERFSRC = "D:\softs\bladeRF-libbladeRF_v1.5.1"`
- `CONFIG(MINGW32):LIBBLADERFCOMMONSRC = "D:\softs\bladeRF-libbladeRF_v1.5.1\host\common"`
- `CONFIG(MINGW32):LIBBLADERFLIBSRC = "D:\softs\bladeRF-libbladeRF_v1.5.1\host\libraries\libbladeRF"`
- `plugins\samplesource\bladerf\bladerf.pro`. Update the following line with the location of your BladeRF installation:
- `CONFIG(MINGW32):LIBBLADERFSRC = "D:\softs\bladeRF\host\libraries\libbladeRF\include"`
<h3>Dependencies for DSD (Digital Speech Decoding) plugin</h3>
<h4>mbelib</h4>
You need to clone the [mbelib git repository](https://github.com/szechyjs/mbelib.git). Let's say you have cloned it to `D:\softs\mbelib`. If your cloned repository is different you will need to update the dependent .pro files:
- `mbelib\mbelib.pro`
- `dsdcc\dscc.pro`
- `plugins\channel\demoddsd\demodsd.pro`
Changing the following lines:
CONFIG(MINGW32):LIBMBELIBSRC = "D:\softs\mbelib"
CONFIG(MINGW64):LIBMBELIBSRC = "D:\softs\mbelib"
<h4>DSDcc</h4>
You need to clone the [DSDcc git repository](https://github.com/f4exb/dsdcc.git). Let's say you have cloned it to `D:\softs\dsdcc`. If your cloned repository is different you will need to update the dependent .pro files:
- `dsdcc\dscc.pro`
- `plugins\channel\demoddsd\demodsd.pro`
Changing the following lines:
CONFIG(MINGW32):LIBDSDCCSRC = "D:\softs\dsdcc"
CONFIG(MINGW64):LIBDSDCCSRC = "D:\softs\dsdcc"
<h3>Build</h3>
Basically you open the project in QtCreator by selecting the `sdrangel.windows.pro` file in the source root directory and run the `build` command from the menu. This will eventually produce the `sdrangel.exe` executable and dependent library and plug-in DLLs in various parts of the build directory. See the Installation paragraph next for details on installing all files in a single place.
<h3>Installation</h3>
Then comes the tedious part of packaging everything in a single place so that you will just have to click on `sdrangel.exe` in the file explorer to start. Please follow the next steps for this purpose.
- Make yourself an installation directory say `D:\Programs\sdrangel`
- Assume the build directory is `D:\development\build-sdrangel.windows-Desktop_Qt_5_5_1_MinGW_32bit-Release` (assuming you compiled SDRangel for release)
- Assume the source directory is `D:\development\sdrangel`
- From the Qt group in the Windows start menu select the `Qt 5.5 for Desktop (Mingw...` console box
- In this console type: `bin\windeployqt.exe --dir D:\Programs\sdrangel D:\development\build-sdrangel.windows-Desktop_Qt_5_5_1_MinGW_32bit-Release\app\release\sdrangel.exe D:\development\build-sdrangel.windows-Desktop_Qt_5_5_1_MinGW_32bit-Release\sdrbase\release\sdrbase.dll`
- This copies all dependencies for Qt but alas nothing from our software so you will have to do this yourself. In the same console cd to the root of the build directory and type:
- `D:\development\sdrangel\windows.install.bat release D:\Programs\sdrangel`
- use `debug` in the place of `release` if you built the debug version
<h3>Running</h3>
You will need to install Zadig to get USB support for hardware devices. Please refer to [Zadig website](http://zadig.akeo.ie/) for details. Basically if you get things working for SDR# or HDSDR then it will work with SDRangel.
<h3>MinGW64 tool-chain</h3>
It is possible to use a MinGW64 tool-chain by following these steps:
- Install MSys2 from [this page](http://msys2.github.io/). Follow all the steps.
- Install Qt5 from MSys2 command line:
- `pacman -Sy mingw-w64-x86_64-qt5`
- Install gcc/g++ from MSys2 command line:
- `pacman -Sy mingw64/mingw-w64-x86_64-gcc`
- Create a new "kit" in Qt Creator:
- Go to "Projects" sub-menu from the left menu bar
- Click on "Manage kits"
- In "Compilers" tab add a compiler naming it "MinGW64" for example. In the compiler path specify the path to `g++` in your MSys2 installation (ex: `D:\msys64\mingw64\bin\g++.exe`)
- In "Qt versions" tab add a Qt version and specify the path to the `qmake.exe` in your MSys2 installation (ex: `D:\msys64\mingw64\bin\qmake.exe`)
- In "Kits" tab add a new kit and name it "MinGW64" for example.
- In "Compiler" select the "MinGW64" compiler you created previously
- In "Qt version" select the Qt version you created previously
- You should now be able to use this "kit" for your build
- In the "Build steps" section add `CONFIG+=MINGW64` in the "Additional arguments"
Use the `windeployqt.exe` of the MSys2 distribution to copy the base files to your target installation directory in a similar way as this is done for MinGW32 (see above).
The final packaging is done with the `windows64.install.bat` utility. Assuming `D:\development\sdrangel` is the root directory of your cloned source repository, `D:\msys64` is the installation directory of MSys2, `D:\libusb-1.0.19\MinGW64` is your libusb installation directory and `D:\Programs\sdrangel64` is your target installation directory do: `D:\development\sdrangel\windows64.install.bat release D:\Programs\sdrangel`. Modify the script if your MSys2 and libusb locations are different.

2
debian/changelog vendored
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@ -1,6 +1,6 @@
sdrangel (2.3.0-1) unstable; urgency=medium sdrangel (2.3.0-1) unstable; urgency=medium
* SDRPlay support: new input source plugin * SDRplay support: new input source plugin
-- Edouard Griffiths, F4EXB <f4exb06@gmail.com> Sun, 13 Nov 2016 23:14:18 +0100 -- Edouard Griffiths, F4EXB <f4exb06@gmail.com> Sun, 13 Nov 2016 23:14:18 +0100

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@ -1,36 +1,34 @@
<h1>SDRPlay plugin</h1> <h1>SDRplay plugin</h1>
<h2>Introduction</h2> <h2>Introduction</h2>
This plugin supports input from SDRPlay devices. SDRPlay is based on the MSi001 and MSi2500 chips from Mirics. The standard API provided by Mirics is closed source moreover it could not be implemented successfully in SDRangel. An open source API libmirisdr-2 has been written by Miroslav Slugen and later amended by Leif Asbrink SM5BSZ. Some enhancements and bug fixes have nade it to libmirisdr-4 in this repository. It is this API that is used to drive the SDRPlay. This plugin supports input from SDRplay devices. SDRplay is based on the MSi001 and MSi2500 chips from Mirics. The standard API provided by Mirics is closed source moreover it could not be implemented successfully in SDRangel. An open source API libmirisdr-2 has been written by Miroslav Slugen and later amended by Leif Asbrink SM5BSZ. This API uses a new flavour called [libmirisdr-4](https://github.com/f4exb/libmirisdr-4) in this very same Github space. It contains enhancements and bug fixes.
SDRPlay has a rather good performance in HF bands due to front end filtering and the MSi001 chip. This sets it apart from the other supported hardware and is an interesting addition to the collection. <b>Note to Windows users:</b> this plugin uses standard USB interface provided by [Zadig](http://zadig.akeo.ie) for example. It is not compatible with the drivers from Mirics so you will have to unistall (or you should not install) the Mirics software before you can use this plugin.
<b>Note to Windows users:</b> this plugin uses standard USB interface provided by Zadig (for example). It is not compatible with the drivers from Mirics so you will have to unistall (or you should not install) the Mirics software before you can use this plugin.
<h2>Build</h2> <h2>Build</h2>
As mentioned already the plugin depends on libmirisdr-4. You will have to specify the include and library paths on the cmake command line. Say if you install `libmirisdr-4` in `/opt/install/libmirisdr` you will have to add `-DLIBMIRISDR_INCLUDE_DIR=/opt/install/libmirisdr/include -DLIBMIRISDR_LIBRARIES=/opt/install/libmirisdr/lib/libmirisdr.so` on the cmake command line. As mentioned already the plugin depends on libmirisdr-4. You will have to compile it and install it in your system. When installed in non standard folders the include and library paths have to be specified on the cmake command line. Say if you install `libmirisdr-4` in `/opt/install/libmirisdr` you will have to add `-DLIBMIRISDR_INCLUDE_DIR=/opt/install/libmirisdr/include -DLIBMIRISDR_LIBRARIES=/opt/install/libmirisdr/lib/libmirisdr.so` on the cmake command line.
<h2>Interface</h2> <h2>Interface</h2>
![SDRPlay plugin GUI](../../../doc/img/SDRPlay_plugin.png) ![SDRplay plugin GUI](../../../doc/img/SDRPlay_plugin.png)
<h3>1. Common controls</h3> <h3>1. Common controls</h3>
Controls common to all source plugins. See ![main interface description](../../../sdrbase/readme.md). Controls common to all source plugins. See [main interface description](../../../sdrbase/readme.md).
<h3>2. Local oscillator frequency correction</h3> <h3>2. Local oscillator frequency correction</h3>
This is the correction in tenths of ppm steps. This is hardly useful with SDRPlay as it has been found on spot. It appears on many source plugins ans it has been kept as LO accuracy could depend on units. This is the correction in tenths of ppm steps. This is hardly useful with SDRplay as it has been found on spot. The MSi001 chip probably uses some sort of internal compensation. However this control is kept just in case.
<h3>3. DC and IQ imbalance correction</h3> <h3>3. DC and IQ imbalance correction</h3>
These are controls common to many source plugins too. IQ imbalance is hardly useful but SDRPlay is affected by DC bias when used at zero IF. These controls are also common with many source plugins. IQ imbalance is hardly useful but SDRplay is affected by DC bias when used at zero IF.
<h3>4. Band selection</h3> <h3>4. Band selection</h3>
This selects a frequency range corresponding to the hardware path in the SDRPlay. Bands available are: This selects a frequency range corresponding to the hardware path in the SDRplay. Bands available are:
- 10 kHz to 12 MHz - 10 kHz to 12 MHz
- 12 MHz to 30 MHz - 12 MHz to 30 MHz
@ -56,7 +54,7 @@ This selects the IF filter. Following bandwidths are available according to MSi0
<h3>6. IF frequency</h3> <h3>6. IF frequency</h3>
This select the IF frequency between these values: This selects the IF frequency between these values:
- 0 for zero IF - 0 for zero IF
- 450 kHz: you have to set sample rate to 1792 kHz (7) and use decimation (8) with an infradyne position (9) - 450 kHz: you have to set sample rate to 1792 kHz (7) and use decimation (8) with an infradyne position (9)
@ -85,24 +83,24 @@ Relative position of center frequency of decimated baseband relative to the orig
<h3>10. Tuner gain mode</h3> <h3>10. Tuner gain mode</h3>
Use this radiobuton to select a mode where the gain of LNA (or mixer buffer), mixer and baseband amplifiers is automatically selected depending on the tuner gain index (11). This index is the gain value in dB at nominal gain of all amplifiers. This is not the exact gain at all frequencies because the LNA gain decreases significantly at higher frequencies. Use this radiobutton to select a mode where the gain of the LNA (or mixer buffer below 50 MHz), mixer and baseband amplifiers are automatically selected depending on the tuner gain index (11). This index is the gain value in dB at the nominal gain of all amplifiers. This is not the exact gain at all frequencies because the LNA gain decreases significantly at higher frequencies.
<h3>11. Tuner gain setting<h3> <h3>11. Tuner gain setting</h3>
The tuner gain index can be set between 0 and 102. The tuner gain index can be set between 0 and 102 points (corresponds to dB in the nominal case).
<h3>12. Manual gain mode</h3> <h3>12. Manual gain mode</h3>
Use this radiobuton to select a mode where the gain of all amplifiers can be set independently Use this radiobutton to select a mode where the gain of all amplifiers can be set independently
<h3>13. LNA toggle</h3> <h3>13. LNA toggle</h3>
Toggle button to switch on or off the LNA (bands higher than 50 MHz) or mixer buffer (band lower than 50 MHz). The nominal gain is +24 dB Toggle button to switch on or off the LNA (bands above 50 MHz) or mixer buffer (bands below 50 MHz). The nominal gain is +24 dB.
<h3>14. Mixer amplifier toggle</h3> <h3>14. Mixer amplifier toggle</h3>
Toggle button to switch on or off the mixer amplifier. The gain of this amplifier is +19 dB Toggle button to switch on or off the mixer amplifier. The gain of this amplifier is +19 dB.
<h3>15. Baseband amplifier gain</h3> <h3>15. Baseband amplifier gain</h3>
Baseband amplifier gain from 0 to 59 dB Baseband amplifier gain from 0 to 59 dB.

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@ -123,7 +123,7 @@ public:
void decimate64_inf(SampleVector::iterator* it, const T* buf, qint32 len); void decimate64_inf(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate64_sup(SampleVector::iterator* it, const T* buf, qint32 len); void decimate64_sup(SampleVector::iterator* it, const T* buf, qint32 len);
void decimate64_cen(SampleVector::iterator* it, const T* buf, qint32 len); void decimate64_cen(SampleVector::iterator* it, const T* buf, qint32 len);
// separate I and Q input buffers (ex: SDRPlay) // separate I and Q input buffers
void decimate1(SampleVector::iterator* it, const T* bufI, const T* bufQ, qint32 len); void decimate1(SampleVector::iterator* it, const T* bufI, const T* bufQ, qint32 len);
void decimate2_u(SampleVector::iterator* it, const T* bufI, const T* bufQ, qint32 len); void decimate2_u(SampleVector::iterator* it, const T* bufI, const T* bufQ, qint32 len);
void decimate2_inf(SampleVector::iterator* it, const T* bufI, const T* bufQ, qint32 len); void decimate2_inf(SampleVector::iterator* it, const T* bufI, const T* bufQ, qint32 len);