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WDSP: extend parameters range of noise blanker
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@ -116,7 +116,7 @@
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<number>4</number>
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</property>
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<property name="maximum">
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<double>2.000000000000000</double>
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<double>10.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.000100000000000</double>
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@ -125,7 +125,7 @@
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<enum>QAbstractSpinBox::DefaultStepType</enum>
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</property>
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<property name="value">
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<double>0.100000000000000</double>
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<double>0.500000000000000</double>
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</property>
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</widget>
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</item>
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@ -152,13 +152,13 @@
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<number>4</number>
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</property>
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<property name="maximum">
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<double>2.000000000000000</double>
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<double>10.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.000100000000000</double>
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</property>
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<property name="value">
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<double>0.100000000000000</double>
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<double>0.500000000000000</double>
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</property>
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</widget>
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</item>
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@ -168,13 +168,13 @@
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<string>Noise blanking threshold multiplier</string>
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</property>
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<property name="minimum">
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<number>15</number>
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<number>2</number>
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</property>
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<property name="maximum">
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<number>500</number>
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<number>50</number>
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</property>
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<property name="value">
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<number>30</number>
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<number>10</number>
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</property>
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</widget>
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</item>
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@ -187,13 +187,13 @@
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<number>4</number>
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</property>
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<property name="maximum">
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<double>2.000000000000000</double>
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<double>10.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.000100000000000</double>
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</property>
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<property name="value">
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<double>0.100000000000000</double>
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<double>0.500000000000000</double>
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</property>
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</widget>
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</item>
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@ -29,8 +29,8 @@ warren@wpratt.com
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#include "anb.hpp"
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#include "RXA.hpp"
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#define MAX_TAU (0.002) // maximum transition time, signal<->zero
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#define MAX_ADVTIME (0.002) // maximum deadtime (zero output) in advance of detected noise
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#define MAX_TAU (0.01) // maximum transition time, signal<->zero (slew time)
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#define MAX_ADVTIME (0.01) // maximum deadtime (zero output) in advance of detected noise
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#define MAX_SAMPLERATE (1536000)
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namespace WDSP {
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@ -27,10 +27,10 @@ warren@wpratt.com
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#include "comm.hpp"
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#define MAX_ADV_SLEW_TIME (0.002)
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#define MAX_ADV_TIME (0.002)
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#define MAX_HANG_SLEW_TIME (0.002)
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#define MAX_HANG_TIME (0.002)
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#define MAX_ADV_SLEW_TIME (0.01) // Slew time
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#define MAX_ADV_TIME (0.01) // Lead time
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#define MAX_HANG_SLEW_TIME (0.01) // Slew time
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#define MAX_HANG_TIME (0.01) // Lag time
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#define MAX_SEQ_TIME (0.025)
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#define MAX_SAMPLERATE (1536000.0)
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