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https://github.com/f4exb/sdrangel.git
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SSB Modulator: interim state (8) removed non working play loop
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3e0077c803
commit
3f20b31cc0
@ -126,8 +126,7 @@ void SSBMod::configure(MessageQueue* messageQueue,
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bool audioBinaural,
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bool audioBinaural,
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bool audioFlipChannels,
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bool audioFlipChannels,
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bool dsb,
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bool dsb,
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bool audioMute,
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bool audioMute)
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bool playLoop)
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{
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{
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Message* cmd = MsgConfigureSSBMod::create(bandwidth,
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Message* cmd = MsgConfigureSSBMod::create(bandwidth,
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lowCutoff,
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lowCutoff,
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@ -137,8 +136,7 @@ void SSBMod::configure(MessageQueue* messageQueue,
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audioBinaural,
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audioBinaural,
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audioFlipChannels,
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audioFlipChannels,
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dsb,
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dsb,
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audioMute,
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audioMute);
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playLoop);
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messageQueue->push(cmd);
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messageQueue->push(cmd);
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}
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}
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@ -220,15 +218,6 @@ void SSBMod::pullAF(Complex& sample)
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// ffplay -f f32le -ar 48k -ac 1 f4exb_call.raw
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// ffplay -f f32le -ar 48k -ac 1 f4exb_call.raw
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if (m_ifstream.is_open())
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if (m_ifstream.is_open())
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{
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{
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if (m_ifstream.eof())
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{
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if (m_running.m_playLoop)
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{
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m_ifstream.clear();
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m_ifstream.seekg(0, std::ios::beg);
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}
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}
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if (m_ifstream.eof())
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if (m_ifstream.eof())
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{
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{
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ci.real(0.0f);
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ci.real(0.0f);
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@ -493,7 +482,6 @@ bool SSBMod::handleMessage(const Message& cmd)
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m_config.m_audioFlipChannels = cfg.getAudioFlipChannels();
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m_config.m_audioFlipChannels = cfg.getAudioFlipChannels();
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m_config.m_dsb = cfg.getDSB();
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m_config.m_dsb = cfg.getDSB();
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m_config.m_audioMute = cfg.getAudioMute();
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m_config.m_audioMute = cfg.getAudioMute();
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m_config.m_playLoop = cfg.getPlayLoop();
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apply();
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apply();
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@ -508,8 +496,7 @@ bool SSBMod::handleMessage(const Message& cmd)
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<< " m_audioBinaural: " << m_config.m_audioBinaural
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<< " m_audioBinaural: " << m_config.m_audioBinaural
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<< " m_audioFlipChannels: " << m_config.m_audioFlipChannels
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<< " m_audioFlipChannels: " << m_config.m_audioFlipChannels
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<< " m_dsb: " << m_config.m_dsb
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<< " m_dsb: " << m_config.m_dsb
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<< " m_audioMute: " << m_config.m_audioMute
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<< " m_audioMute: " << m_config.m_audioMute;
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<< " m_playLoop: " << m_config.m_playLoop;
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return true;
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return true;
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}
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}
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@ -632,7 +619,6 @@ void SSBMod::apply()
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m_running.m_audioFlipChannels = m_config.m_audioFlipChannels;
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m_running.m_audioFlipChannels = m_config.m_audioFlipChannels;
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m_running.m_dsb = m_config.m_dsb;
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m_running.m_dsb = m_config.m_dsb;
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m_running.m_audioMute = m_config.m_audioMute;
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m_running.m_audioMute = m_config.m_audioMute;
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m_running.m_playLoop = m_config.m_playLoop;
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}
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}
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void SSBMod::openFileStream()
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void SSBMod::openFileStream()
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@ -186,8 +186,7 @@ public:
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bool audioBinaural,
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bool audioBinaural,
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bool audioFlipChannels,
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bool audioFlipChannels,
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bool dsb,
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bool dsb,
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bool audioMute,
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bool audioMute);
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bool playLoop);
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virtual void pull(Sample& sample);
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virtual void pull(Sample& sample);
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virtual void start();
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virtual void start();
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@ -223,7 +222,6 @@ private:
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bool getAudioFlipChannels() const { return m_audioFlipChannels; }
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bool getAudioFlipChannels() const { return m_audioFlipChannels; }
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bool getDSB() const { return m_dsb; }
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bool getDSB() const { return m_dsb; }
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bool getAudioMute() const { return m_audioMute; }
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bool getAudioMute() const { return m_audioMute; }
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bool getPlayLoop() const { return m_playLoop; }
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static MsgConfigureSSBMod* create(Real bandwidth,
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static MsgConfigureSSBMod* create(Real bandwidth,
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Real lowCutoff,
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Real lowCutoff,
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@ -233,8 +231,7 @@ private:
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bool audioBinaural,
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bool audioBinaural,
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bool audioFlipChannels,
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bool audioFlipChannels,
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bool dsb,
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bool dsb,
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bool audioMute,
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bool audioMute)
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bool playLoop)
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{
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{
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return new MsgConfigureSSBMod(bandwidth,
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return new MsgConfigureSSBMod(bandwidth,
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lowCutoff,
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lowCutoff,
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@ -244,8 +241,7 @@ private:
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audioBinaural,
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audioBinaural,
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audioFlipChannels,
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audioFlipChannels,
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dsb,
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dsb,
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audioMute,
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audioMute);
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playLoop);
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}
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}
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private:
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private:
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@ -258,7 +254,6 @@ private:
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bool m_audioFlipChannels;
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bool m_audioFlipChannels;
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bool m_dsb;
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bool m_dsb;
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bool m_audioMute;
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bool m_audioMute;
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bool m_playLoop;
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MsgConfigureSSBMod(Real bandwidth,
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MsgConfigureSSBMod(Real bandwidth,
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Real lowCutoff,
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Real lowCutoff,
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@ -268,8 +263,7 @@ private:
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bool audioBinaural,
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bool audioBinaural,
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bool audioFlipChannels,
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bool audioFlipChannels,
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bool dsb,
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bool dsb,
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bool audioMute,
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bool audioMute) :
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bool playLoop) :
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Message(),
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Message(),
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m_bandwidth(bandwidth),
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m_bandwidth(bandwidth),
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m_lowCutoff(lowCutoff),
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m_lowCutoff(lowCutoff),
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@ -279,8 +273,7 @@ private:
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m_audioBinaural(audioBinaural),
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m_audioBinaural(audioBinaural),
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m_audioFlipChannels(audioFlipChannels),
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m_audioFlipChannels(audioFlipChannels),
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m_dsb(dsb),
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m_dsb(dsb),
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m_audioMute(audioMute),
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m_audioMute(audioMute)
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m_playLoop(playLoop)
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{ }
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{ }
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};
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};
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@ -311,7 +304,6 @@ private:
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bool m_audioFlipChannels;
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bool m_audioFlipChannels;
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bool m_dsb;
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bool m_dsb;
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bool m_audioMute;
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bool m_audioMute;
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bool m_playLoop;
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Config() :
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Config() :
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m_outputSampleRate(0),
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m_outputSampleRate(0),
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@ -326,8 +318,7 @@ private:
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m_audioBinaural(false),
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m_audioBinaural(false),
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m_audioFlipChannels(false),
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m_audioFlipChannels(false),
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m_dsb(false),
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m_dsb(false),
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m_audioMute(false),
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m_audioMute(false)
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m_playLoop(false)
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{ }
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{ }
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};
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};
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@ -263,10 +263,19 @@ void SSBModGUI::on_dsb_toggled(bool checked)
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setNewRate(m_spanLog2);
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setNewRate(m_spanLog2);
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}
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}
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void SSBModGUI::on_spanLog2_valueChanged(int value)
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{
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if (setNewRate(value))
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{
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applySettings();
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}
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}
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void SSBModGUI::on_BW_valueChanged(int value)
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void SSBModGUI::on_BW_valueChanged(int value)
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{
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{
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ui->BWText->setText(QString("%1 kHz").arg(value / 10.0, 0, 'f', 1));
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ui->BWText->setText(QString("%1 kHz").arg(value / 10.0, 0, 'f', 1));
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m_channelMarker.setBandwidth(value * 100);
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m_channelMarker.setBandwidth(value * 200);
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applySettings();
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applySettings();
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}
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}
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@ -329,11 +338,6 @@ void SSBModGUI::on_audioMute_toggled(bool checked)
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applySettings();
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applySettings();
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}
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}
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void SSBModGUI::on_playLoop_toggled(bool checked)
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{
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applySettings();
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}
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void SSBModGUI::on_play_toggled(bool checked)
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void SSBModGUI::on_play_toggled(bool checked)
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{
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{
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ui->tone->setEnabled(!checked); // release other source inputs
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ui->tone->setEnabled(!checked); // release other source inputs
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@ -594,8 +598,7 @@ void SSBModGUI::applySettings()
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ui->audioBinaural->isChecked(),
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ui->audioBinaural->isChecked(),
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ui->audioFlipChannels->isChecked(),
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ui->audioFlipChannels->isChecked(),
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ui->dsb->isChecked(),
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ui->dsb->isChecked(),
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ui->audioMute->isChecked(),
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ui->audioMute->isChecked());
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ui->playLoop->isChecked());
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}
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}
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}
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}
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@ -62,6 +62,7 @@ private slots:
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void on_deltaFrequency_changed(quint64 value);
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void on_deltaFrequency_changed(quint64 value);
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void on_deltaMinus_toggled(bool minus);
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void on_deltaMinus_toggled(bool minus);
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void on_dsb_toggled(bool checked);
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void on_dsb_toggled(bool checked);
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void on_spanLog2_valueChanged(int value);
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void on_BW_valueChanged(int value);
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void on_BW_valueChanged(int value);
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void on_lowCut_valueChanged(int value);
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void on_lowCut_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_volume_valueChanged(int value);
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@ -72,7 +73,6 @@ private slots:
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void on_play_toggled(bool checked);
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void on_play_toggled(bool checked);
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void on_morseKeyer_toggled(bool checked);
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void on_morseKeyer_toggled(bool checked);
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void on_playLoop_toggled(bool checked);
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void on_navTimeSlider_valueChanged(int value);
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void on_navTimeSlider_valueChanged(int value);
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void on_showFileDialog_clicked(bool checked);
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void on_showFileDialog_clicked(bool checked);
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@ -614,20 +614,6 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="ButtonSwitch" name="playLoop">
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<property name="toolTip">
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<string>Play record file in a loop</string>
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</property>
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<property name="text">
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<string>...</string>
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</property>
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<property name="icon">
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<iconset resource="../../../sdrbase/resources/res.qrc">
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<normaloff>:/playloop.png</normaloff>:/playloop.png</iconset>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<widget class="ButtonSwitch" name="play">
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<widget class="ButtonSwitch" name="play">
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<property name="toolTip">
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<property name="toolTip">
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