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AM demod: implement mute/umute toggle
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@ -58,9 +58,9 @@ AMDemod::~AMDemod()
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DSPEngine::instance()->removeAudioSink(&m_audioFifo);
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DSPEngine::instance()->removeAudioSink(&m_audioFifo);
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}
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}
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void AMDemod::configure(MessageQueue* messageQueue, Real rfBandwidth, Real afBandwidth, Real volume, Real squelch)
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void AMDemod::configure(MessageQueue* messageQueue, Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool audioMute)
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{
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{
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Message* cmd = MsgConfigureAMDemod::create(rfBandwidth, afBandwidth, volume, squelch);
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Message* cmd = MsgConfigureAMDemod::create(rfBandwidth, afBandwidth, volume, squelch, audioMute);
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messageQueue->push(cmd);
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messageQueue->push(cmd);
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}
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}
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@ -103,7 +103,7 @@ void AMDemod::feed(const SampleVector::const_iterator& begin, const SampleVector
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qint16 sample;
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qint16 sample;
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if (m_squelchCount >= m_running.m_audioSampleRate / 20)
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if ((m_squelchCount >= m_running.m_audioSampleRate / 20) && !m_running.m_audioMute)
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{
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{
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Real demod = sqrt(magsq);
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Real demod = sqrt(magsq);
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@ -208,6 +208,7 @@ bool AMDemod::handleMessage(const Message& cmd)
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m_config.m_afBandwidth = cfg.getAFBandwidth();
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m_config.m_afBandwidth = cfg.getAFBandwidth();
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m_config.m_volume = cfg.getVolume();
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m_config.m_volume = cfg.getVolume();
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m_config.m_squelch = cfg.getSquelch();
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m_config.m_squelch = cfg.getSquelch();
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m_config.m_audioMute = cfg.getAudioMute();
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apply();
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apply();
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@ -215,7 +216,8 @@ bool AMDemod::handleMessage(const Message& cmd)
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<< " m_rfBandwidth: " << m_config.m_rfBandwidth
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<< " m_rfBandwidth: " << m_config.m_rfBandwidth
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<< " m_afBandwidth: " << m_config.m_afBandwidth
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<< " m_afBandwidth: " << m_config.m_afBandwidth
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<< " m_volume: " << m_config.m_volume
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<< " m_volume: " << m_config.m_volume
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<< " m_squelch: " << m_config.m_squelch;
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<< " m_squelch: " << m_config.m_squelch
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<< " m_audioMute: " << m_config.m_audioMute;
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return true;
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return true;
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}
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}
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@ -265,4 +267,5 @@ void AMDemod::apply()
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m_running.m_squelch = m_config.m_squelch;
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m_running.m_squelch = m_config.m_squelch;
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m_running.m_volume = m_config.m_volume;
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m_running.m_volume = m_config.m_volume;
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m_running.m_audioSampleRate = m_config.m_audioSampleRate;
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m_running.m_audioSampleRate = m_config.m_audioSampleRate;
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m_running.m_audioMute = m_config.m_audioMute;
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}
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}
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@ -34,7 +34,7 @@ public:
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AMDemod();
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AMDemod();
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~AMDemod();
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~AMDemod();
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void configure(MessageQueue* messageQueue, Real rfBandwidth, Real afBandwidth, Real volume, Real squelch);
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void configure(MessageQueue* messageQueue, Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool audioMute);
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool po);
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool po);
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virtual void start();
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virtual void start();
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@ -52,10 +52,11 @@ private:
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Real getAFBandwidth() const { return m_afBandwidth; }
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Real getAFBandwidth() const { return m_afBandwidth; }
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Real getVolume() const { return m_volume; }
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Real getVolume() const { return m_volume; }
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Real getSquelch() const { return m_squelch; }
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Real getSquelch() const { return m_squelch; }
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bool getAudioMute() const { return m_audioMute; }
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static MsgConfigureAMDemod* create(Real rfBandwidth, Real afBandwidth, Real volume, Real squelch)
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static MsgConfigureAMDemod* create(Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool audioMute)
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{
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{
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return new MsgConfigureAMDemod(rfBandwidth, afBandwidth, volume, squelch);
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return new MsgConfigureAMDemod(rfBandwidth, afBandwidth, volume, squelch, audioMute);
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}
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}
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private:
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private:
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@ -63,13 +64,15 @@ private:
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Real m_afBandwidth;
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Real m_afBandwidth;
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Real m_volume;
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Real m_volume;
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Real m_squelch;
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Real m_squelch;
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bool m_audioMute;
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MsgConfigureAMDemod(Real rfBandwidth, Real afBandwidth, Real volume, Real squelch) :
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MsgConfigureAMDemod(Real rfBandwidth, Real afBandwidth, Real volume, Real squelch, bool audioMute) :
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Message(),
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Message(),
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m_rfBandwidth(rfBandwidth),
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m_rfBandwidth(rfBandwidth),
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m_afBandwidth(afBandwidth),
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m_afBandwidth(afBandwidth),
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m_volume(volume),
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m_volume(volume),
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m_squelch(squelch)
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m_squelch(squelch),
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m_audioMute(audioMute)
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{ }
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{ }
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};
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};
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@ -92,6 +95,7 @@ private:
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Real m_squelch;
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Real m_squelch;
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Real m_volume;
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Real m_volume;
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quint32 m_audioSampleRate;
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quint32 m_audioSampleRate;
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bool m_audioMute;
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Config() :
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Config() :
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m_inputSampleRate(-1),
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m_inputSampleRate(-1),
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@ -100,7 +104,8 @@ private:
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m_afBandwidth(-1),
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m_afBandwidth(-1),
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m_squelch(0),
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m_squelch(0),
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m_volume(0),
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m_volume(0),
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m_audioSampleRate(0)
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m_audioSampleRate(0),
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m_audioMute(false)
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{ }
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{ }
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};
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};
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@ -179,6 +179,10 @@ void AMDemodGUI::on_squelch_valueChanged(int value)
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applySettings();
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applySettings();
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}
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}
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void AMDemodGUI::on_audioMute_toggled(bool checked)
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{
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applySettings();
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}
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void AMDemodGUI::onWidgetRolled(QWidget* widget, bool rollDown)
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void AMDemodGUI::onWidgetRolled(QWidget* widget, bool rollDown)
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{
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{
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@ -263,7 +267,8 @@ void AMDemodGUI::applySettings()
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m_rfBW[ui->rfBW->value()],
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m_rfBW[ui->rfBW->value()],
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ui->afBW->value() * 1000.0,
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ui->afBW->value() * 1000.0,
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ui->volume->value() / 10.0,
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ui->volume->value() / 10.0,
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ui->squelch->value());
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ui->squelch->value(),
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ui->audioMute->isChecked());
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}
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}
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}
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}
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@ -42,6 +42,7 @@ private slots:
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void on_afBW_valueChanged(int value);
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void on_afBW_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_volume_valueChanged(int value);
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void on_squelch_valueChanged(int value);
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void on_squelch_valueChanged(int value);
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void on_audioMute_toggled(bool checked);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onWidgetRolled(QWidget* widget, bool rollDown);
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void onMenuDoubleClicked();
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void onMenuDoubleClicked();
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void tick();
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void tick();
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@ -139,6 +139,24 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QToolButton" name="audioMute">
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<property name="toolTip">
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<string>Mute/Unmute audio</string>
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</property>
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<property name="text">
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<string>...</string>
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</property>
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<property name="icon">
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<iconset resource="../../../sdrbase/resources/res.qrc">
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<normaloff>:/sound_on.png</normaloff>
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<normalon>:/sound_off.png</normalon>:/sound_on.png</iconset>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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</item>
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</item>
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</layout>
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</layout>
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