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Cosmetic changes
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@ -414,7 +414,7 @@ void DSDDemod::applySettings(const DSDDemodSettings& settings, bool force)
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<< " m_slot2On: " << m_settings.m_slot2On
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<< " m_slot2On: " << m_settings.m_slot2On
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<< " m_tdmaStereo: " << m_settings.m_tdmaStereo
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<< " m_tdmaStereo: " << m_settings.m_tdmaStereo
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<< " m_pllLock: " << m_settings.m_pllLock
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<< " m_pllLock: " << m_settings.m_pllLock
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<< " m_udpCopyAudio: " << m_settings.m_udpCopyAudio
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<< " m_udpCopyAudio: " << m_settings.m_copyAudioToUDP
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<< " m_udpAddress: " << m_settings.m_udpAddress
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<< " m_udpAddress: " << m_settings.m_udpAddress
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<< " m_udpPort: " << m_settings.m_udpPort
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<< " m_udpPort: " << m_settings.m_udpPort
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<< " m_highPassFilter: "<< m_settings.m_highPassFilter
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<< " m_highPassFilter: "<< m_settings.m_highPassFilter
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@ -479,12 +479,12 @@ void DSDDemod::applySettings(const DSDDemodSettings& settings, bool force)
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m_udpBufferAudio->setPort(settings.m_udpPort);
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m_udpBufferAudio->setPort(settings.m_udpPort);
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}
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}
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if ((settings.m_udpCopyAudio != m_settings.m_udpCopyAudio)
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if ((settings.m_copyAudioToUDP != m_settings.m_copyAudioToUDP)
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|| (settings.m_slot1On != m_settings.m_slot1On)
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|| (settings.m_slot1On != m_settings.m_slot1On)
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|| (settings.m_slot2On != m_settings.m_slot2On) || force)
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|| (settings.m_slot2On != m_settings.m_slot2On) || force)
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{
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{
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m_audioFifo1.setCopyToUDP(settings.m_slot1On && settings.m_udpCopyAudio);
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m_audioFifo1.setCopyToUDP(settings.m_slot1On && settings.m_copyAudioToUDP);
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m_audioFifo2.setCopyToUDP(settings.m_slot2On && !settings.m_slot1On && settings.m_udpCopyAudio);
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m_audioFifo2.setCopyToUDP(settings.m_slot2On && !settings.m_slot1On && settings.m_copyAudioToUDP);
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}
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}
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if ((settings.m_highPassFilter != m_settings.m_highPassFilter) || force)
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if ((settings.m_highPassFilter != m_settings.m_highPassFilter) || force)
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@ -215,7 +215,7 @@ void DSDDemodGUI::on_symbolPLLLock_toggled(bool checked)
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void DSDDemodGUI::on_udpOutput_toggled(bool checked)
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void DSDDemodGUI::on_udpOutput_toggled(bool checked)
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{
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{
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m_settings.m_udpCopyAudio = checked;
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m_settings.m_copyAudioToUDP = checked;
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applySettings();
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applySettings();
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}
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}
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@ -381,7 +381,7 @@ void DSDDemodGUI::displaySettings()
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ui->slot2On->setChecked(m_settings.m_slot2On);
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ui->slot2On->setChecked(m_settings.m_slot2On);
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ui->tdmaStereoSplit->setChecked(m_settings.m_tdmaStereo);
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ui->tdmaStereoSplit->setChecked(m_settings.m_tdmaStereo);
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ui->audioMute->setChecked(m_settings.m_audioMute);
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ui->audioMute->setChecked(m_settings.m_audioMute);
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ui->udpOutput->setChecked(m_settings.m_udpCopyAudio);
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ui->udpOutput->setChecked(m_settings.m_copyAudioToUDP);
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ui->symbolPLLLock->setChecked(m_settings.m_pllLock);
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ui->symbolPLLLock->setChecked(m_settings.m_pllLock);
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ui->baudRate->setCurrentIndex(DSDDemodBaudRates::getRateIndex(m_settings.m_baudRate));
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ui->baudRate->setCurrentIndex(DSDDemodBaudRates::getRateIndex(m_settings.m_baudRate));
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@ -46,7 +46,7 @@ void DSDDemodSettings::resetToDefaults()
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m_slot2On = false;
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m_slot2On = false;
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m_tdmaStereo = false;
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m_tdmaStereo = false;
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m_pllLock = true;
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m_pllLock = true;
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m_udpCopyAudio = false;
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m_copyAudioToUDP = false;
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m_udpAddress = "127.0.0.1";
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m_udpAddress = "127.0.0.1";
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m_udpPort = 9999;
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m_udpPort = 9999;
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m_rgbColor = QColor(0, 255, 255).rgb();
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m_rgbColor = QColor(0, 255, 255).rgb();
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@ -39,7 +39,7 @@ struct DSDDemodSettings
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bool m_slot2On;
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bool m_slot2On;
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bool m_tdmaStereo;
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bool m_tdmaStereo;
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bool m_pllLock;
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bool m_pllLock;
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bool m_udpCopyAudio;
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bool m_copyAudioToUDP;
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QString m_udpAddress;
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QString m_udpAddress;
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quint16 m_udpPort;
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quint16 m_udpPort;
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quint32 m_rgbColor;
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quint32 m_rgbColor;
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@ -414,6 +414,7 @@ void NFMDemod::applySettings(const NFMDemodSettings& settings, bool force)
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<< " m_ctcssOn: " << settings.m_ctcssOn
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<< " m_ctcssOn: " << settings.m_ctcssOn
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<< " m_audioMute: " << settings.m_audioMute
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<< " m_audioMute: " << settings.m_audioMute
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<< " m_copyAudioToUDP: " << settings.m_copyAudioToUDP
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<< " m_copyAudioToUDP: " << settings.m_copyAudioToUDP
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<< " m_copyAudioUseRTP: " << settings.m_copyAudioUseRTP
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<< " m_udpAddress: " << settings.m_udpAddress
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<< " m_udpAddress: " << settings.m_udpAddress
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<< " m_udpPort: " << settings.m_udpPort
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<< " m_udpPort: " << settings.m_udpPort
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<< " force: " << force;
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<< " force: " << force;
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