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NFM Modulator: implemented channel mute

This commit is contained in:
f4exb 2016-12-20 16:38:27 +01:00
parent cd3191a9dc
commit 61df7de043
5 changed files with 60 additions and 22 deletions

View File

@ -107,6 +107,13 @@ void NFMMod::configure(MessageQueue* messageQueue,
void NFMMod::pull(Sample& sample) void NFMMod::pull(Sample& sample)
{ {
if (m_running.m_channelMute)
{
sample.m_real = 0.0f;
sample.m_imag = 0.0f;
return;
}
Complex ci; Complex ci;
Real t; Real t;
@ -292,7 +299,7 @@ bool NFMMod::handleMessage(const Message& cmd)
m_config.m_fmDeviation = cfg.getFMDeviation(); m_config.m_fmDeviation = cfg.getFMDeviation();
m_config.m_toneFrequency = cfg.getToneFrequency(); m_config.m_toneFrequency = cfg.getToneFrequency();
m_config.m_volumeFactor = cfg.getVolumeFactor(); m_config.m_volumeFactor = cfg.getVolumeFactor();
m_config.m_audioMute = cfg.getAudioMute(); m_config.m_channelMute = cfg.getChannelMute();
m_config.m_playLoop = cfg.getPlayLoop(); m_config.m_playLoop = cfg.getPlayLoop();
m_config.m_ctcssOn = cfg.getCTCSSOn(); m_config.m_ctcssOn = cfg.getCTCSSOn();
m_config.m_ctcssFrequency = cfg.getCTCSSFrequency(); m_config.m_ctcssFrequency = cfg.getCTCSSFrequency();
@ -305,7 +312,7 @@ bool NFMMod::handleMessage(const Message& cmd)
<< " m_fmDeviation: " << m_config.m_fmDeviation << " m_fmDeviation: " << m_config.m_fmDeviation
<< " m_toneFrequency: " << m_config.m_toneFrequency << " m_toneFrequency: " << m_config.m_toneFrequency
<< " m_volumeFactor: " << m_config.m_volumeFactor << " m_volumeFactor: " << m_config.m_volumeFactor
<< " m_audioMute: " << m_config.m_audioMute << " m_channelMute: " << m_config.m_channelMute
<< " m_playLoop: " << m_config.m_playLoop << " m_playLoop: " << m_config.m_playLoop
<< " m_ctcssOn: " << m_config.m_ctcssOn << " m_ctcssOn: " << m_config.m_ctcssOn
<< " m_ctcssFrequency: " << m_config.m_ctcssFrequency; << " m_ctcssFrequency: " << m_config.m_ctcssFrequency;
@ -416,7 +423,7 @@ void NFMMod::apply()
m_running.m_fmDeviation = m_config.m_fmDeviation; m_running.m_fmDeviation = m_config.m_fmDeviation;
m_running.m_volumeFactor = m_config.m_volumeFactor; m_running.m_volumeFactor = m_config.m_volumeFactor;
m_running.m_audioSampleRate = m_config.m_audioSampleRate; m_running.m_audioSampleRate = m_config.m_audioSampleRate;
m_running.m_audioMute = m_config.m_audioMute; m_running.m_channelMute = m_config.m_channelMute;
m_running.m_playLoop = m_config.m_playLoop; m_running.m_playLoop = m_config.m_playLoop;
m_running.m_ctcssOn = m_config.m_ctcssOn; m_running.m_ctcssOn = m_config.m_ctcssOn;
m_running.m_ctcssFrequency = m_config.m_ctcssFrequency; m_running.m_ctcssFrequency = m_config.m_ctcssFrequency;

View File

@ -184,7 +184,7 @@ public:
float fmDeviation, float fmDeviation,
float toneFrequency, float toneFrequency,
float volumeFactor, float volumeFactor,
bool audioMute, bool channelMute,
bool playLoop, bool playLoop,
bool ctcssOn, bool ctcssOn,
float ctcssFrequency); float ctcssFrequency);
@ -219,7 +219,7 @@ private:
float getFMDeviation() const { return m_fmDeviation; } float getFMDeviation() const { return m_fmDeviation; }
float getToneFrequency() const { return m_toneFrequency; } float getToneFrequency() const { return m_toneFrequency; }
float getVolumeFactor() const { return m_volumeFactor; } float getVolumeFactor() const { return m_volumeFactor; }
bool getAudioMute() const { return m_audioMute; } bool getChannelMute() const { return m_channelMute; }
bool getPlayLoop() const { return m_playLoop; } bool getPlayLoop() const { return m_playLoop; }
bool getCTCSSOn() const { return m_ctcssOn; } bool getCTCSSOn() const { return m_ctcssOn; }
float getCTCSSFrequency() const { return m_ctcssFrequency; } float getCTCSSFrequency() const { return m_ctcssFrequency; }
@ -229,7 +229,7 @@ private:
float fmDeviation, float fmDeviation,
float toneFrequency, float toneFrequency,
float volumeFactor, float volumeFactor,
bool audioMute, bool channelMute,
bool playLoop, bool playLoop,
bool ctcssOn, bool ctcssOn,
float ctcssFrequency) float ctcssFrequency)
@ -239,7 +239,7 @@ private:
fmDeviation, fmDeviation,
toneFrequency, toneFrequency,
volumeFactor, volumeFactor,
audioMute, channelMute,
playLoop, playLoop,
ctcssOn, ctcssOn,
ctcssFrequency); ctcssFrequency);
@ -251,7 +251,7 @@ private:
float m_fmDeviation; float m_fmDeviation;
float m_toneFrequency; float m_toneFrequency;
float m_volumeFactor; float m_volumeFactor;
bool m_audioMute; bool m_channelMute;
bool m_playLoop; bool m_playLoop;
bool m_ctcssOn; bool m_ctcssOn;
float m_ctcssFrequency; float m_ctcssFrequency;
@ -261,7 +261,7 @@ private:
float fmDeviation, float fmDeviation,
float toneFrequency, float toneFrequency,
float volumeFactor, float volumeFactor,
bool audioMute, bool channelMute,
bool playLoop, bool playLoop,
bool ctcssOn, bool ctcssOn,
float ctcssFrequency) : float ctcssFrequency) :
@ -271,7 +271,7 @@ private:
m_fmDeviation(fmDeviation), m_fmDeviation(fmDeviation),
m_toneFrequency(toneFrequency), m_toneFrequency(toneFrequency),
m_volumeFactor(volumeFactor), m_volumeFactor(volumeFactor),
m_audioMute(audioMute), m_channelMute(channelMute),
m_playLoop(playLoop), m_playLoop(playLoop),
m_ctcssOn(ctcssOn), m_ctcssOn(ctcssOn),
m_ctcssFrequency(ctcssFrequency) m_ctcssFrequency(ctcssFrequency)
@ -300,7 +300,7 @@ private:
float m_toneFrequency; float m_toneFrequency;
float m_volumeFactor; float m_volumeFactor;
quint32 m_audioSampleRate; quint32 m_audioSampleRate;
bool m_audioMute; bool m_channelMute;
bool m_playLoop; bool m_playLoop;
bool m_ctcssOn; bool m_ctcssOn;
float m_ctcssFrequency; float m_ctcssFrequency;
@ -314,7 +314,7 @@ private:
m_toneFrequency(1000.0f), m_toneFrequency(1000.0f),
m_volumeFactor(1.0f), m_volumeFactor(1.0f),
m_audioSampleRate(0), m_audioSampleRate(0),
m_audioMute(false), m_channelMute(false),
m_playLoop(false), m_playLoop(false),
m_ctcssOn(false), m_ctcssOn(false),
m_ctcssFrequency(88.5) m_ctcssFrequency(88.5)

View File

@ -261,7 +261,7 @@ void NFMModGUI::on_toneFrequency_valueChanged(int value)
applySettings(); applySettings();
} }
void NFMModGUI::on_audioMute_toggled(bool checked) void NFMModGUI::on_channelMute_toggled(bool checked)
{ {
applySettings(); applySettings();
} }
@ -477,7 +477,7 @@ void NFMModGUI::applySettings()
ui->fmDev->value() * 100.0f, // value is in '100 Hz ui->fmDev->value() * 100.0f, // value is in '100 Hz
ui->toneFrequency->value() * 10.0f, ui->toneFrequency->value() * 10.0f,
ui->volume->value() / 10.0f, ui->volume->value() / 10.0f,
ui->audioMute->isChecked(), ui->channelMute->isChecked(),
ui->playLoop->isChecked(), ui->playLoop->isChecked(),
ui->ctcssOn->isChecked(), ui->ctcssOn->isChecked(),
m_ctcssTones[ui->ctcss->currentIndex()]); m_ctcssTones[ui->ctcss->currentIndex()]);

View File

@ -66,7 +66,7 @@ private slots:
void on_fmDev_valueChanged(int value); void on_fmDev_valueChanged(int value);
void on_toneFrequency_valueChanged(int value); void on_toneFrequency_valueChanged(int value);
void on_volume_valueChanged(int value); void on_volume_valueChanged(int value);
void on_audioMute_toggled(bool checked); void on_channelMute_toggled(bool checked);
void on_tone_toggled(bool checked); void on_tone_toggled(bool checked);
void on_morseKeyer_toggled(bool checked); void on_morseKeyer_toggled(bool checked);
void on_mic_toggled(bool checked); void on_mic_toggled(bool checked);

View File

@ -56,7 +56,16 @@
<property name="spacing"> <property name="spacing">
<number>3</number> <number>3</number>
</property> </property>
<property name="margin"> <property name="leftMargin">
<number>2</number>
</property>
<property name="topMargin">
<number>2</number>
</property>
<property name="rightMargin">
<number>2</number>
</property>
<property name="bottomMargin">
<number>2</number> <number>2</number>
</property> </property>
<item> <item>
@ -158,7 +167,7 @@
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QToolButton" name="audioMute"> <widget class="QToolButton" name="channelMute">
<property name="toolTip"> <property name="toolTip">
<string>Mute/Unmute audio</string> <string>Mute/Unmute audio</string>
</property> </property>
@ -744,17 +753,17 @@
<header>gui/valuedial.h</header> <header>gui/valuedial.h</header>
<container>1</container> <container>1</container>
</customwidget> </customwidget>
<customwidget>
<class>ButtonSwitch</class>
<extends>QToolButton</extends>
<header>gui/buttonswitch.h</header>
</customwidget>
<customwidget> <customwidget>
<class>LevelMeterVU</class> <class>LevelMeterVU</class>
<extends>QWidget</extends> <extends>QWidget</extends>
<header>gui/levelmeter.h</header> <header>gui/levelmeter.h</header>
<container>1</container> <container>1</container>
</customwidget> </customwidget>
<customwidget>
<class>ButtonSwitch</class>
<extends>QToolButton</extends>
<header>gui/buttonswitch.h</header>
</customwidget>
<customwidget> <customwidget>
<class>CWKeyerGUI</class> <class>CWKeyerGUI</class>
<extends>QWidget</extends> <extends>QWidget</extends>
@ -764,6 +773,28 @@
</customwidgets> </customwidgets>
<resources> <resources>
<include location="../../../sdrbase/resources/res.qrc"/> <include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
<include location="../../../sdrbase/resources/res.qrc"/>
</resources> </resources>
<connections/> <connections/>
</ui> </ui>