diff --git a/sdrgui/gui/glshadertvarray.cpp b/sdrgui/gui/glshadertvarray.cpp index 0e8cd1a5b..ebb6c47d6 100644 --- a/sdrgui/gui/glshadertvarray.cpp +++ b/sdrgui/gui/glshadertvarray.cpp @@ -113,7 +113,7 @@ void GLShaderTVArray::InitializeGL(int intCols, int intRows) m_objImage->fill(QColor(0, 0, 0)); m_objTexture = new QOpenGLTexture(*m_objImage); - m_objTexture->setFormat(QOpenGLTexture::RGBA8_UNorm); + //m_objTexture->setFormat(QOpenGLTexture::RGBA8_UNorm); avoids OpenGL warning and in fact is useless m_objTexture->setMinificationFilter(QOpenGLTexture::Linear); m_objTexture->setMagnificationFilter(QOpenGLTexture::Linear); m_objTexture->setWrapMode(QOpenGLTexture::ClampToEdge);