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ScopeXY: moved the draw graticule position in drawing sequence so that it does not flicker
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@ -81,11 +81,11 @@ void ScopeVisXY::feed(const SampleVector::const_iterator& cbegin, const SampleVe
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m_cols = cols;
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m_cols = cols;
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}
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}
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drawGraticule();
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m_tvScreen->renderImage(0);
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m_tvScreen->renderImage(0);
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m_tvScreen->update();
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m_tvScreen->update();
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usleep(5000);
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usleep(5000);
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m_tvScreen->resetImage(m_alphaReset);
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m_tvScreen->resetImage(m_alphaReset);
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drawGraticule();
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m_pixelCount = 0;
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m_pixelCount = 0;
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}
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}
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}
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}
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