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SSB demod: removed UDP/RTP copy audio entirely
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@ -144,13 +144,11 @@ To avoid unwanted squelch opening on short transient bursts only signals wilth p
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When the power threshold is close to the noise floor a few milliseconds help in preventing noise power wiggle to open the squelch.
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<h3>12: Copy audio to UDP</h3>
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<h3>13: Audio mute and audio output select</h3>
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Copies audio output to UDP. Output is mono S16LE samples regardless of binaural/monaural operation.
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Left click on this button to toggle audio mute for this channel.
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<h3>13: Audio mute</h3>
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Use this button to toggle audio mute for this channel.
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If you right click on it a dialog will open to select the audio output device.
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<h3>14: Spectrum display</h3>
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@ -38,7 +38,6 @@ MESSAGE_CLASS_DEFINITION(SSBDemod::MsgConfigureChannelizer, Message)
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const QString SSBDemod::m_channelIdURI = "de.maintech.sdrangelove.channel.ssb";
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const QString SSBDemod::m_channelId = "SSBDemod";
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const int SSBDemod::m_udpBlockSize = 512;
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SSBDemod::SSBDemod(DeviceSourceAPI *deviceAPI) :
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ChannelSinkAPI(m_channelIdURI),
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@ -87,9 +86,6 @@ SSBDemod::SSBDemod(DeviceSourceAPI *deviceAPI) :
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SSBFilter = new fftfilt(m_LowCutoff / m_audioSampleRate, m_Bandwidth / m_audioSampleRate, ssbFftLen);
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DSBFilter = new fftfilt((2.0f * m_Bandwidth) / m_audioSampleRate, 2 * ssbFftLen);
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m_audioNetSink = new AudioNetSink(0); // parent thread allocated dynamically - no RTP
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m_audioNetSink->setDestination(m_settings.m_udpAddress, m_settings.m_udpPort);
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applyChannelSettings(m_inputSampleRate, m_inputFrequencyOffset, true);
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applySettings(m_settings, true);
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@ -104,7 +100,6 @@ SSBDemod::~SSBDemod()
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if (SSBFilter) delete SSBFilter;
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if (DSBFilter) delete DSBFilter;
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DSPEngine::instance()->getAudioDeviceManager()->removeAudioSink(&m_audioFifo);
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delete m_audioNetSink;
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m_deviceAPI->removeChannelAPI(this);
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m_deviceAPI->removeThreadedSink(m_threadedChannelizer);
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@ -220,8 +215,6 @@ void SSBDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
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{
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m_audioBuffer[m_audioBufferFill].r = 0;
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m_audioBuffer[m_audioBufferFill].l = 0;
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if (m_settings.m_copyAudioToUDP) { m_audioNetSink->write(0); }
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}
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else
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{
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@ -237,8 +230,6 @@ void SSBDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
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m_audioBuffer[m_audioBufferFill].r = (qint16)(sideband[i].real() * m_volume * agcVal);
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m_audioBuffer[m_audioBufferFill].l = (qint16)(sideband[i].imag() * m_volume * agcVal);
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}
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if (m_settings.m_copyAudioToUDP) { m_audioNetSink->write(m_audioBuffer[m_audioBufferFill].r + m_audioBuffer[m_audioBufferFill].l); }
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}
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else
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{
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@ -246,8 +237,6 @@ void SSBDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
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qint16 sample = (qint16)(demod * m_volume * agcVal);
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m_audioBuffer[m_audioBufferFill].l = sample;
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m_audioBuffer[m_audioBufferFill].r = sample;
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if (m_settings.m_copyAudioToUDP) { m_audioNetSink->write(sample); }
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}
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}
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@ -332,7 +321,6 @@ bool SSBDemod::handleMessage(const Message& cmd)
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BasebandSampleSink::MsgThreadedSink& cfg = (BasebandSampleSink::MsgThreadedSink&) cmd;
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const QThread *thread = cfg.getThread();
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qDebug("SSBDemod::handleMessage: BasebandSampleSink::MsgThreadedSink: %p", thread);
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m_audioNetSink->moveToThread(const_cast<QThread*>(thread)); // use the thread for udp sinks
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return true;
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}
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else if (DSPConfigureAudio::match(cmd))
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@ -428,7 +416,6 @@ void SSBDemod::applySettings(const SSBDemodSettings& settings, bool force)
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<< " m_audioFlipChannels: " << settings.m_audioFlipChannels
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<< " m_dsb: " << settings.m_dsb
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<< " m_audioMute: " << settings.m_audioMute
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<< " m_copyAudioToUDP: " << settings.m_copyAudioToUDP
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<< " m_agcActive: " << settings.m_agc
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<< " m_agcClamping: " << settings.m_agcClamping
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<< " m_agcTimeLog2: " << settings.m_agcTimeLog2
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@ -522,12 +509,6 @@ void SSBDemod::applySettings(const SSBDemodSettings& settings, bool force)
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<< " agcClamping: " << agcClamping;
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}
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if ((m_settings.m_udpAddress != settings.m_udpAddress)
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|| (m_settings.m_udpPort != settings.m_udpPort) || force)
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{
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m_audioNetSink->setDestination(settings.m_udpAddress, settings.m_udpPort);
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}
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if ((settings.m_audioDeviceName != m_settings.m_audioDeviceName) || force)
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{
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AudioDeviceManager *audioDeviceManager = DSPEngine::instance()->getAudioDeviceManager();
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@ -276,8 +276,6 @@ private:
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uint m_audioBufferFill;
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AudioFifo m_audioFifo;
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quint32 m_audioSampleRate;
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AudioNetSink *m_audioNetSink;
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static const int m_udpBlockSize;
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QMutex m_settingsMutex;
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@ -222,12 +222,6 @@ void SSBDemodGUI::on_flipSidebands_clicked(bool checked __attribute__((unused)))
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ui->lowCut->setValue(-lcValue);
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}
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void SSBDemodGUI::on_copyAudioToUDP_toggled(bool checked)
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{
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m_settings.m_copyAudioToUDP = checked;
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applySettings();
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}
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void SSBDemodGUI::onMenuDialogCalled(const QPoint &p)
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{
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BasicChannelSettingsDialog dialog(&m_channelMarker, this);
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@ -235,14 +229,11 @@ void SSBDemodGUI::onMenuDialogCalled(const QPoint &p)
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dialog.exec();
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m_settings.m_inputFrequencyOffset = m_channelMarker.getCenterFrequency();
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m_settings.m_udpAddress = m_channelMarker.getUDPAddress(),
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m_settings.m_udpPort = m_channelMarker.getUDPSendPort(),
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m_settings.m_rgbColor = m_channelMarker.getColor().rgb();
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m_settings.m_title = m_channelMarker.getTitle();
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setWindowTitle(m_settings.m_title);
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setTitleColor(m_settings.m_rgbColor);
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displayUDPAddress();
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applySettings();
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}
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@ -486,7 +477,6 @@ void SSBDemodGUI::displaySettings()
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setTitleColor(m_settings.m_rgbColor);
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setWindowTitle(m_channelMarker.getTitle());
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displayUDPAddress();
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blockApplySettings(true);
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@ -541,16 +531,10 @@ void SSBDemodGUI::displaySettings()
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ui->agcThresholdGate->setValue(m_settings.m_agcThresholdGate);
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s = QString::number(ui->agcThresholdGate->value(), 'f', 0);
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ui->agcThresholdGateText->setText(s);
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ui->copyAudioToUDP->setChecked(m_settings.m_copyAudioToUDP);
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blockApplySettings(false);
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}
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void SSBDemodGUI::displayUDPAddress()
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{
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ui->copyAudioToUDP->setToolTip(QString("Copy audio output to UDP %1:%2").arg(m_settings.m_udpAddress).arg(m_settings.m_udpPort));
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}
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void SSBDemodGUI::displayAGCPowerThreshold(int value)
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{
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if (value == SSBDemodSettings::m_minPowerThresholdDB)
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@ -72,7 +72,6 @@ private:
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void applySettings(bool force = false);
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void applyBandwidths(bool force = false);
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void displaySettings();
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void displayUDPAddress();
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void displayAGCPowerThreshold(int value);
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@ -95,7 +94,6 @@ private slots:
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void on_audioMute_toggled(bool checked);
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void on_spanLog2_valueChanged(int value);
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void on_flipSidebands_clicked(bool checked);
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void on_copyAudioToUDP_toggled(bool copy);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDialogCalled(const QPoint& p);
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void handleInputMessages();
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@ -854,16 +854,6 @@
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</property>
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</spacer>
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</item>
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<item>
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<widget class="ButtonSwitch" name="copyAudioToUDP">
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<property name="toolTip">
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<string>Copy audio to UDP</string>
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</property>
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<property name="text">
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<string>U</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="audioMute">
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<property name="toolTip">
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@ -44,7 +44,6 @@ void SSBDemodSettings::resetToDefaults()
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m_audioMute = false;
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m_agc = false;
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m_agcClamping = false;
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m_copyAudioToUDP = false;
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m_agcPowerThreshold = -40;
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m_agcThresholdGate = 4;
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m_agcTimeLog2 = 7;
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@ -53,8 +52,6 @@ void SSBDemodSettings::resetToDefaults()
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m_volume = 3.0;
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m_spanLog2 = 3;
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m_inputFrequencyOffset = 0;
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m_udpAddress = "127.0.0.1";
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m_udpPort = 9999;
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m_rgbColor = QColor(0, 255, 0).rgb();
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m_title = "SSB Demodulator";
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m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName;
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@ -32,14 +32,11 @@ struct SSBDemodSettings
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bool m_audioFlipChannels;
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bool m_dsb;
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bool m_audioMute;
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bool m_copyAudioToUDP;
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bool m_agc;
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bool m_agcClamping;
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int m_agcTimeLog2;
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int m_agcPowerThreshold;
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int m_agcThresholdGate;
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QString m_udpAddress;
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quint16 m_udpPort;
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quint32 m_rgbColor;
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QString m_title;
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QString m_audioDeviceName;
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