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Server: variable to avoid instantiation of GUI dependent objects when compiling plugins for server: Applied to NFM demod
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@ -7,7 +7,7 @@
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const PluginDescriptor NFMPlugin::m_pluginDescriptor = {
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QString("NFM Demodulator"),
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QString("3.8.5"),
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QString("3.9.0"),
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QString("(c) Edouard Griffiths, F4EXB"),
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QString("https://github.com/f4exb/sdrangel"),
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true,
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@ -33,6 +33,15 @@ void NFMPlugin::initPlugin(PluginAPI* pluginAPI)
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m_pluginAPI->registerRxChannel(NFMDemod::m_channelIdURI, NFMDemod::m_channelId, this);
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}
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#ifdef SERVER_MODE
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PluginInstanceGUI* NFMPlugin::createRxChannelGUI(
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const QString& channelName __attribute__((unused)),
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DeviceUISet *deviceUISet __attribute__((unused)),
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BasebandSampleSink *rxChannel __attribute__((unused)))
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{
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return 0;
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}
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#else
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PluginInstanceGUI* NFMPlugin::createRxChannelGUI(const QString& channelName, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel)
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{
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if(channelName == NFMDemod::m_channelIdURI) {
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@ -42,6 +51,7 @@ PluginInstanceGUI* NFMPlugin::createRxChannelGUI(const QString& channelName, Dev
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return 0;
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}
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}
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#endif
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BasebandSampleSink* NFMPlugin::createRxChannel(const QString& channelName, DeviceSourceAPI *deviceAPI)
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{
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