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glScope: set all try locks to zero timeout

This commit is contained in:
f4exb 2018-11-21 00:50:01 +01:00
parent c1511d255e
commit 635a1bd34b

View File

@ -103,7 +103,7 @@ void GLScope::newTraces(std::vector<float *>* traces)
{ {
if (traces->size() > 0) if (traces->size() > 0)
{ {
if (!m_mutex.tryLock(2)) { if (!m_mutex.tryLock(0)) {
return; return;
} }
@ -119,7 +119,7 @@ void GLScope::newTraces(std::vector<float *>* traces, int traceIndex)
{ {
if (traces->size() > 0) if (traces->size() > 0)
{ {
if(!m_mutex.tryLock(2)) { if(!m_mutex.tryLock(0)) {
return; return;
} }
@ -197,7 +197,7 @@ void GLScope::resizeGL(int width, int height)
void GLScope::paintGL() void GLScope::paintGL()
{ {
if (!m_mutex.tryLock(2)) { if (!m_mutex.tryLock(0)) {
return; return;
} }