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Corrected scope trace with time offset
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e0699d9711
commit
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@ -3,6 +3,7 @@
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#include "gui/glscope.h"
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#include "dsp/dspengine.h"
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#include <algorithm>
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#include <iostream>
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#ifdef _WIN32
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@ -328,6 +329,7 @@ void GLScope::paintGL()
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glPopMatrix();
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}
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// paint trace
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if(m_displayTrace->size() > 0) {
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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@ -337,8 +339,8 @@ void GLScope::paintGL()
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glEnable(GL_LINE_SMOOTH);
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glLineWidth(1.0f);
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glColor4f(1, 1, 0, 0.4f);
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int start = m_timeOfsProMill * (m_displayTrace->size() - (m_displayTrace->size() / m_timeBase)) / 1000;
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int end = start + m_displayTrace->size() / m_timeBase;
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int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
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int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
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if(end - start < 2)
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start--;
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float posLimit = 1.0 / m_amp1;
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@ -499,6 +501,7 @@ void GLScope::paintGL()
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glPopMatrix();
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}
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// paint trace
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if(m_displayTrace->size() > 0) {
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glPushMatrix();
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glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
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@ -508,8 +511,8 @@ void GLScope::paintGL()
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glEnable(GL_LINE_SMOOTH);
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glLineWidth(1.0f);
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glColor4f(1, 1, 0, 0.4f);
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int start = m_timeOfsProMill * (m_displayTrace->size() - (m_displayTrace->size() / m_timeBase)) / 1000;
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int end = start + m_displayTrace->size() / m_timeBase;
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int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
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int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
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if(end - start < 2)
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start--;
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float posLimit = 1.0 / m_amp2;
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