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GLSpectrum: use GLSpectrumSettings

This commit is contained in:
f4exb 2020-05-01 03:12:01 +02:00
parent 68fcdff6d1
commit 578ac1db00
2 changed files with 207 additions and 329 deletions

View File

@ -1,3 +1,24 @@
///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016-2020 F4EXB //
// written by Edouard Griffiths //
// //
// OpenGL interface modernization. //
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include "gui/glspectrumgui.h"
#include "dsp/fftwindow.h"
#include "dsp/spectrumvis.h"
@ -10,38 +31,25 @@ GLSpectrumGUI::GLSpectrumGUI(QWidget* parent) :
ui(new Ui::GLSpectrumGUI),
m_spectrumVis(nullptr),
m_glSpectrum(nullptr),
m_fftSize(1024),
m_fftOverlap(0),
m_fftWindow(FFTWindow::Hanning),
m_refLevel(0),
m_powerRange(100),
m_decay(1),
m_decayDivisor(1),
m_histogramStroke(30),
m_displayGridIntensity(5),
m_displayTraceIntensity(50),
m_displayWaterfall(true),
m_invertedWaterfall(false),
m_displayMaxHold(false),
m_displayCurrent(false),
m_displayHistogram(false),
m_displayGrid(false),
m_invert(true),
m_averagingMode(AvgModeNone),
m_averagingIndex(0),
m_averagingMaxScale(5),
m_averagingNb(0)
m_doApplySettings(true)
{
ui->setupUi(this);
on_linscale_toggled(false);
ui->refLevel->clear();
for(int ref = 0; ref >= -110; ref -= 5)
ui->refLevel->clear();
for(int ref = 0; ref >= -110; ref -= 5) {
ui->refLevel->addItem(QString("%1").arg(ref));
}
ui->levelRange->clear();
for(int range = 100; range >= 5; range -= 5)
for(int range = 100; range >= 5; range -= 5) {
ui->levelRange->addItem(QString("%1").arg(range));
}
setAveragingCombo();
connect(&m_messageQueue, SIGNAL(messageEnqueued()), this, SLOT(handleInputMessages()));
displaySettings();
applySettings();
}
GLSpectrumGUI::~GLSpectrumGUI()
@ -54,410 +62,275 @@ void GLSpectrumGUI::setBuddies(SpectrumVis* spectrumVis, GLSpectrum* glSpectrum)
m_spectrumVis = spectrumVis;
m_glSpectrum = glSpectrum;
m_glSpectrum->setMessageQueueToGUI(&m_messageQueue);
applySettings();
applySettingsVis();
m_spectrumVis->setMessageQueueToGUI(&m_messageQueue);
}
void GLSpectrumGUI::resetToDefaults()
{
m_fftSize = 1024;
m_fftOverlap = 0;
m_fftWindow = FFTWindow::Hanning;
m_refLevel = 0;
m_powerRange = 100;
m_decay = 1;
m_decayDivisor = 1;
m_histogramStroke = 30;
m_displayGridIntensity = 5,
m_displayWaterfall = true;
m_invertedWaterfall = false;
m_displayMaxHold = false;
m_displayHistogram = false;
m_displayGrid = false;
m_invert = true;
m_averagingMode = AvgModeNone;
m_averagingIndex = 0;
m_linear = false;
m_settings.resetToDefaults();
displaySettings();
applySettings();
applySettingsVis();
}
QByteArray GLSpectrumGUI::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_fftSize);
s.writeS32(2, m_fftOverlap);
s.writeS32(3, m_fftWindow);
s.writeReal(4, m_refLevel);
s.writeReal(5, m_powerRange);
s.writeBool(6, m_displayWaterfall);
s.writeBool(7, m_invertedWaterfall);
s.writeBool(8, m_displayMaxHold);
s.writeBool(9, m_displayHistogram);
s.writeS32(10, m_decay);
s.writeBool(11, m_displayGrid);
s.writeBool(12, m_invert);
s.writeS32(13, m_displayGridIntensity);
s.writeS32(14, m_decayDivisor);
s.writeS32(15, m_histogramStroke);
s.writeBool(16, m_displayCurrent);
s.writeS32(17, m_displayTraceIntensity);
s.writeReal(18, m_glSpectrum->getWaterfallShare());
s.writeS32(19, (int) m_averagingMode);
s.writeS32(20, (qint32) getAveragingValue(m_averagingIndex));
s.writeBool(21, m_linear);
return s.final();
return m_settings.serialize();
}
bool GLSpectrumGUI::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if(!d.isValid()) {
resetToDefaults();
return false;
}
int tmp;
if (d.getVersion() == 1)
if (m_settings.deserialize(data))
{
d.readS32(1, &m_fftSize, 1024);
d.readS32(2, &m_fftOverlap, 0);
d.readS32(3, &m_fftWindow, FFTWindow::Hanning);
d.readReal(4, &m_refLevel, 0);
d.readReal(5, &m_powerRange, 100);
d.readBool(6, &m_displayWaterfall, true);
d.readBool(7, &m_invertedWaterfall, false);
d.readBool(8, &m_displayMaxHold, false);
d.readBool(9, &m_displayHistogram, false);
d.readS32(10, &m_decay, 1);
d.readBool(11, &m_displayGrid, false);
d.readBool(12, &m_invert, true);
d.readS32(13, &m_displayGridIntensity, 5);
d.readS32(14, &m_decayDivisor, 1);
d.readS32(15, &m_histogramStroke, 30);
d.readBool(16, &m_displayCurrent, false);
d.readS32(17, &m_displayTraceIntensity, 50);
Real waterfallShare;
d.readReal(18, &waterfallShare, 0.66);
d.readS32(19, &tmp, 0);
m_averagingMode = tmp < 0 ? AvgModeNone : tmp > 3 ? AvgModeMax : (AveragingMode) tmp;
d.readS32(20, &tmp, 0);
m_averagingIndex = getAveragingIndex(tmp);
m_averagingNb = getAveragingValue(m_averagingIndex);
d.readBool(21, &m_linear, false);
m_glSpectrum->setWaterfallShare(waterfallShare);
applySettings();
applySettingsVis();
return true;
}
displaySettings();
applySettings();
return true;
}
else
{
resetToDefaults();
return false;
}
resetToDefaults();
return false;
}
}
void GLSpectrumGUI::applySettings()
void GLSpectrumGUI::displaySettings()
{
ui->refLevel->setCurrentIndex(-m_refLevel / 5);
ui->levelRange->setCurrentIndex((100 - m_powerRange) / 5);
ui->decay->setSliderPosition(m_decay);
ui->decayDivisor->setSliderPosition(m_decayDivisor);
ui->stroke->setSliderPosition(m_histogramStroke);
ui->waterfall->setChecked(m_displayWaterfall);
ui->maxHold->setChecked(m_displayMaxHold);
ui->current->setChecked(m_displayCurrent);
ui->histogram->setChecked(m_displayHistogram);
ui->invert->setChecked(m_invert);
ui->grid->setChecked(m_displayGrid);
ui->gridIntensity->setSliderPosition(m_displayGridIntensity);
blockApplySettings(true);
ui->refLevel->setCurrentIndex(-m_settings.m_refLevel / 5);
ui->levelRange->setCurrentIndex((100 - m_settings.m_powerRange) / 5);
ui->decay->setSliderPosition(m_settings.m_decay);
ui->decayDivisor->setSliderPosition(m_settings.m_decayDivisor);
ui->stroke->setSliderPosition(m_settings.m_histogramStroke);
ui->waterfall->setChecked(m_settings.m_displayWaterfall);
ui->maxHold->setChecked(m_settings.m_displayMaxHold);
ui->current->setChecked(m_settings.m_displayCurrent);
ui->histogram->setChecked(m_settings.m_displayHistogram);
ui->invert->setChecked(m_settings.m_invert);
ui->grid->setChecked(m_settings.m_displayGrid);
ui->gridIntensity->setSliderPosition(m_settings.m_displayGridIntensity);
ui->decay->setToolTip(QString("Decay: %1").arg(m_decay));
ui->decayDivisor->setToolTip(QString("Decay divisor: %1").arg(m_decayDivisor));
ui->stroke->setToolTip(QString("Stroke: %1").arg(m_histogramStroke));
ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity));
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity));
ui->decay->setToolTip(QString("Decay: %1").arg(m_settings.m_decay));
ui->decayDivisor->setToolTip(QString("Decay divisor: %1").arg(m_settings.m_decayDivisor));
ui->stroke->setToolTip(QString("Stroke: %1").arg(m_settings.m_histogramStroke));
ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_settings.m_displayGridIntensity));
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_settings.m_displayTraceIntensity));
m_glSpectrum->setDisplayWaterfall(m_displayWaterfall);
m_glSpectrum->setInvertedWaterfall(m_invertedWaterfall);
m_glSpectrum->setDisplayMaxHold(m_displayMaxHold);
m_glSpectrum->setDisplayCurrent(m_displayCurrent);
m_glSpectrum->setDisplayHistogram(m_displayHistogram);
m_glSpectrum->setDecay(m_decay);
m_glSpectrum->setDecayDivisor(m_decayDivisor);
m_glSpectrum->setHistoStroke(m_histogramStroke);
m_glSpectrum->setInvertedWaterfall(m_invert);
m_glSpectrum->setDisplayGrid(m_displayGrid);
m_glSpectrum->setDisplayGridIntensity(m_displayGridIntensity);
setAveragingToolitp();
}
void GLSpectrumGUI::applySettingsVis()
{
ui->fftWindow->blockSignals(true);
ui->averaging->blockSignals(true);
ui->averagingMode->blockSignals(true);
ui->linscale->blockSignals(true);
ui->fftWindow->setCurrentIndex(m_fftWindow);
ui->fftWindow->setCurrentIndex(m_settings.m_fftWindow);
for (int i = 0; i < 6; i++)
{
if (m_fftSize == (1 << (i + 7)))
if (m_settings.m_fftSize == (1 << (i + 7)))
{
ui->fftSize->setCurrentIndex(i);
break;
}
}
ui->averaging->setCurrentIndex(m_averagingIndex);
m_averagingNb = getAveragingValue(m_averagingIndex);
ui->averagingMode->setCurrentIndex((int) m_averagingMode);
ui->linscale->setChecked(m_linear);
if (m_glSpectrum) {
m_glSpectrum->setLinear(m_linear);
}
if (m_spectrumVis)
{
m_spectrumVis->configure(
m_fftSize,
m_refLevel,
m_powerRange,
m_fftOverlap,
m_averagingNb,
(SpectrumVis::AvgMode) m_averagingMode,
(FFTWindow::Function) m_fftWindow,
m_linear
);
}
ui->averaging->setCurrentIndex(m_settings.m_averagingIndex);
ui->averagingMode->setCurrentIndex((int) m_settings.m_averagingMode);
ui->linscale->setChecked(m_settings.m_linear);
setAveragingToolitp();
ui->fftWindow->blockSignals(false);
ui->averaging->blockSignals(false);
ui->averagingMode->blockSignals(false);
ui->linscale->blockSignals(false);
blockApplySettings(false);
}
void GLSpectrumGUI::blockApplySettings(bool block)
{
m_doApplySettings = !block;
}
void GLSpectrumGUI::applySettings()
{
if (!m_doApplySettings) {
return;
}
if (m_glSpectrum)
{
m_glSpectrum->setDisplayWaterfall(m_settings.m_displayWaterfall);
m_glSpectrum->setInvertedWaterfall(m_settings.m_invertedWaterfall);
m_glSpectrum->setDisplayMaxHold(m_settings.m_displayMaxHold);
m_glSpectrum->setDisplayCurrent(m_settings.m_displayCurrent);
m_glSpectrum->setDisplayHistogram(m_settings.m_displayHistogram);
m_glSpectrum->setDecay(m_settings.m_decay);
m_glSpectrum->setDecayDivisor(m_settings.m_decayDivisor);
m_glSpectrum->setHistoStroke(m_settings.m_histogramStroke);
m_glSpectrum->setInvertedWaterfall(m_settings.m_invert);
m_glSpectrum->setDisplayGrid(m_settings.m_displayGrid);
m_glSpectrum->setDisplayGridIntensity(m_settings.m_displayGridIntensity);
m_glSpectrum->setDisplayTraceIntensity(m_settings.m_displayTraceIntensity);
if ((m_settings.m_averagingMode == GLSpectrumSettings::AvgModeFixed) || (m_settings.m_averagingMode == GLSpectrumSettings::AvgModeMax)) {
m_glSpectrum->setTimingRate(getAveragingValue(m_settings.m_averagingIndex) == 0 ? 1 : getAveragingValue(m_settings.m_averagingIndex));
} else {
m_glSpectrum->setTimingRate(1);
}
Real refLevel = m_settings.m_linear ? pow(10.0, m_settings.m_refLevel/10.0) : m_settings.m_refLevel;
Real powerRange = m_settings.m_linear ? pow(10.0, m_settings.m_refLevel/10.0) : m_settings.m_powerRange;
qDebug("GLSpectrumGUI::applySettings: refLevel: %e powerRange: %e", refLevel, powerRange);
m_glSpectrum->setReferenceLevel(refLevel);
m_glSpectrum->setPowerRange(powerRange);
m_glSpectrum->setLinear(m_settings.m_linear);
}
if (m_spectrumVis)
{
m_spectrumVis->configure(
m_settings.m_fftSize,
m_settings.m_refLevel,
m_settings.m_powerRange,
m_settings.m_fftOverlap,
getAveragingValue(m_settings.m_averagingIndex),
(SpectrumVis::AvgMode) m_settings.m_averagingMode,
(FFTWindow::Function) m_settings.m_fftWindow,
m_settings.m_linear
);
}
}
void GLSpectrumGUI::on_fftWindow_currentIndexChanged(int index)
{
qDebug("GLSpectrumGUI::on_fftWindow_currentIndexChanged: %d", index);
m_fftWindow = index;
applySettingsVis();
m_settings.m_fftWindow = (FFTWindow::Function) index;
applySettings();
}
void GLSpectrumGUI::on_fftSize_currentIndexChanged(int index)
{
qDebug("GLSpectrumGUI::on_fftSize_currentIndexChanged: %d", index);
m_fftSize = 1 << (7 + index);
applySettingsVis();
m_settings.m_fftSize = 1 << (7 + index);
applySettings();
setAveragingToolitp();
}
void GLSpectrumGUI::on_averagingMode_currentIndexChanged(int index)
{
qDebug("GLSpectrumGUI::on_averagingMode_currentIndexChanged: %d", index);
m_averagingMode = index < 0 ? AvgModeNone : index > 3 ? AvgModeMax : (AveragingMode) index;
m_settings.m_averagingMode = index < 0 ?
GLSpectrumSettings::AvgModeNone :
index > 3 ?
GLSpectrumSettings::AvgModeMax :
(GLSpectrumSettings::AveragingMode) index;
if (m_averagingMode == AvgModeMoving)
if (m_settings.m_averagingMode == GLSpectrumSettings::AvgModeMoving)
{
m_averagingMaxScale = 2;
m_settings.m_averagingMaxScale = 2;
setAveragingCombo();
m_averagingNb = m_averagingNb > 1000 ? 1000 : m_averagingNb;
}
else
{
m_averagingMaxScale = 5;
m_settings.m_averagingMaxScale = 5;
setAveragingCombo();
}
applySettingsVis();
if (m_glSpectrum)
{
if ((m_averagingMode == AvgModeFixed) || (m_averagingMode == AvgModeMax)) {
m_glSpectrum->setTimingRate(m_averagingNb == 0 ? 1 : m_averagingNb);
} else {
m_glSpectrum->setTimingRate(1);
}
}
applySettings();
}
void GLSpectrumGUI::on_averaging_currentIndexChanged(int index)
{
qDebug("GLSpectrumGUI::on_averaging_currentIndexChanged: %d", index);
m_averagingIndex = index;
applySettingsVis();
if (m_glSpectrum)
{
if ((m_averagingMode == AvgModeFixed) || (m_averagingMode == AvgModeMax)) {
m_glSpectrum->setTimingRate(m_averagingNb == 0 ? 1 : m_averagingNb);
} else {
m_glSpectrum->setTimingRate(1);
}
}
m_settings.m_averagingIndex = index;
applySettings();
setAveragingToolitp();
}
void GLSpectrumGUI::on_linscale_toggled(bool checked)
{
qDebug("GLSpectrumGUI::on_averaging_currentIndexChanged: %s", checked ? "lin" : "log");
m_linear = checked;
applySettingsVis();
if (m_glSpectrum)
{
Real refLevel = m_linear ? pow(10.0, m_refLevel/10.0) : m_refLevel;
Real powerRange = m_linear ? pow(10.0, m_refLevel/10.0) : m_powerRange;
qDebug("GLSpectrumGUI::on_linscale_toggled: refLevel: %e powerRange: %e", refLevel, powerRange);
m_glSpectrum->setReferenceLevel(refLevel);
m_glSpectrum->setPowerRange(powerRange);
m_glSpectrum->setLinear(m_linear);
}
m_settings.m_linear = checked;
applySettings();
}
void GLSpectrumGUI::on_refLevel_currentIndexChanged(int index)
{
m_refLevel = 0 - index * 5;
if (m_glSpectrum)
{
Real refLevel = m_linear ? pow(10.0, m_refLevel/10.0) : m_refLevel;
Real powerRange = m_linear ? pow(10.0, m_refLevel/10.0) : m_powerRange;
qDebug("GLSpectrumGUI::on_refLevel_currentIndexChanged: refLevel: %e ", refLevel);
m_glSpectrum->setReferenceLevel(refLevel);
m_glSpectrum->setPowerRange(powerRange);
}
applySettingsVis();
m_settings.m_refLevel = 0 - index * 5;
applySettings();
}
void GLSpectrumGUI::on_levelRange_currentIndexChanged(int index)
{
m_powerRange = 100 - index * 5;
if (m_glSpectrum)
{
Real refLevel = m_linear ? pow(10.0, m_refLevel/10.0) : m_refLevel;
Real powerRange = m_linear ? pow(10.0, m_refLevel/10.0) : m_powerRange;
qDebug("GLSpectrumGUI::on_levelRange_currentIndexChanged: powerRange: %e", powerRange);
m_glSpectrum->setReferenceLevel(refLevel);
m_glSpectrum->setPowerRange(powerRange);
}
applySettingsVis();
m_settings.m_powerRange = 100 - index * 5;
applySettings();
}
void GLSpectrumGUI::on_decay_valueChanged(int index)
{
m_decay = index;
ui->decay->setToolTip(QString("Decay: %1").arg(m_decay));
if (m_glSpectrum) {
m_glSpectrum->setDecay(m_decay);
}
m_settings.m_decay = index;
ui->decay->setToolTip(QString("Decay: %1").arg(m_settings.m_decay));
applySettings();
}
void GLSpectrumGUI::on_decayDivisor_valueChanged(int index)
{
m_decayDivisor = index;
//ui->decayDivisor->setToolTip(QString("Decay divisor: %1").arg(m_decayDivisor));
if(m_glSpectrum != 0) {
applySettings();
}
m_settings.m_decayDivisor = index;
ui->decayDivisor->setToolTip(QString("Decay divisor: %1").arg(m_settings.m_decayDivisor));
applySettings();
}
void GLSpectrumGUI::on_stroke_valueChanged(int index)
{
m_histogramStroke = index;
//ui->stroke->setToolTip(QString("Stroke: %1").arg(m_histogramStroke));
if (m_glSpectrum) {
applySettings();
}
m_settings.m_histogramStroke = index;
ui->stroke->setToolTip(QString("Stroke: %1").arg(m_settings.m_histogramStroke));
applySettings();
}
void GLSpectrumGUI::on_waterfall_toggled(bool checked)
{
m_displayWaterfall = checked;
if (m_glSpectrum) {
m_glSpectrum->setDisplayWaterfall(m_displayWaterfall);
}
m_settings.m_displayWaterfall = checked;
applySettings();
}
void GLSpectrumGUI::on_histogram_toggled(bool checked)
{
m_displayHistogram = checked;
if (m_glSpectrum) {
m_glSpectrum->setDisplayHistogram(m_displayHistogram);
}
m_settings.m_displayHistogram = checked;
applySettings();
}
void GLSpectrumGUI::on_maxHold_toggled(bool checked)
{
m_displayMaxHold = checked;
if (m_glSpectrum) {
m_glSpectrum->setDisplayMaxHold(m_displayMaxHold);
}
m_settings.m_displayMaxHold = checked;
applySettings();
}
void GLSpectrumGUI::on_current_toggled(bool checked)
{
m_displayCurrent = checked;
if (m_glSpectrum) {
m_glSpectrum->setDisplayCurrent(m_displayCurrent);
}
m_settings.m_displayCurrent = checked;
applySettings();
}
void GLSpectrumGUI::on_invert_toggled(bool checked)
{
m_invert = checked;
if (m_glSpectrum) {
m_glSpectrum->setInvertedWaterfall(m_invert);
}
m_settings.m_invert = checked;
applySettings();
}
void GLSpectrumGUI::on_grid_toggled(bool checked)
{
m_displayGrid = checked;
if (m_glSpectrum) {
m_glSpectrum->setDisplayGrid(m_displayGrid);
}
m_settings.m_displayGrid = checked;
applySettings();
}
void GLSpectrumGUI::on_gridIntensity_valueChanged(int index)
{
m_displayGridIntensity = index;
ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity));
if (m_glSpectrum) {
m_glSpectrum->setDisplayGridIntensity(m_displayGridIntensity);
}
m_settings.m_displayGridIntensity = index;
ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_settings.m_displayGridIntensity));
applySettings();
}
void GLSpectrumGUI::on_traceIntensity_valueChanged(int index)
{
m_displayTraceIntensity = index;
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity));
if (m_glSpectrum) {
m_glSpectrum->setDisplayTraceIntensity(m_displayTraceIntensity);
}
m_settings.m_displayTraceIntensity = index;
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_settings.m_displayTraceIntensity));
applySettings();
}
void GLSpectrumGUI::on_clearSpectrum_clicked(bool checked)
@ -478,7 +351,7 @@ int GLSpectrumGUI::getAveragingIndex(int averagingValue) const
int v = averagingValue;
int j = 0;
for (int i = 0; i <= m_averagingMaxScale; i++)
for (int i = 0; i <= m_settings.m_averagingMaxScale; i++)
{
if (v < 20)
{
@ -498,7 +371,7 @@ int GLSpectrumGUI::getAveragingIndex(int averagingValue) const
v /= 10;
}
return 3*m_averagingMaxScale + 3;
return 3*m_settings.m_averagingMaxScale + 3;
}
int GLSpectrumGUI::getAveragingValue(int averagingIndex) const
@ -508,7 +381,7 @@ int GLSpectrumGUI::getAveragingValue(int averagingIndex) const
}
int v = averagingIndex - 1;
int m = pow(10.0, v/3 > m_averagingMaxScale ? m_averagingMaxScale : v/3);
int m = pow(10.0, v/3 > m_settings.m_averagingMaxScale ? m_settings.m_averagingMaxScale : v/3);
int x = 1;
if (v % 3 == 0) {
@ -529,7 +402,7 @@ void GLSpectrumGUI::setAveragingCombo()
ui->averaging->clear();
ui->averaging->addItem(QString("1"));
for (int i = 0; i <= m_averagingMaxScale; i++)
for (int i = 0; i <= m_settings.m_averagingMaxScale; i++)
{
QString s;
int m = pow(10.0, i);
@ -587,7 +460,9 @@ void GLSpectrumGUI::setAveragingToolitp()
if (m_glSpectrum)
{
QString s;
float averagingTime = (m_fftSize * (m_averagingNb == 0 ? 1 : m_averagingNb)) / (float) m_glSpectrum->getSampleRate();
float averagingTime = (m_settings.m_fftSize * (getAveragingValue(m_settings.m_averagingIndex) == 0 ?
1 :
getAveragingValue(m_settings.m_averagingIndex))) / (float) m_glSpectrum->getSampleRate();
setNumberStr(averagingTime, 2, s);
ui->averaging->setToolTip(QString("Number of averaging samples (avg time: %1s)").arg(s));
}

View File

@ -1,8 +1,31 @@
///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016-2020 F4EXB //
// written by Edouard Griffiths //
// //
// OpenGL interface modernization. //
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_GLSPECTRUMGUI_H
#define INCLUDE_GLSPECTRUMGUI_H
#include <QWidget>
#include "dsp/dsptypes.h"
#include "dsp/glspectrumsettings.h"
#include "export.h"
#include "settings/serializable.h"
#include "util/messagequeue.h"
@ -42,32 +65,12 @@ private:
SpectrumVis* m_spectrumVis;
GLSpectrum* m_glSpectrum;
MessageQueue m_messageQueue;
GLSpectrumSettings m_settings;
bool m_doApplySettings;
qint32 m_fftSize;
qint32 m_fftOverlap;
qint32 m_fftWindow;
Real m_refLevel;
Real m_powerRange;
int m_decay;
int m_decayDivisor;
int m_histogramStroke;
int m_displayGridIntensity;
int m_displayTraceIntensity;
bool m_displayWaterfall;
bool m_invertedWaterfall;
bool m_displayMaxHold;
bool m_displayCurrent;
bool m_displayHistogram;
bool m_displayGrid;
bool m_invert;
AveragingMode m_averagingMode;
int m_averagingIndex;
int m_averagingMaxScale; //!< Max power of 10 multiplier to 2,5,10 base ex: 2 -> 2,5,10,20,50,100,200,500,1000
unsigned int m_averagingNb;
bool m_linear; //!< linear else logarithmic scale
void blockApplySettings(bool block);
void applySettings();
void applySettingsVis();
void displaySettings();
int getAveragingIndex(int averaging) const;
int getAveragingValue(int averagingIndex) const;
void setAveragingCombo();