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Default to OpenGL 3.3 context on Mac, as we otherwise get 2.1
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parent
72dfe95a5b
commit
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19
app/main.cpp
19
app/main.cpp
@ -22,6 +22,8 @@
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#include <QStyleFactory>
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#include <QFontDatabase>
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#include <QSysInfo>
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#include <QGLFormat>
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#include <QSurfaceFormat>
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#include "loggerwithfile.h"
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#include "mainwindow.h"
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@ -134,10 +136,19 @@ static int runQtApplication(int argc, char* argv[], qtwebapp::LoggerWithFile *lo
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int main(int argc, char* argv[])
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{
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#ifdef __APPLE__
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// Enable WebGL in QtWebEngine when OpenGL is only version 2.1 (Needed for 3D Map)
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// This can be removed when we eventually request a 4.1 OpenGL context
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// This needs to be executed before any other Qt code
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qputenv("QTWEBENGINE_CHROMIUM_FLAGS", "--ignore-gpu-blacklist");
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// Request OpenGL 3.3 context, needed for glspectrum and 3D Map feature
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// Note that Mac only supports CoreProfile, so any deprecated OpenGL 2 features
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// will not work. Because of this, we have two versions of the shaders:
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// OpenGL 2 versions for compatiblity with older drivers and OpenGL 3.3
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// versions for newer drivers
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QGLFormat fmt;
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fmt.setVersion(3, 3);
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fmt.setProfile(QGLFormat::CoreProfile);
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QGLFormat::setDefaultFormat(fmt);
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QSurfaceFormat sfc;
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sfc.setVersion(3, 3);
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sfc.setProfile(QSurfaceFormat::CoreProfile);
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QSurfaceFormat::setDefaultFormat(sfc);
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#endif
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qtwebapp::LoggerWithFile *logger = new qtwebapp::LoggerWithFile(qApp);
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