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synced 2024-11-17 13:51:47 -05:00
Implemented scale display on scope second view. Only Mag(dB) + phase for now
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@ -249,6 +249,52 @@ void GLScope::paintGL()
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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// paint left #2 scale
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glBindTexture(GL_TEXTURE_2D, m_left2ScaleTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glPushMatrix();
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glTranslatef(m_glLeft2ScaleRect.x(), m_glLeft2ScaleRect.y(), 0);
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glScalef(m_glLeft2ScaleRect.width(), m_glLeft2ScaleRect.height(), 1);
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glEnable(GL_TEXTURE_2D);
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glBegin(GL_QUADS);
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glTexCoord2f(0, 1);
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glVertex2f(0, 1);
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glTexCoord2f(1, 1);
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glVertex2f(1, 1);
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glTexCoord2f(1, 0);
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glVertex2f(1, 0);
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glTexCoord2f(0, 0);
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glVertex2f(0, 0);
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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// paint bottom #2 scale
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glBindTexture(GL_TEXTURE_2D, m_bot2ScaleTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glPushMatrix();
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glTranslatef(m_glBot2ScaleRect.x(), m_glBot2ScaleRect.y(), 0);
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glScalef(m_glBot2ScaleRect.width(), m_glBot2ScaleRect.height(), 1);
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glEnable(GL_TEXTURE_2D);
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glBegin(GL_QUADS);
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glTexCoord2f(0, 1);
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glVertex2f(0, 1);
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glTexCoord2f(1, 1);
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glVertex2f(1, 1);
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glTexCoord2f(1, 0);
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glVertex2f(1, 0);
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glTexCoord2f(0, 0);
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glVertex2f(0, 0);
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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if(m_triggerChannel == ScopeVis::TriggerChannelI) {
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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@ -539,11 +585,17 @@ void GLScope::applyConfig()
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float t_start = (m_timeOfsProMill / 1000.0) * ((float) m_displayTrace->size() / m_sampleRate);
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float t_len = ((float) m_displayTrace->size() / m_sampleRate) / (float) m_timeBase;
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// QRectF(x, y, w, h); (x, y) = top left corner
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m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
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m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
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m_y2Scale.setRange(Unit::AngleDegrees, -180.0, 180.0);
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m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len);
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// QRectF(x, y, w, h); (x, y) = top left corner
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if(m_orientation == Qt::Vertical) {
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int scopeHeight = (height() - botMargin - botMargin - topMargin) / 2;
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int scopeHeight = (height() - topMargin) / 2 - botMargin;
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int scopeWidth = width() - leftMargin - rightMargin;
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m_glScopeRect1 = QRectF(
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(float) leftMargin / (float) width(),
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(float) topMargin / (float) height(),
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@ -559,12 +611,12 @@ void GLScope::applyConfig()
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m_glBot1ScaleRect = QRectF(
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(float) leftMargin / (float) width(),
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(float) (scopeHeight + topMargin + 1) / (float) height(),
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(float) scopeWidth/ (float) width(),
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(float) scopeWidth / (float) width(),
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(float) (botMargin - 1) / (float) height()
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);
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{ // Y1 scale
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m_y1Scale.setSize(scopeHeight);
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m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
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m_left1ScalePixmap = QPixmap(
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leftMargin - 1,
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@ -601,7 +653,6 @@ void GLScope::applyConfig()
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} // Y1 scale
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{ // X1 scale
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m_x1Scale.setSize(scopeWidth);
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m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
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m_bot1ScalePixmap = QPixmap(
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scopeWidth,
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@ -637,16 +688,101 @@ void GLScope::applyConfig()
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} // X1 scale
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m_glScopeRect2 = QRectF(
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(float)leftMargin / (float)width(),
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(float)(botMargin + topMargin + (height() - botMargin - botMargin - topMargin) / 2) / (float)height(),
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(float)(width() - leftMargin - rightMargin) / (float)width(),
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(float)((height() - botMargin - botMargin - topMargin) / 2) / (float)height()
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(float) leftMargin / (float)width(),
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(float) (botMargin + topMargin + scopeHeight) / (float)height(),
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(float) scopeWidth / (float)width(),
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(float) scopeHeight / (float)height()
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);
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m_glLeft2ScaleRect = QRectF(
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0,
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(float) (topMargin + scopeHeight + botMargin) / (float) height(),
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(float) (leftMargin-1) / (float) width(),
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(float) scopeHeight / (float) height()
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);
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m_glBot2ScaleRect = QRectF(
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(float) leftMargin / (float) width(),
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(float) (scopeHeight + topMargin + scopeHeight + botMargin + 1) / (float) height(),
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(float) scopeWidth / (float) width(),
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(float) (botMargin - 1) / (float) height()
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);
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{ // Y2 scale
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m_y2Scale.setSize(scopeHeight);
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m_left2ScalePixmap = QPixmap(
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leftMargin - 1,
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scopeHeight
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);
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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m_left2ScalePixmap.fill(Qt::black);
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QPainter painter(&m_left2ScalePixmap);
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painter.setPen(QColor(0xf0, 0xf0, 0xff));
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painter.setFont(font());
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tickList = &m_y2Scale.getTickList();
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for(int i = 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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//std::cerr << (tick->text).toStdString() << " @ " << tick->textPos << std::endl;
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painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
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}
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}
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}
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if (m_left2ScaleTextureAllocated)
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deleteTexture(m_left2ScaleTexture);
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m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
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GL_TEXTURE_2D,
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GL_RGBA,
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QGLContext::LinearFilteringBindOption |
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QGLContext::MipmapBindOption);
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m_left2ScaleTextureAllocated = true;
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} // Y2 scale
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{ // X2 scale
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m_x2Scale.setSize(scopeWidth);
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m_bot2ScalePixmap = QPixmap(
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scopeWidth,
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botMargin - 1
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);
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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m_bot2ScalePixmap.fill(Qt::black);
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QPainter painter(&m_bot2ScalePixmap);
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painter.setPen(QColor(0xf0, 0xf0, 0xff));
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painter.setFont(font());
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tickList = &m_x2Scale.getTickList();
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for(int i = 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
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}
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}
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}
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if (m_bot2ScaleTextureAllocated)
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deleteTexture(m_bot2ScaleTexture);
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m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
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GL_TEXTURE_2D,
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GL_RGBA,
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QGLContext::LinearFilteringBindOption |
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QGLContext::MipmapBindOption);
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m_bot2ScaleTextureAllocated = true;
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} // X2 scale
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}
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else // Horizontal
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{
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int scopeHeight = height() - topMargin - botMargin;
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int scopeWidth = (width() - rightMargin)/2 - leftMargin;
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m_glScopeRect1 = QRectF(
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(float) leftMargin / (float) width(),
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(float) topMargin / (float) height(),
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@ -665,11 +801,10 @@ void GLScope::applyConfig()
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(float) scopeWidth / (float) width(),
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(float) (botMargin - 1) / (float) height()
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);
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{ // Y1 scale
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//std::cerr << "Horizontal: " << width() << "x" << scopeHeight << " amp:" << m_amp << std::endl;
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m_y1Scale.setSize(scopeHeight);
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m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
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m_left1ScalePixmap = QPixmap(
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leftMargin - 1,
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@ -706,7 +841,6 @@ void GLScope::applyConfig()
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} // Y1 scale
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{ // X1 scale
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m_x1Scale.setSize(scopeWidth);
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m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
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m_bot1ScalePixmap = QPixmap(
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scopeWidth,
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@ -747,6 +881,90 @@ void GLScope::applyConfig()
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(float)((width() - leftMargin - leftMargin - rightMargin) / 2) / (float)width(),
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(float)(height() - topMargin - botMargin) / (float)height()
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);
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m_glLeft2ScaleRect = QRectF(
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(float) (leftMargin + scopeWidth) / (float) width(),
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(float) topMargin / (float) height(),
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(float) (leftMargin-1) / (float) width(),
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(float) scopeHeight / (float) height()
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);
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m_glBot2ScaleRect = QRectF(
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(float) (leftMargin + leftMargin + scopeWidth) / (float) width(),
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(float) (scopeHeight + topMargin + 1) / (float) height(),
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(float) scopeWidth / (float) width(),
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(float) (botMargin - 1) / (float) height()
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);
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{ // Y2 scale
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m_y2Scale.setSize(scopeHeight);
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m_left2ScalePixmap = QPixmap(
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leftMargin - 1,
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scopeHeight
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);
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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m_left2ScalePixmap.fill(Qt::black);
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QPainter painter(&m_left2ScalePixmap);
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painter.setPen(QColor(0xf0, 0xf0, 0xff));
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painter.setFont(font());
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tickList = &m_y2Scale.getTickList();
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for(int i = 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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//std::cerr << (tick->text).toStdString() << " @ " << tick->textPos << std::endl;
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painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
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}
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}
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}
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if (m_left2ScaleTextureAllocated)
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deleteTexture(m_left2ScaleTexture);
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m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
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GL_TEXTURE_2D,
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GL_RGBA,
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QGLContext::LinearFilteringBindOption |
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QGLContext::MipmapBindOption);
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m_left2ScaleTextureAllocated = true;
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} // Y2 scale
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{ // X2 scale
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m_x2Scale.setSize(scopeWidth);
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m_bot2ScalePixmap = QPixmap(
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scopeWidth,
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botMargin - 1
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);
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const ScaleEngine::TickList* tickList;
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const ScaleEngine::Tick* tick;
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m_bot2ScalePixmap.fill(Qt::black);
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QPainter painter(&m_bot2ScalePixmap);
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painter.setPen(QColor(0xf0, 0xf0, 0xff));
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painter.setFont(font());
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tickList = &m_x2Scale.getTickList();
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for(int i = 0; i < tickList->count(); i++) {
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tick = &(*tickList)[i];
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if(tick->major) {
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if(tick->textSize > 0) {
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painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
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}
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}
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}
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if (m_bot2ScaleTextureAllocated)
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deleteTexture(m_bot2ScaleTexture);
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m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
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GL_TEXTURE_2D,
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GL_RGBA,
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QGLContext::LinearFilteringBindOption |
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QGLContext::MipmapBindOption);
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m_bot2ScaleTextureAllocated = true;
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} // X2 scale
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}
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}
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